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Added files, which I have removed by mistake

bruneu01 před 9 roky
rodič
revize
0d435a4a6f

+ 20 - 0
CMSIS/DoxyGen/SVD/src/ARM_ExampleT0.h

@@ -0,0 +1,20 @@
+/* ================                     TIMER0                     ================ */
+typedef struct {                                    /*!< TIMER0 Structure                                                      */
+  __IO uint32_t  CR;                                /*!< Control Register                                                      */
+  __IO uint16_t  SR;                                /*!< Status Register                                                       */
+  __I  uint16_t  RESERVED0[5];
+  __IO uint16_t  INT;                               /*!< Interrupt Register                                                    */
+  __I  uint16_t  RESERVED1[7];
+  __IO uint32_t  COUNT;                             /*!< The Counter Register reflects the actual Value of the Timer/Counter   */
+  __IO uint32_t  MATCH;                             /*!< The Match Register stores the compare Value for the MATCH condition   */
+  
+  union {
+    __O  uint32_t  PRESCALE_WR;                     /*!< The Prescale Register stores the Value for the prescaler. The
+                                                         cont event gets divided by this value                                 */
+    __I  uint32_t  PRESCALE_RD;                     /*!< The Prescale Register stores the Value for the prescaler. The
+                                                         cont event gets divided by this value                                 */
+  };
+  __I  uint32_t  RESERVED2[9];
+  __IO uint32_t  RELOAD[4];                         /*!< The Reload Register stores the Value the COUNT Register gets
+                                                         reloaded on a when a condition was met.                               */
+} TIMER0_Type;

+ 68 - 0
CMSIS/DoxyGen/SVD/src/ARM_ExampleT0Struct.h

@@ -0,0 +1,68 @@
+/* ================                     TIMER0                     ================ */
+typedef struct {                                    /*!< TIMER0 Structure                                                      */
+  
+  union {
+    __IO uint32_t  CR;                              /*!< Control Register                                                      */
+    
+    struct {
+      __IO uint32_t  EN         :  1;               /*!< Enable                                                                */
+      __O  uint32_t  RST        :  1;               /*!< Reset Timer                                                           */
+      __IO uint32_t  CNT        :  2;               /*!< Counting direction                                                    */
+      __IO uint32_t  MODE       :  3;               /*!< Operation Mode                                                        */
+      __IO uint32_t  PSC        :  1;               /*!< Use Prescaler                                                         */
+      __IO uint32_t  CNTSRC     :  4;               /*!< Timer / Counter Source Divider                                        */
+      __IO uint32_t  CAPSRC     :  4;               /*!< Timer / Counter Capture Source                                        */
+      __IO uint32_t  CAPEDGE    :  2;               /*!< Capture Edge, select which Edge should result in a counter increment
+                                                         or decrement                                                          */
+           uint32_t             :  2;
+      __IO uint32_t  TRGEXT     :  2;               /*!< Triggers an other Peripheral                                          */
+           uint32_t             :  2;
+      __IO uint32_t  RELOAD     :  2;               /*!< Select RELOAD Register n to reload Timer on condition                 */
+      __IO uint32_t  IDR        :  2;               /*!< Selects, if Reload Register number is incremented, decremented
+                                                         or not modified                                                       */
+           uint32_t             :  3;
+      __IO uint32_t  S          :  1;               /*!< Starts and Stops the Timer / Counter                                  */
+    } CR_b;                                         /*!< BitSize                                                               */
+  };
+  
+  union {
+    __IO uint16_t  SR;                              /*!< Status Register                                                       */
+    
+    struct {
+      __I  uint16_t  RUN        :  1;               /*!< Shows if Timer is running or not                                      */
+           uint16_t             :  7;
+      __IO uint16_t  MATCH      :  1;               /*!< Shows if the MATCH was hit                                            */
+      __IO uint16_t  UN         :  1;               /*!< Shows if an underflow occured. This flag is sticky                    */
+      __IO uint16_t  OV         :  1;               /*!< Shows if an overflow occured. This flag is sticky                     */
+           uint16_t             :  1;
+      __I  uint16_t  RST        :  1;               /*!< Shows if Timer is in RESET state                                      */
+           uint16_t             :  1;
+      __I  uint16_t  RELOAD     :  2;               /*!< Shows the currently active RELOAD Register                            */
+    } SR_b;                                         /*!< BitSize                                                               */
+  };
+  __I  uint16_t  RESERVED0[5];
+  
+  union {
+    __IO uint16_t  INT;                             /*!< Interrupt Register                                                    */
+    
+    struct {
+      __IO uint16_t  EN         :  1;               /*!< Interrupt Enable                                                      */
+           uint16_t             :  3;
+      __IO uint16_t  MODE       :  3;               /*!< Interrupt Mode, selects on which condition the Timer should
+                                                         generate an Interrupt                                                 */
+    } INT_b;                                        /*!< BitSize                                                               */
+  };
+  __I  uint16_t  RESERVED1[7];
+  __IO uint32_t  COUNT;                             /*!< The Counter Register reflects the actual Value of the Timer/Counter   */
+  __IO uint32_t  MATCH;                             /*!< The Match Register stores the compare Value for the MATCH condition   */
+  
+  union {
+    __O  uint32_t  PRESCALE_WR;                     /*!< The Prescale Register stores the Value for the prescaler. The
+                                                         cont event gets divided by this value                                 */
+    __I  uint32_t  PRESCALE_RD;                     /*!< The Prescale Register stores the Value for the prescaler. The
+                                                         cont event gets divided by this value                                 */
+  };
+  __I  uint32_t  RESERVED2[9];
+  __IO uint32_t  RELOAD[4];                         /*!< The Reload Register stores the Value the COUNT Register gets
+                                                         reloaded on a when a condition was met.                               */
+} TIMER0_Type;