arm_rotation2quaternion_f32.c 5.7 KB

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  1. /* ----------------------------------------------------------------------
  2. * Project: CMSIS DSP Library
  3. * Title: arm_rotation2quaternion_f32.c
  4. * Description: Floating-point rotation to quaternion conversion
  5. *
  6. * $Date: 23 April 2021
  7. * $Revision: V1.9.0
  8. *
  9. * Target Processor: Cortex-M and Cortex-A cores
  10. * -------------------------------------------------------------------- */
  11. /*
  12. * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
  13. *
  14. * SPDX-License-Identifier: Apache-2.0
  15. *
  16. * Licensed under the Apache License, Version 2.0 (the License); you may
  17. * not use this file except in compliance with the License.
  18. * You may obtain a copy of the License at
  19. *
  20. * www.apache.org/licenses/LICENSE-2.0
  21. *
  22. * Unless required by applicable law or agreed to in writing, software
  23. * distributed under the License is distributed on an AS IS BASIS, WITHOUT
  24. * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  25. * See the License for the specific language governing permissions and
  26. * limitations under the License.
  27. */
  28. #include "dsp/quaternion_math_functions.h"
  29. #include <math.h>
  30. #define RI(x,y) r[(3*(x) + (y))]
  31. /**
  32. @ingroup QuatConv
  33. */
  34. /**
  35. @defgroup RotQuat Rotation to Quaternion
  36. Conversions from rotation to quaternion.
  37. */
  38. /**
  39. @addtogroup RotQuat
  40. @{
  41. */
  42. /**
  43. * @brief Conversion of a rotation matrix to an equivalent quaternion.
  44. * @param[in] pInputRotations points to an array 3x3 rotation matrix (in row order)
  45. * @param[out] pOutputQuaternions points to an array quaternions
  46. * @param[in] nbQuaternions number of quaternions in the array
  47. * @return none.
  48. *
  49. * q and -q are representing the same rotation. This ambiguity must be taken into
  50. * account when using the output of this function.
  51. *
  52. */
  53. #if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
  54. #include "arm_helium_utils.h"
  55. #define R00 vgetq_lane(q1,0)
  56. #define R01 vgetq_lane(q1,1)
  57. #define R02 vgetq_lane(q1,2)
  58. #define R10 vgetq_lane(q1,3)
  59. #define R11 vgetq_lane(q2,0)
  60. #define R12 vgetq_lane(q2,1)
  61. #define R20 vgetq_lane(q2,2)
  62. #define R21 vgetq_lane(q2,3)
  63. #define R22 ro22
  64. void arm_rotation2quaternion_f32(const float32_t *pInputRotations,
  65. float32_t *pOutputQuaternions,
  66. uint32_t nbQuaternions)
  67. {
  68. float32_t ro22, trace;
  69. f32x4_t q1,q2, q;
  70. float32_t doubler;
  71. float32_t s;
  72. q = vdupq_n_f32(0.0f);
  73. for(uint32_t nb=0; nb < nbQuaternions; nb++)
  74. {
  75. q1 = vld1q(pInputRotations);
  76. pInputRotations += 4;
  77. q2 = vld1q(pInputRotations);
  78. pInputRotations += 4;
  79. ro22 = *pInputRotations++;
  80. trace = R00 + R11 + R22;
  81. if (trace > 0)
  82. {
  83. (void)arm_sqrt_f32(trace + 1.0f, &doubler) ; // invs=4*qw
  84. doubler = 2.0f*doubler;
  85. s = 1.0f / doubler;
  86. q1 = vmulq_n_f32(q1,s);
  87. q2 = vmulq_n_f32(q2,s);
  88. q[0] = 0.25f * doubler;
  89. q[1] = R21 - R12;
  90. q[2] = R02 - R20;
  91. q[3] = R10 - R01;
  92. }
  93. else if ((R00 > R11) && (R00 > R22) )
  94. {
  95. (void)arm_sqrt_f32(1.0f + R00 - R11 - R22,&doubler); // invs=4*qx
  96. doubler = 2.0f*doubler;
  97. s = 1.0f / doubler;
  98. q1 = vmulq_n_f32(q1,s);
  99. q2 = vmulq_n_f32(q2,s);
  100. q[0] = R21 - R12;
  101. q[1] = 0.25f * doubler;
  102. q[2] = R01 + R10;
  103. q[3] = R02 + R20;
  104. }
  105. else if (R11 > R22)
  106. {
  107. (void)arm_sqrt_f32(1.0f + R11 - R00 - R22,&doubler); // invs=4*qy
  108. doubler = 2.0f*doubler;
  109. s = 1.0f / doubler;
  110. q1 = vmulq_n_f32(q1,s);
  111. q2 = vmulq_n_f32(q2,s);
  112. q[0] = R02 - R20;
  113. q[1] = R01 + R10;
  114. q[2] = 0.25f * doubler;
  115. q[3] = R12 + R21;
  116. }
  117. else
  118. {
  119. (void)arm_sqrt_f32(1.0f + R22 - R00 - R11,&doubler); // invs=4*qz
  120. doubler = 2.0f*doubler;
  121. s = 1.0f / doubler;
  122. q1 = vmulq_n_f32(q1,s);
  123. q2 = vmulq_n_f32(q2,s);
  124. q[0] = R10 - R01;
  125. q[1] = R02 + R20;
  126. q[2] = R12 + R21;
  127. q[3] = 0.25f * doubler;
  128. }
  129. vst1q(pOutputQuaternions, q);
  130. pOutputQuaternions += 4;
  131. }
  132. }
  133. #else
  134. void arm_rotation2quaternion_f32(const float32_t *pInputRotations,
  135. float32_t *pOutputQuaternions,
  136. uint32_t nbQuaternions)
  137. {
  138. uint32_t nb;
  139. for(nb=0; nb < nbQuaternions; nb++)
  140. {
  141. const float32_t *r=&pInputRotations[nb*9];
  142. float32_t *q=&pOutputQuaternions[nb*4];
  143. float32_t trace = RI(0,0) + RI(1,1) + RI(2,2);
  144. float32_t doubler;
  145. float32_t s;
  146. if (trace > 0.0f)
  147. {
  148. doubler = sqrtf(trace + 1.0f) * 2.0f; // invs=4*qw
  149. s = 1.0f / doubler;
  150. q[0] = 0.25f * doubler;
  151. q[1] = (RI(2,1) - RI(1,2)) * s;
  152. q[2] = (RI(0,2) - RI(2,0)) * s;
  153. q[3] = (RI(1,0) - RI(0,1)) * s;
  154. }
  155. else if ((RI(0,0) > RI(1,1)) && (RI(0,0) > RI(2,2)) )
  156. {
  157. doubler = sqrtf(1.0f + RI(0,0) - RI(1,1) - RI(2,2)) * 2.0f; // invs=4*qx
  158. s = 1.0f / doubler;
  159. q[0] = (RI(2,1) - RI(1,2)) * s;
  160. q[1] = 0.25f * doubler;
  161. q[2] = (RI(0,1) + RI(1,0)) * s;
  162. q[3] = (RI(0,2) + RI(2,0)) * s;
  163. }
  164. else if (RI(1,1) > RI(2,2))
  165. {
  166. doubler = sqrtf(1.0f + RI(1,1) - RI(0,0) - RI(2,2)) * 2.0f; // invs=4*qy
  167. s = 1.0f / doubler;
  168. q[0] = (RI(0,2) - RI(2,0)) * s;
  169. q[1] = (RI(0,1) + RI(1,0)) * s;
  170. q[2] = 0.25f * doubler;
  171. q[3] = (RI(1,2) + RI(2,1)) * s;
  172. }
  173. else
  174. {
  175. doubler = sqrtf(1.0f + RI(2,2) - RI(0,0) - RI(1,1)) * 2.0f; // invs=4*qz
  176. s = 1.0f / doubler;
  177. q[0] = (RI(1,0) - RI(0,1)) * s;
  178. q[1] = (RI(0,2) + RI(2,0)) * s;
  179. q[2] = (RI(1,2) + RI(2,1)) * s;
  180. q[3] = 0.25f * doubler;
  181. }
  182. }
  183. }
  184. #endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
  185. /**
  186. @} end of RotQuat group
  187. */