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- /**************************************************************************/
- /* */
- /* Copyright (c) Microsoft Corporation. All rights reserved. */
- /* */
- /* This software is licensed under the Microsoft Software License */
- /* Terms for Microsoft Azure RTOS. Full text of the license can be */
- /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
- /* and in the root directory of this software. */
- /* */
- /**************************************************************************/
- /**************************************************************************/
- /**************************************************************************/
- /** */
- /** GUIX Component */
- /** */
- /** Animation Management (Animation) */
- /** */
- /**************************************************************************/
- /**************************************************************************/
- /**************************************************************************/
- /* */
- /* COMPONENT DEFINITION RELEASE */
- /* */
- /* gx_animation.h PORTABLE C */
- /* 6.0 */
- /* AUTHOR */
- /* */
- /* Kenneth Maxwell, Microsoft Corporation */
- /* */
- /* DESCRIPTION */
- /* */
- /* This file defines the GUIX animation component, including all data */
- /* types and external references. It is assumed that gx_api.h and */
- /* gx_port.h have already been included. */
- /* */
- /* RELEASE HISTORY */
- /* */
- /* DATE NAME DESCRIPTION */
- /* */
- /* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */
- /* */
- /**************************************************************************/
- #ifndef GX_ANIMATION_H
- #define GX_ANIMATION_H
- #define GX_ANIMATION_SLIDE_LEFT 0x0001
- #define GX_ANIMATION_SLIDE_RIGHT 0x0002
- #define GX_ANIMATION_SLIDE_UP 0x0040
- #define GX_ANIMATION_SLIDE_DOWN 0x0080
- #define GX_ANIMATION_SLIDE_TIMER 1000
- #define GX_ANIMATION_MIN_SLIDING_DIST 5
- /* Define animation management function prototypes. */
- UINT _gx_animation_create(GX_ANIMATION *animation);
- UINT _gx_animation_canvas_define(GX_ANIMATION *animation, GX_CANVAS *canvas);
- VOID _gx_animation_complete_event_send(GX_ANIMATION *animation);
- UINT _gx_animation_start(GX_ANIMATION *animation, GX_ANIMATION_INFO *info);
- UINT _gx_animation_stop(GX_ANIMATION *animation);
- VOID _gx_animation_update(VOID);
- VOID _gx_animation_complete(GX_ANIMATION *animation);
- UINT _gx_animation_drag_disable(GX_ANIMATION *animation, GX_WIDGET *widget);
- UINT _gx_animation_drag_enable(GX_ANIMATION *animation, GX_WIDGET *widget, GX_ANIMATION_INFO *info);
- UINT _gx_animation_drag_event_process(GX_WIDGET *widget, GX_EVENT *event_ptr);
- UINT _gx_animation_drag_tracking(GX_ANIMATION *animation, GX_POINT penpos);
- UINT _gx_animation_drag_tracking_start(GX_ANIMATION *animation, GX_POINT penpos);
- UINT _gx_animation_slide_landing(GX_ANIMATION *animation);
- UINT _gx_animation_landing_speed_set(GX_ANIMATION *animation, USHORT shift_per_step);
- UINT _gx_animation_slide_landing_start(GX_ANIMATION *animation);
- /* error checking versions of the animation API functions */
- UINT _gxe_animation_create(GX_ANIMATION *animation);
- UINT _gxe_animation_canvas_define(GX_ANIMATION *animation, GX_CANVAS *canvas);
- UINT _gxe_animation_drag_disable(GX_ANIMATION *animation, GX_WIDGET *widget);
- UINT _gxe_animation_drag_enable(GX_ANIMATION *animation, GX_WIDGET *widget, GX_ANIMATION_INFO *info);
- UINT _gxe_animation_start(GX_ANIMATION *animation, GX_ANIMATION_INFO *info);
- UINT _gxe_animation_stop(GX_ANIMATION *animation);
- UINT _gxe_animation_landing_speed_set(GX_ANIMATION *animation, USHORT shift_per_step);
- #endif
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