arm_float_to_q31.c 8.1 KB

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  1. /* ----------------------------------------------------------------------
  2. * Project: CMSIS DSP Library
  3. * Title: arm_float_to_q31.c
  4. * Description: Converts the elements of the floating-point vector to Q31 vector
  5. *
  6. * $Date: 23 April 2021
  7. * $Revision: V1.9.0
  8. *
  9. * Target Processor: Cortex-M and Cortex-A cores
  10. * -------------------------------------------------------------------- */
  11. /*
  12. * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
  13. *
  14. * SPDX-License-Identifier: Apache-2.0
  15. *
  16. * Licensed under the Apache License, Version 2.0 (the License); you may
  17. * not use this file except in compliance with the License.
  18. * You may obtain a copy of the License at
  19. *
  20. * www.apache.org/licenses/LICENSE-2.0
  21. *
  22. * Unless required by applicable law or agreed to in writing, software
  23. * distributed under the License is distributed on an AS IS BASIS, WITHOUT
  24. * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  25. * See the License for the specific language governing permissions and
  26. * limitations under the License.
  27. */
  28. #include "dsp/support_functions.h"
  29. /**
  30. @ingroup groupSupport
  31. */
  32. /**
  33. * @defgroup float_to_x Convert 32-bit floating point value
  34. */
  35. /**
  36. @addtogroup float_to_x
  37. @{
  38. */
  39. /**
  40. @brief Converts the elements of the floating-point vector to Q31 vector.
  41. @param[in] pSrc points to the floating-point input vector
  42. @param[out] pDst points to the Q31 output vector
  43. @param[in] blockSize number of samples in each vector
  44. @return none
  45. @par Details
  46. The equation used for the conversion process is:
  47. <pre>
  48. pDst[n] = (q31_t)(pSrc[n] * 2147483648); 0 <= n < blockSize.
  49. </pre>
  50. @par Scaling and Overflow Behavior
  51. The function uses saturating arithmetic.
  52. Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] are saturated.
  53. @note
  54. In order to apply rounding, the library should be rebuilt with the ROUNDING macro
  55. defined in the preprocessor section of project options.
  56. */
  57. #if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
  58. void arm_float_to_q31(
  59. const float32_t * pSrc,
  60. q31_t * pDst,
  61. uint32_t blockSize)
  62. {
  63. uint32_t blkCnt;
  64. float32_t maxQ = (float32_t) Q31_MAX;
  65. f32x4_t vecDst;
  66. #ifdef ARM_MATH_ROUNDING
  67. float32_t in;
  68. #endif
  69. blkCnt = blockSize >> 2U;
  70. /* Compute 4 outputs at a time. */
  71. while (blkCnt > 0U)
  72. {
  73. vecDst = vldrwq_f32(pSrc);
  74. /* C = A * 2147483648 */
  75. /* convert from float to Q31 and then store the results in the destination buffer */
  76. vecDst = vmulq(vecDst, maxQ);
  77. vstrwq_s32(pDst, vcvtaq_s32_f32(vecDst));
  78. /*
  79. * Decrement the blockSize loop counter
  80. * Advance vector source and destination pointers
  81. */
  82. pSrc += 4;
  83. pDst += 4;
  84. blkCnt --;
  85. }
  86. blkCnt = blockSize & 3;
  87. while (blkCnt > 0U)
  88. {
  89. /* C = A * 2147483648 */
  90. /* convert from float to Q31 and store result in destination buffer */
  91. #ifdef ARM_MATH_ROUNDING
  92. in = (*pSrc++ * 2147483648.0f);
  93. in += in > 0.0f ? 0.5f : -0.5f;
  94. *pDst++ = clip_q63_to_q31((q63_t) (in));
  95. #else
  96. /* C = A * 2147483648 */
  97. /* Convert from float to Q31 and then store the results in the destination buffer */
  98. *pDst++ = clip_q63_to_q31((q63_t) (*pSrc++ * 2147483648.0f));
  99. #endif /* #ifdef ARM_MATH_ROUNDING */
  100. /* Decrement loop counter */
  101. blkCnt--;
  102. }
  103. }
  104. #else
  105. #if defined(ARM_MATH_NEON)
  106. void arm_float_to_q31(
  107. const float32_t * pSrc,
  108. q31_t * pDst,
  109. uint32_t blockSize)
  110. {
  111. const float32_t *pIn = pSrc; /* Src pointer */
  112. uint32_t blkCnt; /* loop counter */
  113. float32x4_t inV;
  114. #ifdef ARM_MATH_ROUNDING
  115. float32_t in;
  116. float32x4_t zeroV = vdupq_n_f32(0.0f);
  117. float32x4_t pHalf = vdupq_n_f32(0.5f / 2147483648.0f);
  118. float32x4_t mHalf = vdupq_n_f32(-0.5f / 2147483648.0f);
  119. float32x4_t r;
  120. uint32x4_t cmp;
  121. #endif
  122. int32x4_t outV;
  123. blkCnt = blockSize >> 2U;
  124. /* Compute 4 outputs at a time.
  125. ** a second loop below computes the remaining 1 to 3 samples. */
  126. while (blkCnt > 0U)
  127. {
  128. #ifdef ARM_MATH_ROUNDING
  129. /* C = A * 32768 */
  130. /* Convert from float to Q31 and then store the results in the destination buffer */
  131. inV = vld1q_f32(pIn);
  132. cmp = vcgtq_f32(inV,zeroV);
  133. r = vbslq_f32(cmp,pHalf,mHalf);
  134. inV = vaddq_f32(inV, r);
  135. pIn += 4;
  136. outV = vcvtq_n_s32_f32(inV,31);
  137. vst1q_s32(pDst, outV);
  138. pDst += 4;
  139. #else
  140. /* C = A * 2147483648 */
  141. /* Convert from float to Q31 and then store the results in the destination buffer */
  142. inV = vld1q_f32(pIn);
  143. outV = vcvtq_n_s32_f32(inV,31);
  144. vst1q_s32(pDst, outV);
  145. pDst += 4;
  146. pIn += 4;
  147. #endif /* #ifdef ARM_MATH_ROUNDING */
  148. /* Decrement the loop counter */
  149. blkCnt--;
  150. }
  151. /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
  152. ** No loop unrolling is used. */
  153. blkCnt = blockSize & 3;
  154. while (blkCnt > 0U)
  155. {
  156. #ifdef ARM_MATH_ROUNDING
  157. /* C = A * 2147483648 */
  158. /* Convert from float to Q31 and then store the results in the destination buffer */
  159. in = *pIn++;
  160. in = (in * 2147483648.0f);
  161. in += in > 0.0f ? 0.5f : -0.5f;
  162. *pDst++ = clip_q63_to_q31((q63_t) (in));
  163. #else
  164. /* C = A * 2147483648 */
  165. /* Convert from float to Q31 and then store the results in the destination buffer */
  166. *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
  167. #endif /* #ifdef ARM_MATH_ROUNDING */
  168. /* Decrement the loop counter */
  169. blkCnt--;
  170. }
  171. }
  172. #else
  173. void arm_float_to_q31(
  174. const float32_t * pSrc,
  175. q31_t * pDst,
  176. uint32_t blockSize)
  177. {
  178. uint32_t blkCnt; /* Loop counter */
  179. const float32_t *pIn = pSrc; /* Source pointer */
  180. #ifdef ARM_MATH_ROUNDING
  181. float32_t in;
  182. #endif /* #ifdef ARM_MATH_ROUNDING */
  183. #if defined (ARM_MATH_LOOPUNROLL)
  184. /* Loop unrolling: Compute 4 outputs at a time */
  185. blkCnt = blockSize >> 2U;
  186. while (blkCnt > 0U)
  187. {
  188. /* C = A * 2147483648 */
  189. /* convert from float to Q31 and store result in destination buffer */
  190. #ifdef ARM_MATH_ROUNDING
  191. in = (*pIn++ * 2147483648.0f);
  192. in += in > 0.0f ? 0.5f : -0.5f;
  193. *pDst++ = clip_q63_to_q31((q63_t) (in));
  194. in = (*pIn++ * 2147483648.0f);
  195. in += in > 0.0f ? 0.5f : -0.5f;
  196. *pDst++ = clip_q63_to_q31((q63_t) (in));
  197. in = (*pIn++ * 2147483648.0f);
  198. in += in > 0.0f ? 0.5f : -0.5f;
  199. *pDst++ = clip_q63_to_q31((q63_t) (in));
  200. in = (*pIn++ * 2147483648.0f);
  201. in += in > 0.0f ? 0.5f : -0.5f;
  202. *pDst++ = clip_q63_to_q31((q63_t) (in));
  203. #else
  204. /* C = A * 2147483648 */
  205. /* Convert from float to Q31 and then store the results in the destination buffer */
  206. *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
  207. *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
  208. *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
  209. *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
  210. #endif /* #ifdef ARM_MATH_ROUNDING */
  211. /* Decrement loop counter */
  212. blkCnt--;
  213. }
  214. /* Loop unrolling: Compute remaining outputs */
  215. blkCnt = blockSize % 0x4U;
  216. #else
  217. /* Initialize blkCnt with number of samples */
  218. blkCnt = blockSize;
  219. #endif /* #if defined (ARM_MATH_LOOPUNROLL) */
  220. while (blkCnt > 0U)
  221. {
  222. /* C = A * 2147483648 */
  223. /* convert from float to Q31 and store result in destination buffer */
  224. #ifdef ARM_MATH_ROUNDING
  225. in = (*pIn++ * 2147483648.0f);
  226. in += in > 0.0f ? 0.5f : -0.5f;
  227. *pDst++ = clip_q63_to_q31((q63_t) (in));
  228. #else
  229. /* C = A * 2147483648 */
  230. /* Convert from float to Q31 and then store the results in the destination buffer */
  231. *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
  232. #endif /* #ifdef ARM_MATH_ROUNDING */
  233. /* Decrement loop counter */
  234. blkCnt--;
  235. }
  236. }
  237. #endif /* #if defined(ARM_MATH_NEON) */
  238. #endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
  239. /**
  240. @} end of float_to_x group
  241. */