Arm2D_Location.c 235 B

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  1. #include "Arm2D_common.h"
  2. #include "Arm2D_Location.h"
  3. void Arm2D_Location___init__(PikaObj *self){
  4. arm_2d_location_t _self = {0};
  5. if (NULL == obj_getStruct(self, "_self")){
  6. obj_setStruct(self, "_self", _self);
  7. }
  8. }