#include "Test.h"
#include "Pattern.h"
class DistanceTestsU32:public Client::Suite
    {
        public:
            DistanceTestsU32(Testing::testID_t id);
            virtual void setUp(Testing::testID_t,std::vector<Testing::param_t>& paramsArgs,Client::PatternMgr *mgr);
            virtual void tearDown(Testing::testID_t,Client::PatternMgr *mgr);
        private:
            #include "DistanceTestsU32_decl.h"
            
            Client::Pattern<uint32_t> inputA;
            Client::Pattern<uint32_t> inputB;
            Client::Pattern<int16_t> dims;

            Client::LocalPattern<float32_t> output;

            // Reference patterns are not loaded when we are in dump mode
            Client::RefPattern<float32_t> ref;

            int vecDim;
            int bitVecDim;
            int nbPatterns;

    };
