arm_sqrt_q15.c 3.2 KB

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  1. /* ----------------------------------------------------------------------
  2. * Project: CMSIS DSP Library
  3. * Title: arm_sqrt_q15.c
  4. * Description: Q15 square root function
  5. *
  6. * $Date: 23 April 2021
  7. * $Revision: V1.9.0
  8. *
  9. * Target Processor: Cortex-M and Cortex-A cores
  10. * -------------------------------------------------------------------- */
  11. /*
  12. * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
  13. *
  14. * SPDX-License-Identifier: Apache-2.0
  15. *
  16. * Licensed under the Apache License, Version 2.0 (the License); you may
  17. * not use this file except in compliance with the License.
  18. * You may obtain a copy of the License at
  19. *
  20. * www.apache.org/licenses/LICENSE-2.0
  21. *
  22. * Unless required by applicable law or agreed to in writing, software
  23. * distributed under the License is distributed on an AS IS BASIS, WITHOUT
  24. * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  25. * See the License for the specific language governing permissions and
  26. * limitations under the License.
  27. */
  28. #include "dsp/fast_math_functions.h"
  29. #include "arm_common_tables.h"
  30. /**
  31. @ingroup groupFastMath
  32. */
  33. /**
  34. @addtogroup SQRT
  35. @{
  36. */
  37. /**
  38. @brief Q15 square root function.
  39. @param[in] in input value. The range of the input value is [0 +1) or 0x0000 to 0x7FFF
  40. @param[out] pOut points to square root of input value
  41. @return execution status
  42. - \ref ARM_MATH_SUCCESS : input value is positive
  43. - \ref ARM_MATH_ARGUMENT_ERROR : input value is negative; *pOut is set to 0
  44. */
  45. #define Q12QUARTER 0x2000
  46. arm_status arm_sqrt_q15(
  47. q15_t in,
  48. q15_t * pOut)
  49. {
  50. q15_t number, var1, signBits1,temp;
  51. number = in;
  52. /* If the input is a positive number then compute the signBits. */
  53. if (number > 0)
  54. {
  55. signBits1 = __CLZ(number) - 17;
  56. /* Shift by the number of signBits1 */
  57. if ((signBits1 % 2) == 0)
  58. {
  59. number = number << signBits1;
  60. }
  61. else
  62. {
  63. number = number << (signBits1 - 1);
  64. }
  65. /* Start value for 1/sqrt(x) for the Newton iteration */
  66. var1 = sqrt_initial_lut_q15[(number>> 11) - (Q12QUARTER >> 11)];
  67. /* 0.5 var1 * (3 - number * var1 * var1) */
  68. /* 1st iteration */
  69. temp = ((q31_t) var1 * var1) >> 12;
  70. temp = ((q31_t) number * temp) >> 15;
  71. temp = 0x3000 - temp;
  72. var1 = ((q31_t) var1 * temp) >> 13;
  73. temp = ((q31_t) var1 * var1) >> 12;
  74. temp = ((q31_t) number * temp) >> 15;
  75. temp = 0x3000 - temp;
  76. var1 = ((q31_t) var1 * temp) >> 13;
  77. temp = ((q31_t) var1 * var1) >> 12;
  78. temp = ((q31_t) number * temp) >> 15;
  79. temp = 0x3000 - temp;
  80. var1 = ((q31_t) var1 * temp) >> 13;
  81. /* Multiply the inverse square root with the original value */
  82. var1 = ((q15_t) (((q31_t) number * var1) >> 12));
  83. /* Shift the output down accordingly */
  84. if ((signBits1 % 2) == 0)
  85. {
  86. var1 = var1 >> (signBits1 / 2);
  87. }
  88. else
  89. {
  90. var1 = var1 >> ((signBits1 - 1) / 2);
  91. }
  92. *pOut = var1;
  93. return (ARM_MATH_SUCCESS);
  94. }
  95. /* If the number is a negative number then store zero as its square root value */
  96. else
  97. {
  98. *pOut = 0;
  99. return (ARM_MATH_ARGUMENT_ERROR);
  100. }
  101. }
  102. /**
  103. @} end of SQRT group
  104. */