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- /***************************************************************************
- * Copyright (c) 2024 Microsoft Corporation
- *
- * This program and the accompanying materials are made available under the
- * terms of the MIT License which is available at
- * https://opensource.org/licenses/MIT.
- *
- * SPDX-License-Identifier: MIT
- **************************************************************************/
- /**************************************************************************/
- /**************************************************************************/
- /** */
- /** ThreadX Component */
- /** */
- /** Thread */
- /** */
- /**************************************************************************/
- /**************************************************************************/
- /**************************************************************************/
- /* */
- /* COMPONENT DEFINITION RELEASE */
- /* */
- /* tx_thread.h PORTABLE SMP */
- /* 6.3.0 */
- /* AUTHOR */
- /* */
- /* William E. Lamie, Microsoft Corporation */
- /* */
- /* DESCRIPTION */
- /* */
- /* This file defines the ThreadX thread control component, including */
- /* data types and external references. It is assumed that tx_api.h */
- /* and tx_port.h have already been included. */
- /* */
- /* RELEASE HISTORY */
- /* */
- /* DATE NAME DESCRIPTION */
- /* */
- /* 09-30-2020 William E. Lamie Initial Version 6.1 */
- /* 10-31-2023 Tiejun Zhou Fixed MISRA2012 rule 8.3, */
- /* resulting in version 6.3.0 */
- /* */
- /**************************************************************************/
- #ifndef TX_THREAD_H
- #define TX_THREAD_H
- /* Add include files needed for in-line macros. */
- #include "tx_initialize.h"
- /* Define thread control specific data definitions. */
- #define TX_THREAD_ID ((ULONG) 0x54485244)
- #define TX_THREAD_MAX_BYTE_VALUES 256
- #define TX_THREAD_PRIORITY_GROUP_MASK ((ULONG) 0xFF)
- #define TX_THREAD_PRIORITY_GROUP_SIZE 8
- #define TX_THREAD_EXECUTE_LOG_SIZE ((UINT) 8)
- #define TX_THREAD_SMP_PROTECT_WAIT_LIST_SIZE (TX_THREAD_SMP_MAX_CORES + 1)
- /* Define the default thread stack checking. This can be overridden by
- a particular port, which is necessary if the stack growth is from
- low address to high address (the default logic is for stacks that
- grow from high address to low address. */
- #ifndef TX_THREAD_STACK_CHECK
- #define TX_THREAD_STACK_CHECK(thread_ptr) \
- { \
- TX_INTERRUPT_SAVE_AREA \
- TX_DISABLE \
- if (((thread_ptr)) && ((thread_ptr) -> tx_thread_id == TX_THREAD_ID)) \
- { \
- if (((ULONG *) (thread_ptr) -> tx_thread_stack_ptr) < ((ULONG *) (thread_ptr) -> tx_thread_stack_highest_ptr)) \
- { \
- (thread_ptr) -> tx_thread_stack_highest_ptr = (thread_ptr) -> tx_thread_stack_ptr; \
- } \
- if ((*((ULONG *) (thread_ptr) -> tx_thread_stack_start) != TX_STACK_FILL) || \
- (*((ULONG *) (((UCHAR *) (thread_ptr) -> tx_thread_stack_end) + 1)) != TX_STACK_FILL) || \
- (((ULONG *) (thread_ptr) -> tx_thread_stack_highest_ptr) < ((ULONG *) (thread_ptr) -> tx_thread_stack_start))) \
- { \
- TX_RESTORE \
- _tx_thread_stack_error_handler((thread_ptr)); \
- TX_DISABLE \
- } \
- if (*(((ULONG *) (thread_ptr) -> tx_thread_stack_highest_ptr) - 1) != TX_STACK_FILL) \
- { \
- TX_RESTORE \
- _tx_thread_stack_analyze((thread_ptr)); \
- TX_DISABLE \
- } \
- } \
- TX_RESTORE \
- }
- #endif
- /* Define default post thread delete macro to whitespace, if it hasn't been defined previously (typically in tx_port.h). */
- #ifndef TX_THREAD_DELETE_PORT_COMPLETION
- #define TX_THREAD_DELETE_PORT_COMPLETION(t)
- #endif
- /* Define default post thread reset macro to whitespace, if it hasn't been defined previously (typically in tx_port.h). */
- #ifndef TX_THREAD_RESET_PORT_COMPLETION
- #define TX_THREAD_RESET_PORT_COMPLETION(t)
- #endif
- /* Define the thread create internal extension macro to whitespace, if it hasn't been defined previously (typically in tx_port.h). */
- #ifndef TX_THREAD_CREATE_INTERNAL_EXTENSION
- #define TX_THREAD_CREATE_INTERNAL_EXTENSION(t)
- #endif
- /* Define internal thread control function prototypes. */
- VOID _tx_thread_initialize(VOID);
- VOID _tx_thread_schedule(VOID);
- VOID _tx_thread_shell_entry(VOID);
- VOID _tx_thread_stack_analyze(TX_THREAD *thread_ptr);
- VOID _tx_thread_stack_build(TX_THREAD *thread_ptr, VOID (*function_ptr)(VOID));
- VOID _tx_thread_stack_error(TX_THREAD *thread_ptr);
- VOID _tx_thread_stack_error_handler(TX_THREAD *thread_ptr);
- VOID _tx_thread_system_preempt_check(VOID);
- VOID _tx_thread_system_resume(TX_THREAD *thread_ptr);
- VOID _tx_thread_system_ni_resume(TX_THREAD *thread_ptr);
- VOID _tx_thread_system_return(VOID);
- VOID _tx_thread_system_suspend(TX_THREAD *thread_ptr);
- VOID _tx_thread_system_ni_suspend(TX_THREAD *thread_ptr, ULONG timeout);
- VOID _tx_thread_time_slice(VOID);
- VOID _tx_thread_timeout(ULONG timeout_input);
- /* Define all internal SMP prototypes. */
- void _tx_thread_smp_current_state_set(ULONG new_state);
- UINT _tx_thread_smp_find_next_priority(UINT priority);
- void _tx_thread_smp_high_level_initialize(void);
- void _tx_thread_smp_rebalance_execute_list(UINT core_index);
- /* Define all internal ThreadX SMP low-level assembly routines. */
- VOID _tx_thread_smp_core_wait(void);
- void _tx_thread_smp_initialize_wait(void);
- void _tx_thread_smp_low_level_initialize(UINT number_of_cores);
- void _tx_thread_smp_core_preempt(UINT core);
- /* Thread control component external data declarations follow. */
- #define THREAD_DECLARE extern
- /* Define the pointer that contains the system stack pointer. This is
- utilized when control returns from a thread to the system to reset the
- current stack. This is setup in the low-level initialization function. */
- THREAD_DECLARE VOID * _tx_thread_system_stack_ptr[TX_THREAD_SMP_MAX_CORES];
- /* Define the current thread pointer. This variable points to the currently
- executing thread. If this variable is NULL, no thread is executing. */
- THREAD_DECLARE TX_THREAD * _tx_thread_current_ptr[TX_THREAD_SMP_MAX_CORES];
- /* Define the variable that holds the next thread to execute. It is important
- to remember that this is not necessarily equal to the current thread
- pointer. */
- THREAD_DECLARE TX_THREAD * _tx_thread_execute_ptr[TX_THREAD_SMP_MAX_CORES];
- /* Define the ThreadX SMP scheduling and mapping data structures. */
- THREAD_DECLARE TX_THREAD * _tx_thread_smp_schedule_list[TX_THREAD_SMP_MAX_CORES];
- THREAD_DECLARE ULONG _tx_thread_smp_reschedule_pending;
- THREAD_DECLARE TX_THREAD_SMP_PROTECT _tx_thread_smp_protection;
- THREAD_DECLARE volatile ULONG _tx_thread_smp_release_cores_flag;
- THREAD_DECLARE ULONG _tx_thread_smp_system_error;
- THREAD_DECLARE ULONG _tx_thread_smp_inter_core_interrupts[TX_THREAD_SMP_MAX_CORES];
- THREAD_DECLARE ULONG _tx_thread_smp_protect_wait_list_size;
- THREAD_DECLARE ULONG _tx_thread_smp_protect_wait_list[TX_THREAD_SMP_PROTECT_WAIT_LIST_SIZE];
- THREAD_DECLARE ULONG _tx_thread_smp_protect_wait_counts[TX_THREAD_SMP_MAX_CORES];
- THREAD_DECLARE ULONG _tx_thread_smp_protect_wait_list_lock_protect_in_force;
- THREAD_DECLARE ULONG _tx_thread_smp_protect_wait_list_tail;
- THREAD_DECLARE ULONG _tx_thread_smp_protect_wait_list_head;
- /* Define logic for conditional dynamic maximum number of cores. */
- #ifdef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- THREAD_DECLARE ULONG _tx_thread_smp_max_cores;
- THREAD_DECLARE ULONG _tx_thread_smp_detected_cores;
- #endif
- /* Define the head pointer of the created thread list. */
- THREAD_DECLARE TX_THREAD * _tx_thread_created_ptr;
- /* Define the variable that holds the number of created threads. */
- THREAD_DECLARE ULONG _tx_thread_created_count;
- /* Define the current state variable. When this value is 0, a thread
- is executing or the system is idle. Other values indicate that
- interrupt or initialization processing is active. This variable is
- initialized to TX_INITIALIZE_IN_PROGRESS to indicate initialization is
- active. */
- THREAD_DECLARE volatile ULONG _tx_thread_system_state[TX_THREAD_SMP_MAX_CORES];
- /* Determine if we need to remap system state to a function call. */
- #ifndef TX_THREAD_SMP_SOURCE_CODE
- /* Yes, remap system state to a function call so we can get the system state for the current core. */
- #define _tx_thread_system_state _tx_thread_smp_current_state_get()
- /* Yes, remap get current thread to a function call so we can get the current thread for the current core. */
- #define _tx_thread_current_ptr _tx_thread_smp_current_thread_get()
- #endif
- /* Define the 32-bit priority bit-maps. There is one priority bit map for each
- 32 priority levels supported. If only 32 priorities are supported there is
- only one bit map. Each bit within a priority bit map represents that one
- or more threads at the associated thread priority are ready. */
- THREAD_DECLARE ULONG _tx_thread_priority_maps[TX_MAX_PRIORITIES/32];
- /* Define the priority map active bit map that specifies which of the previously
- defined priority maps have something set. This is only necessary if more than
- 32 priorities are supported. */
- #if TX_MAX_PRIORITIES > 32
- THREAD_DECLARE ULONG _tx_thread_priority_map_active;
- #endif
- #ifndef TX_DISABLE_PREEMPTION_THRESHOLD
- /* Define the 32-bit preempt priority bit maps. There is one preempt bit map
- for each 32 priority levels supported. If only 32 priorities are supported
- there is only one bit map. Each set set bit corresponds to a preempted priority
- level that had preemption-threshold active to protect against preemption of a
- range of relatively higher priority threads. */
- THREAD_DECLARE ULONG _tx_thread_preempted_maps[TX_MAX_PRIORITIES/32];
- /* Define the preempt map active bit map that specifies which of the previously
- defined preempt maps have something set. This is only necessary if more than
- 32 priorities are supported. */
- #if TX_MAX_PRIORITIES > 32
- THREAD_DECLARE ULONG _tx_thread_preempted_map_active;
- #endif
- /* Define the array that contains the thread at each priority level that was scheduled with
- preemption-threshold enabled. This will be useful when returning from a nested
- preemption-threshold condition. */
- THREAD_DECLARE TX_THREAD *_tx_thread_preemption_threshold_list[TX_MAX_PRIORITIES];
- #endif
- /* Define the last thread scheduled with preemption-threshold. When preemption-threshold is
- disabled, a thread with preemption-threshold set disables all other threads from running.
- Effectively, its preemption-threshold is 0. */
- THREAD_DECLARE TX_THREAD *_tx_thread_preemption__threshold_scheduled;
- /* Define the array of thread pointers. Each entry represents the threads that
- are ready at that priority group. For example, index 10 in this array
- represents the first thread ready at priority 10. If this entry is NULL,
- no threads are ready at that priority. */
- THREAD_DECLARE TX_THREAD * _tx_thread_priority_list[TX_MAX_PRIORITIES];
- /* Define the global preempt disable variable. If this is non-zero, preemption is
- disabled. It is used internally by ThreadX to prevent preemption of a thread in
- the middle of a service that is resuming or suspending another thread. */
- THREAD_DECLARE volatile UINT _tx_thread_preempt_disable;
- /* Define the global function pointer for mutex cleanup on thread completion or
- termination. This pointer is setup during mutex initialization. */
- THREAD_DECLARE VOID (*_tx_thread_mutex_release)(TX_THREAD *thread_ptr);
- /* Define the global build options variable. This contains a bit map representing
- how the ThreadX library was built. The following are the bit field definitions:
- Bit(s) Meaning
- 31 Reserved
- 30 TX_NOT_INTERRUPTABLE defined
- 29-24 Priority groups 1 -> 32 priorities
- 2 -> 64 priorities
- 3 -> 96 priorities
- ...
- 32 -> 1024 priorities
- 23 TX_TIMER_PROCESS_IN_ISR defined
- 22 TX_REACTIVATE_INLINE defined
- 21 TX_DISABLE_STACK_FILLING defined
- 20 TX_ENABLE_STACK_CHECKING defined
- 19 TX_DISABLE_PREEMPTION_THRESHOLD defined
- 18 TX_DISABLE_REDUNDANT_CLEARING defined
- 17 TX_DISABLE_NOTIFY_CALLBACKS defined
- 16 TX_BLOCK_POOL_ENABLE_PERFORMANCE_INFO defined
- 15 TX_BYTE_POOL_ENABLE_PERFORMANCE_INFO defined
- 14 TX_EVENT_FLAGS_ENABLE_PERFORMANCE_INFO defined
- 13 TX_MUTEX_ENABLE_PERFORMANCE_INFO defined
- 12 TX_QUEUE_ENABLE_PERFORMANCE_INFO defined
- 11 TX_SEMAPHORE_ENABLE_PERFORMANCE_INFO defined
- 10 TX_THREAD_ENABLE_PERFORMANCE_INFO defined
- 9 TX_TIMER_ENABLE_PERFORMANCE_INFO defined
- 8 TX_ENABLE_EVENT_TRACE | TX_ENABLE_EVENT_LOGGING defined
- 7 Reserved
- 6 Reserved
- 5 Reserved
- 4 Reserved
- 3 Reserved
- 2 Reserved
- 1 64-bit FPU Enabled
- 0 Reserved */
- THREAD_DECLARE ULONG _tx_build_options;
- #ifdef TX_ENABLE_STACK_CHECKING
- /* Define the global function pointer for stack error handling. If a stack error is
- detected and the application has registered a stack error handler, it will be
- called via this function pointer. */
- THREAD_DECLARE VOID (*_tx_thread_application_stack_error_handler)(TX_THREAD *thread_ptr);
- #endif
- #ifdef TX_THREAD_ENABLE_PERFORMANCE_INFO
- /* Define the total number of thread resumptions. Each time a thread enters the
- ready state this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_resume_count;
- /* Define the total number of thread suspensions. Each time a thread enters a
- suspended state this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_suspend_count;
- /* Define the total number of solicited thread preemptions. Each time a thread is
- preempted by directly calling a ThreadX service, this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_solicited_preemption_count;
- /* Define the total number of interrupt thread preemptions. Each time a thread is
- preempted as a result of an ISR calling a ThreadX service, this variable is
- incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_interrupt_preemption_count;
- /* Define the total number of priority inversions. Each time a thread is blocked by
- a mutex owned by a lower-priority thread, this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_priority_inversion_count;
- /* Define the total number of time-slices. Each time a time-slice operation is
- actually performed (another thread is setup for running) this variable is
- incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_time_slice_count;
- /* Define the total number of thread relinquish operations. Each time a thread
- relinquish operation is actually performed (another thread is setup for running)
- this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_relinquish_count;
- /* Define the total number of thread timeouts. Each time a thread has a
- timeout this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_timeout_count;
- /* Define the total number of thread wait aborts. Each time a thread's suspension
- is lifted by the tx_thread_wait_abort call this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_wait_abort_count;
- /* Define the total number of idle system thread returns. Each time a thread returns to
- an idle system (no other thread is ready to run) this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_idle_return_count;
- /* Define the total number of non-idle system thread returns. Each time a thread returns to
- a non-idle system (another thread is ready to run) this variable is incremented. */
- THREAD_DECLARE ULONG _tx_thread_performance_non_idle_return_count;
- #endif
- /* Define macros and helper functions. */
- /* Define the MOD32 bit set macro that is used to set/clear a priority bit within a specific
- priority group. */
- #if TX_MAX_PRIORITIES > 32
- #define MAP_INDEX (map_index)
- #ifndef TX_MOD32_BIT_SET
- #define TX_MOD32_BIT_SET(a,b) (b) = (((ULONG) 1) << ((a)%((UINT) 32)));
- #endif
- #else
- #define MAP_INDEX (0)
- #ifndef TX_MOD32_BIT_SET
- #define TX_MOD32_BIT_SET(a,b) (b) = (((ULONG) 1) << ((a)));
- #endif
- #endif
- /* Define the DIV32 bit set macro that is used to set/clear a priority group bit and is
- only necessary when using priorities greater than 32. */
- #if TX_MAX_PRIORITIES > 32
- #ifndef TX_DIV32_BIT_SET
- #define TX_DIV32_BIT_SET(a,b) (b) = (((ULONG) 1) << ((a)/((UINT) 32)));
- #endif
- #endif
- /* Define state change macro that can be used by run-mode debug agents to keep track of thread
- state changes. By default, it is mapped to white space. */
- #ifndef TX_THREAD_STATE_CHANGE
- #define TX_THREAD_STATE_CHANGE(a, b)
- #endif
- /* Define the macro to set the current thread pointer. This is particularly useful in SMP
- versions of ThreadX to add additional processing. The default implementation is to simply
- access the global current thread pointer directly. */
- #ifndef TX_THREAD_SET_CURRENT
- #define TX_THREAD_SET_CURRENT(a) TX_MEMSET(&_tx_thread_current_ptr[0], (a), sizeof(_tx_thread_current_ptr));
- #endif
- /* Define the get system state macro. By default, it is mapped to white space. */
- #ifndef TX_THREAD_GET_SYSTEM_STATE
- #define TX_THREAD_GET_SYSTEM_STATE() _tx_thread_smp_current_state_get()
- #endif
- /* Define the check for whether or not to call the _tx_thread_system_return function. A non-zero value
- indicates that _tx_thread_system_return should not be called. */
- #ifndef TX_THREAD_SYSTEM_RETURN_CHECK
- #define TX_THREAD_SYSTEM_RETURN_CHECK(c) (c) = (ULONG) _tx_thread_preempt_disable; (c) = (c) | TX_THREAD_GET_SYSTEM_STATE();
- #endif
- /* Define the timeout setup macro used in _tx_thread_create. */
- #ifndef TX_THREAD_CREATE_TIMEOUT_SETUP
- #define TX_THREAD_CREATE_TIMEOUT_SETUP(t) (t) -> tx_thread_timer.tx_timer_internal_timeout_function = &(_tx_thread_timeout); \
- (t) -> tx_thread_timer.tx_timer_internal_timeout_param = TX_POINTER_TO_ULONG_CONVERT((t));
- #endif
- /* Define the thread timeout pointer setup macro used in _tx_thread_timeout. */
- #ifndef TX_THREAD_TIMEOUT_POINTER_SETUP
- #define TX_THREAD_TIMEOUT_POINTER_SETUP(t) (t) = TX_ULONG_TO_THREAD_POINTER_CONVERT(timeout_input);
- #endif
- #ifdef TX_THREAD_SMP_SOURCE_CODE
- /* Determine if the in-line capability has been disabled. */
- #ifndef TX_DISABLE_INLINE
- /* Define the inline option, which is compiler specific. If not defined, it will be resolved as
- "inline". */
- #ifndef INLINE_DECLARE
- #define INLINE_DECLARE inline
- #endif
- /* Define the lowest bit set macro. Note, that this may be overridden
- by a port specific definition if there is supporting assembly language
- instructions in the architecture. */
- #ifndef TX_LOWEST_SET_BIT_CALCULATE
- static INLINE_DECLARE UINT _tx_thread_lowest_set_bit_calculate(ULONG map)
- {
- UINT bit_set;
- if ((map & ((ULONG) 0x1)) != ((ULONG) 0))
- {
- bit_set = ((UINT) 0);
- }
- else
- {
- map = map & (ULONG) ((~map) + ((ULONG) 1));
- if (map < ((ULONG) 0x100))
- {
- bit_set = ((UINT) 1);
- }
- else if (map < ((ULONG) 0x10000))
- {
- bit_set = ((UINT) 9);
- map = map >> ((UINT) 8);
- }
- else if (map < ((ULONG) 0x01000000))
- {
- bit_set = ((UINT) 17);
- map = map >> ((UINT) 16);
- }
- else
- {
- bit_set = ((UINT) 25);
- map = map >> ((UINT) 24);
- }
- if (map >= ((ULONG) 0x10))
- {
- map = map >> ((UINT) 4);
- bit_set = bit_set + ((UINT) 4);
- }
- if (map >= ((ULONG) 0x4))
- {
- map = map >> ((UINT) 2);
- bit_set = bit_set + ((UINT) 2);
- }
- bit_set = bit_set - (UINT) (map & (ULONG) 0x1);
- }
- return(bit_set);
- }
- #define TX_LOWEST_SET_BIT_CALCULATE(m, b) (b) = _tx_thread_lowest_set_bit_calculate((m));
- #endif
- /* Define the next priority macro. Note, that this may be overridden
- by a port specific definition. */
- #ifndef TX_NEXT_PRIORITY_FIND
- #if TX_MAX_PRIORITIES > 32
- static INLINE_DECLARE UINT _tx_thread_smp_next_priority_find(UINT priority)
- {
- ULONG map_index;
- ULONG local_priority_map_active;
- ULONG local_priority_map;
- ULONG priority_bit;
- ULONG first_bit_set;
- ULONG found_priority;
- found_priority = ((UINT) TX_MAX_PRIORITIES);
- if (priority < ((UINT) TX_MAX_PRIORITIES))
- {
- map_index = priority/((UINT) 32);
- local_priority_map = _tx_thread_priority_maps[map_index];
- priority_bit = (((ULONG) 1) << (priority % ((UINT) 32)));
- local_priority_map = local_priority_map & ~(priority_bit - ((UINT)1));
- if (local_priority_map != ((ULONG) 0))
- {
- TX_LOWEST_SET_BIT_CALCULATE(local_priority_map, first_bit_set)
- found_priority = (map_index * ((UINT) 32)) + first_bit_set;
- }
- else
- {
- /* Move to next map index. */
- map_index++;
- if (map_index < (((UINT) TX_MAX_PRIORITIES)/((UINT) 32)))
- {
- priority_bit = (((ULONG) 1) << (map_index));
- local_priority_map_active = _tx_thread_priority_map_active & ~(priority_bit - ((UINT) 1));
- if (local_priority_map_active != ((ULONG) 0))
- {
- TX_LOWEST_SET_BIT_CALCULATE(local_priority_map_active, map_index)
- local_priority_map = _tx_thread_priority_maps[map_index];
- TX_LOWEST_SET_BIT_CALCULATE(local_priority_map, first_bit_set)
- found_priority = (map_index * ((UINT) 32)) + first_bit_set;
- }
- }
- }
- }
- return(found_priority);
- }
- #else
- static INLINE_DECLARE UINT _tx_thread_smp_next_priority_find(UINT priority)
- {
- UINT first_bit_set;
- ULONG local_priority_map;
- UINT next_priority;
- local_priority_map = _tx_thread_priority_maps[0];
- local_priority_map = local_priority_map >> priority;
- next_priority = priority;
- if (local_priority_map == ((ULONG) 0))
- {
- next_priority = ((UINT) TX_MAX_PRIORITIES);
- }
- else
- {
- if (next_priority >= ((UINT) TX_MAX_PRIORITIES))
- {
- next_priority = ((UINT) TX_MAX_PRIORITIES);
- }
- else
- {
- TX_LOWEST_SET_BIT_CALCULATE(local_priority_map, first_bit_set)
- next_priority = priority + first_bit_set;
- }
- }
- return(next_priority);
- }
- #endif
- #endif
- static INLINE_DECLARE void _tx_thread_smp_schedule_list_clear(void)
- {
- #if TX_THREAD_SMP_MAX_CORES > 6
- UINT i;
- #endif
- /* Clear the schedule list. */
- _tx_thread_smp_schedule_list[0] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 1
- _tx_thread_smp_schedule_list[1] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 2
- _tx_thread_smp_schedule_list[2] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 3
- _tx_thread_smp_schedule_list[3] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 4
- _tx_thread_smp_schedule_list[4] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 5
- _tx_thread_smp_schedule_list[5] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 6
- /* Loop to clear the remainder of the schedule list. */
- i = ((UINT) 6);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (i < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (i < _tx_thread_smp_max_cores)
- #endif
- {
- /* Clear entry in schedule list. */
- _tx_thread_smp_schedule_list[i] = TX_NULL;
- /* Move to next index. */
- i++;
- }
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- }
- static INLINE_DECLARE VOID _tx_thread_smp_execute_list_clear(void)
- {
- #if TX_THREAD_SMP_MAX_CORES > 6
- UINT j;
- #endif
- /* Clear the execute list. */
- _tx_thread_execute_ptr[0] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 1
- _tx_thread_execute_ptr[1] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 2
- _tx_thread_execute_ptr[2] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 3
- _tx_thread_execute_ptr[3] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 4
- _tx_thread_execute_ptr[4] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 5
- _tx_thread_execute_ptr[5] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 6
- /* Loop to clear the remainder of the execute list. */
- j = ((UINT) 6);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (j < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (j < _tx_thread_smp_max_cores)
- #endif
- {
- /* Clear entry in execute list. */
- _tx_thread_execute_ptr[j] = TX_NULL;
- /* Move to next index. */
- j++;
- }
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- }
- static INLINE_DECLARE VOID _tx_thread_smp_schedule_list_setup(void)
- {
- #if TX_THREAD_SMP_MAX_CORES > 6
- UINT j;
- #endif
- _tx_thread_smp_schedule_list[0] = _tx_thread_execute_ptr[0];
- #if TX_THREAD_SMP_MAX_CORES > 1
- _tx_thread_smp_schedule_list[1] = _tx_thread_execute_ptr[1];
- #if TX_THREAD_SMP_MAX_CORES > 2
- _tx_thread_smp_schedule_list[2] = _tx_thread_execute_ptr[2];
- #if TX_THREAD_SMP_MAX_CORES > 3
- _tx_thread_smp_schedule_list[3] = _tx_thread_execute_ptr[3];
- #if TX_THREAD_SMP_MAX_CORES > 4
- _tx_thread_smp_schedule_list[4] = _tx_thread_execute_ptr[4];
- #if TX_THREAD_SMP_MAX_CORES > 5
- _tx_thread_smp_schedule_list[5] = _tx_thread_execute_ptr[5];
- #if TX_THREAD_SMP_MAX_CORES > 6
- /* Loop to setup the remainder of the schedule list. */
- j = ((UINT) 6);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (j < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (j < _tx_thread_smp_max_cores)
- #endif
- {
- /* Setup entry in schedule list. */
- _tx_thread_smp_schedule_list[j] = _tx_thread_execute_ptr[j];
- /* Move to next index. */
- j++;
- }
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- }
- #ifdef TX_THREAD_SMP_INTER_CORE_INTERRUPT
- static INLINE_DECLARE VOID _tx_thread_smp_core_interrupt(TX_THREAD *thread_ptr, UINT current_core, UINT target_core)
- {
- TX_THREAD *current_thread;
- /* Make sure this is a different core, since there is no need to interrupt the current core for
- a scheduling change. */
- if (current_core != target_core)
- {
- /* Yes, a different core is present. */
- /* Pickup the currently executing thread. */
- current_thread = _tx_thread_current_ptr[target_core];
- /* Determine if they are the same. */
- if ((current_thread != TX_NULL) && (thread_ptr != current_thread))
- {
- /* Not the same and not NULL... determine if the core is running at thread level. */
- if (_tx_thread_system_state[target_core] < TX_INITIALIZE_IN_PROGRESS)
- {
- /* Preempt the mapped thread. */
- _tx_thread_smp_core_preempt(target_core);
- }
- }
- }
- }
- #else
- /* Define to whitespace. */
- #define _tx_thread_smp_core_interrupt(a,b,c)
- #endif
- #ifdef TX_THREAD_SMP_WAKEUP_LOGIC
- static INLINE_DECLARE VOID _tx_thread_smp_core_wakeup(UINT current_core, UINT target_core)
- {
- /* Determine if the core specified is not the current core - no need to wakeup the
- current core. */
- if (target_core != current_core)
- {
- /* Wakeup based on application's macro. */
- TX_THREAD_SMP_WAKEUP(target_core);
- }
- }
- #else
- /* Define to whitespace. */
- #define _tx_thread_smp_core_wakeup(a,b)
- #endif
- static INLINE_DECLARE VOID _tx_thread_smp_execute_list_setup(UINT core_index)
- {
- TX_THREAD *schedule_thread;
- UINT i;
- /* Loop to copy the schedule list into the execution list. */
- i = ((UINT) 0);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (i < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (i < _tx_thread_smp_max_cores)
- #endif
- {
- /* Pickup the thread to schedule. */
- schedule_thread = _tx_thread_smp_schedule_list[i];
- /* Copy the schedule list into the execution list. */
- _tx_thread_execute_ptr[i] = schedule_thread;
- /* If necessary, interrupt the core with the new thread to schedule. */
- _tx_thread_smp_core_interrupt(schedule_thread, core_index, i);
- #ifdef TX_THREAD_SMP_WAKEUP_LOGIC
- /* Does this need to be waked up? */
- if ((i != core_index) && (schedule_thread != TX_NULL))
- {
- /* Wakeup based on application's macro. */
- TX_THREAD_SMP_WAKEUP(i);
- }
- #endif
- /* Move to next index. */
- i++;
- }
- }
- static INLINE_DECLARE ULONG _tx_thread_smp_available_cores_get(void)
- {
- #if TX_THREAD_SMP_MAX_CORES > 6
- UINT j;
- #endif
- ULONG available_cores;
- available_cores = ((ULONG) 0);
- if (_tx_thread_execute_ptr[0] == TX_NULL)
- {
- available_cores = ((ULONG) 1);
- }
- #if TX_THREAD_SMP_MAX_CORES > 1
- if (_tx_thread_execute_ptr[1] == TX_NULL)
- {
- available_cores = available_cores | ((ULONG) 2);
- }
- #if TX_THREAD_SMP_MAX_CORES > 2
- if (_tx_thread_execute_ptr[2] == TX_NULL)
- {
- available_cores = available_cores | ((ULONG) 4);
- }
- #if TX_THREAD_SMP_MAX_CORES > 3
- if (_tx_thread_execute_ptr[3] == TX_NULL)
- {
- available_cores = available_cores | ((ULONG) 8);
- }
- #if TX_THREAD_SMP_MAX_CORES > 4
- if (_tx_thread_execute_ptr[4] == TX_NULL)
- {
- available_cores = available_cores | ((ULONG) 0x10);
- }
- #if TX_THREAD_SMP_MAX_CORES > 5
- if (_tx_thread_execute_ptr[5] == TX_NULL)
- {
- available_cores = available_cores | ((ULONG) 0x20);
- }
- #if TX_THREAD_SMP_MAX_CORES > 6
- /* Loop to setup the remainder of the schedule list. */
- j = ((UINT) 6);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (j < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (j < _tx_thread_smp_max_cores)
- #endif
- {
- /* Determine if this core is available. */
- if (_tx_thread_execute_ptr[j] == TX_NULL)
- {
- available_cores = available_cores | (((ULONG) 1) << j);
- }
- /* Move to next core. */
- j++;
- }
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- return(available_cores);
- }
- static INLINE_DECLARE ULONG _tx_thread_smp_possible_cores_get(void)
- {
- #if TX_THREAD_SMP_MAX_CORES > 6
- UINT j;
- #endif
- ULONG possible_cores;
- TX_THREAD *thread_ptr;
- possible_cores = ((ULONG) 0);
- thread_ptr = _tx_thread_execute_ptr[0];
- if (thread_ptr != TX_NULL)
- {
- possible_cores = thread_ptr -> tx_thread_smp_cores_allowed;
- }
- #if TX_THREAD_SMP_MAX_CORES > 1
- thread_ptr = _tx_thread_execute_ptr[1];
- if (thread_ptr != TX_NULL)
- {
- possible_cores = possible_cores | thread_ptr -> tx_thread_smp_cores_allowed;
- }
- #if TX_THREAD_SMP_MAX_CORES > 2
- thread_ptr = _tx_thread_execute_ptr[2];
- if (thread_ptr != TX_NULL)
- {
- possible_cores = possible_cores | thread_ptr -> tx_thread_smp_cores_allowed;
- }
- #if TX_THREAD_SMP_MAX_CORES > 3
- thread_ptr = _tx_thread_execute_ptr[3];
- if (thread_ptr != TX_NULL)
- {
- possible_cores = possible_cores | thread_ptr -> tx_thread_smp_cores_allowed;
- }
- #if TX_THREAD_SMP_MAX_CORES > 4
- thread_ptr = _tx_thread_execute_ptr[4];
- if (thread_ptr != TX_NULL)
- {
- possible_cores = possible_cores | thread_ptr -> tx_thread_smp_cores_allowed;
- }
- #if TX_THREAD_SMP_MAX_CORES > 5
- thread_ptr = _tx_thread_execute_ptr[5];
- if (thread_ptr != TX_NULL)
- {
- possible_cores = possible_cores | thread_ptr -> tx_thread_smp_cores_allowed;
- }
- #if TX_THREAD_SMP_MAX_CORES > 6
- /* Loop to setup the remainder of the schedule list. */
- j = ((UINT) 6);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (j < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (j < _tx_thread_smp_max_cores)
- #endif
- {
- /* Determine if this core is available. */
- thread_ptr = _tx_thread_execute_ptr[j];
- if (thread_ptr != TX_NULL)
- {
- possible_cores = possible_cores | thread_ptr -> tx_thread_smp_cores_allowed;
- }
- /* Move to next core. */
- j++;
- }
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- return(possible_cores);
- }
- static INLINE_DECLARE UINT _tx_thread_smp_lowest_priority_get(void)
- {
- #if TX_THREAD_SMP_MAX_CORES > 6
- UINT j;
- #endif
- TX_THREAD *thread_ptr;
- UINT lowest_priority;
- lowest_priority = ((UINT) 0);
- thread_ptr = _tx_thread_execute_ptr[0];
- if (thread_ptr != TX_NULL)
- {
- if (thread_ptr -> tx_thread_priority > lowest_priority)
- {
- lowest_priority = thread_ptr -> tx_thread_priority;
- }
- }
- #if TX_THREAD_SMP_MAX_CORES > 1
- thread_ptr = _tx_thread_execute_ptr[1];
- if (thread_ptr != TX_NULL)
- {
- if (thread_ptr -> tx_thread_priority > lowest_priority)
- {
- lowest_priority = thread_ptr -> tx_thread_priority;
- }
- }
- #if TX_THREAD_SMP_MAX_CORES > 2
- thread_ptr = _tx_thread_execute_ptr[2];
- if (thread_ptr != TX_NULL)
- {
- if (thread_ptr -> tx_thread_priority > lowest_priority)
- {
- lowest_priority = thread_ptr -> tx_thread_priority;
- }
- }
- #if TX_THREAD_SMP_MAX_CORES > 3
- thread_ptr = _tx_thread_execute_ptr[3];
- if (thread_ptr != TX_NULL)
- {
- if (thread_ptr -> tx_thread_priority > lowest_priority)
- {
- lowest_priority = thread_ptr -> tx_thread_priority;
- }
- }
- #if TX_THREAD_SMP_MAX_CORES > 4
- thread_ptr = _tx_thread_execute_ptr[4];
- if (thread_ptr != TX_NULL)
- {
- if (thread_ptr -> tx_thread_priority > lowest_priority)
- {
- lowest_priority = thread_ptr -> tx_thread_priority;
- }
- }
- #if TX_THREAD_SMP_MAX_CORES > 5
- thread_ptr = _tx_thread_execute_ptr[5];
- if (thread_ptr != TX_NULL)
- {
- if (thread_ptr -> tx_thread_priority > lowest_priority)
- {
- lowest_priority = thread_ptr -> tx_thread_priority;
- }
- }
- #if TX_THREAD_SMP_MAX_CORES > 6
- /* Loop to setup the remainder of the schedule list. */
- j = ((UINT) 6);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (j < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (j < _tx_thread_smp_max_cores)
- #endif
- {
- /* Determine if this core has a thread scheduled. */
- thread_ptr = _tx_thread_execute_ptr[j];
- if (thread_ptr != TX_NULL)
- {
- /* Is this the new lowest priority? */
- if (thread_ptr -> tx_thread_priority > lowest_priority)
- {
- lowest_priority = thread_ptr -> tx_thread_priority;
- }
- }
- /* Move to next core. */
- j++;
- }
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- return(lowest_priority);
- }
- static INLINE_DECLARE UINT _tx_thread_smp_remap_solution_find(TX_THREAD *schedule_thread, ULONG available_cores, ULONG thread_possible_cores, ULONG test_possible_cores)
- {
- UINT core;
- UINT previous_core;
- ULONG test_cores;
- ULONG last_thread_cores;
- UINT queue_first, queue_last;
- UINT core_queue[TX_THREAD_SMP_MAX_CORES-1];
- TX_THREAD *thread_ptr;
- TX_THREAD *last_thread;
- TX_THREAD *thread_remap_list[TX_THREAD_SMP_MAX_CORES];
- /* Clear the last thread cores in the search. */
- last_thread_cores = ((ULONG) 0);
- /* Set the last thread pointer to NULL. */
- last_thread = TX_NULL;
- /* Setup the core queue indices. */
- queue_first = ((UINT) 0);
- queue_last = ((UINT) 0);
- /* Build a list of possible cores for this thread to execute on, starting
- with the previously mapped core. */
- core = schedule_thread -> tx_thread_smp_core_mapped;
- if ((thread_possible_cores & (((ULONG) 1) << core)) != ((ULONG) 0))
- {
- /* Remember this potential mapping. */
- thread_remap_list[core] = schedule_thread;
- core_queue[queue_last] = core;
- /* Move to next slot. */
- queue_last++;
- /* Clear this core. */
- thread_possible_cores = thread_possible_cores & ~(((ULONG) 1) << core);
- }
- /* Loop to add additional possible cores. */
- while (thread_possible_cores != ((ULONG) 0))
- {
- /* Determine the first possible core. */
- test_cores = thread_possible_cores;
- TX_LOWEST_SET_BIT_CALCULATE(test_cores, core)
- /* Clear this core. */
- thread_possible_cores = thread_possible_cores & ~(((ULONG) 1) << core);
- /* Remember this potential mapping. */
- thread_remap_list[core] = schedule_thread;
- core_queue[queue_last] = core;
- /* Move to next slot. */
- queue_last++;
- }
- /* Loop to evaluate the potential thread mappings, against what is already mapped. */
- do
- {
- /* Pickup the next entry. */
- core = core_queue[queue_first];
- /* Move to next slot. */
- queue_first++;
- /* Retrieve the thread from the current mapping. */
- thread_ptr = _tx_thread_smp_schedule_list[core];
- /* Determine if there is a thread currently mapped to this core. */
- if (thread_ptr != TX_NULL)
- {
- /* Determine the cores available for this thread. */
- thread_possible_cores = thread_ptr -> tx_thread_smp_cores_allowed;
- thread_possible_cores = test_possible_cores & thread_possible_cores;
- /* Are there any possible cores for this thread? */
- if (thread_possible_cores != ((ULONG) 0))
- {
- /* Determine if there are cores available for this thread. */
- if ((thread_possible_cores & available_cores) != ((ULONG) 0))
- {
- /* Yes, remember the final thread and cores that are valid for this thread. */
- last_thread_cores = thread_possible_cores & available_cores;
- last_thread = thread_ptr;
- /* We are done - get out of the loop! */
- break;
- }
- else
- {
- /* Remove cores that will be added to the list. */
- test_possible_cores = test_possible_cores & ~(thread_possible_cores);
- /* Loop to add this thread to the potential mapping list. */
- do
- {
- /* Calculate the core. */
- test_cores = thread_possible_cores;
- TX_LOWEST_SET_BIT_CALCULATE(test_cores, core)
- /* Clear this core. */
- thread_possible_cores = thread_possible_cores & ~(((ULONG) 1) << core);
- /* Remember this thread for remapping. */
- thread_remap_list[core] = thread_ptr;
- /* Remember this core. */
- core_queue[queue_last] = core;
- /* Move to next slot. */
- queue_last++;
- } while (thread_possible_cores != ((ULONG) 0));
- }
- }
- }
- } while (queue_first != queue_last);
- /* Was a remapping solution found? */
- if (last_thread != TX_NULL)
- {
- /* Pickup the core of the last thread to remap. */
- core = last_thread -> tx_thread_smp_core_mapped;
- /* Pickup the thread from the remapping list. */
- thread_ptr = thread_remap_list[core];
- /* Loop until we arrive at the thread we have been trying to map. */
- while (thread_ptr != schedule_thread)
- {
- /* Move this thread in the schedule list. */
- _tx_thread_smp_schedule_list[core] = thread_ptr;
- /* Remember the previous core. */
- previous_core = core;
- /* Pickup the core of thread to remap. */
- core = thread_ptr -> tx_thread_smp_core_mapped;
- /* Save the new core mapping for this thread. */
- thread_ptr -> tx_thread_smp_core_mapped = previous_core;
- /* Move the next thread. */
- thread_ptr = thread_remap_list[core];
- }
- /* Save the remaining thread in the updated schedule list. */
- _tx_thread_smp_schedule_list[core] = thread_ptr;
- /* Update this thread's core mapping. */
- thread_ptr -> tx_thread_smp_core_mapped = core;
- /* Finally, setup the last thread in the remapping solution. */
- test_cores = last_thread_cores;
- TX_LOWEST_SET_BIT_CALCULATE(test_cores, core)
- /* Setup the last thread. */
- _tx_thread_smp_schedule_list[core] = last_thread;
- /* Remember the core mapping for this thread. */
- last_thread -> tx_thread_smp_core_mapped = core;
- }
- else
- {
- /* Set core to the maximum value in order to signal a remapping solution was not found. */
- core = ((UINT) TX_THREAD_SMP_MAX_CORES);
- }
- /* Return core to the caller. */
- return(core);
- }
- static INLINE_DECLARE ULONG _tx_thread_smp_preemptable_threads_get(UINT priority, TX_THREAD *possible_preemption_list[TX_THREAD_SMP_MAX_CORES])
- {
- UINT i, j, k;
- TX_THREAD *thread_ptr;
- TX_THREAD *next_thread;
- TX_THREAD *search_thread;
- TX_THREAD *list_head;
- ULONG possible_cores = ((ULONG) 0);
- /* Clear the possible preemption list. */
- possible_preemption_list[0] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 1
- possible_preemption_list[1] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 2
- possible_preemption_list[2] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 3
- possible_preemption_list[3] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 4
- possible_preemption_list[4] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 5
- possible_preemption_list[5] = TX_NULL;
- #if TX_THREAD_SMP_MAX_CORES > 6
- /* Loop to clear the remainder of the possible preemption list. */
- j = ((UINT) 6);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (j < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (j < _tx_thread_smp_max_cores)
- #endif
- {
- /* Clear entry in possible preemption list. */
- possible_preemption_list[j] = TX_NULL;
- /* Move to next core. */
- j++;
- }
- #endif
- #endif
- #endif
- #endif
- #endif
- #endif
- /* Loop to build a list of threads of less priority. */
- i = ((UINT) 0);
- j = ((UINT) 0);
- #ifndef TX_THREAD_SMP_DYNAMIC_CORE_MAX
- while (i < ((UINT) TX_THREAD_SMP_MAX_CORES))
- #else
- while (i < _tx_thread_smp_max_cores)
- #endif
- {
- /* Pickup the currently mapped thread. */
- thread_ptr = _tx_thread_execute_ptr[i];
- /* Is there a thread scheduled for this core? */
- if (thread_ptr != TX_NULL)
- {
- /* Update the possible cores bit map. */
- possible_cores = possible_cores | thread_ptr -> tx_thread_smp_cores_allowed;
- /* Can this thread be preempted? */
- if (priority < thread_ptr -> tx_thread_priority)
- {
- /* Thread that can be added to the preemption possible list. */
- /* Yes, this scheduled thread is lower priority, so add it to the preemption possible list. */
- possible_preemption_list[j] = thread_ptr;
- /* Move to next entry in preemption possible list. */
- j++;
- }
- }
- /* Move to next core. */
- i++;
- }
- /* Check to see if there are more than 2 threads that can be preempted. */
- if (j > ((UINT) 1))
- {
- /* Yes, loop through the preemption possible list and sort by priority. */
- i = ((UINT) 0);
- do
- {
- /* Pickup preemptable thread. */
- thread_ptr = possible_preemption_list[i];
- /* Initialize the search index. */
- k = i + ((UINT) 1);
- /* Loop to get the lowest priority thread at the front of the list. */
- while (k < j)
- {
- /* Pickup the next thread to evaluate. */
- next_thread = possible_preemption_list[k];
- /* Is this thread lower priority? */
- if (next_thread -> tx_thread_priority > thread_ptr -> tx_thread_priority)
- {
- /* Yes, swap the threads. */
- possible_preemption_list[i] = next_thread;
- possible_preemption_list[k] = thread_ptr;
- thread_ptr = next_thread;
- }
- else
- {
- /* Compare the thread priorities. */
- if (next_thread -> tx_thread_priority == thread_ptr -> tx_thread_priority)
- {
- /* Equal priority threads... see which is in the ready list first. */
- search_thread = thread_ptr -> tx_thread_ready_next;
- /* Pickup the list head. */
- list_head = _tx_thread_priority_list[thread_ptr -> tx_thread_priority];
- /* Now loop to see if the next thread is after the current thread preemption. */
- while (search_thread != list_head)
- {
- /* Have we found the next thread? */
- if (search_thread == next_thread)
- {
- /* Yes, swap the threads. */
- possible_preemption_list[i] = next_thread;
- possible_preemption_list[k] = thread_ptr;
- thread_ptr = next_thread;
- break;
- }
- /* Move to the next thread. */
- search_thread = search_thread -> tx_thread_ready_next;
- }
- }
- /* Move to examine the next possible preemptable thread. */
- k++;
- }
- }
- /* We have found the lowest priority thread to preempt, now find the next lowest. */
- i++;
- }
- while (i < (j-((UINT) 1)));
- }
- /* Return the possible cores. */
- return(possible_cores);
- }
- static INLINE_DECLARE VOID _tx_thread_smp_simple_priority_change(TX_THREAD *thread_ptr, UINT new_priority)
- {
- UINT priority;
- ULONG priority_bit;
- TX_THREAD *head_ptr;
- TX_THREAD *tail_ptr;
- #if TX_MAX_PRIORITIES > 32
- UINT map_index;
- #endif
- /* Pickup the priority. */
- priority = thread_ptr -> tx_thread_priority;
- /* Determine if there are other threads at this priority that are
- ready. */
- if (thread_ptr -> tx_thread_ready_next != thread_ptr)
- {
- /* Yes, there are other threads at this priority ready. */
- /* Just remove this thread from the priority list. */
- (thread_ptr -> tx_thread_ready_next) -> tx_thread_ready_previous = thread_ptr -> tx_thread_ready_previous;
- (thread_ptr -> tx_thread_ready_previous) -> tx_thread_ready_next = thread_ptr -> tx_thread_ready_next;
- /* Determine if this is the head of the priority list. */
- if (_tx_thread_priority_list[priority] == thread_ptr)
- {
- /* Update the head pointer of this priority list. */
- _tx_thread_priority_list[priority] = thread_ptr -> tx_thread_ready_next;
- }
- }
- else
- {
- /* This is the only thread at this priority ready to run. Set the head
- pointer to NULL. */
- _tx_thread_priority_list[priority] = TX_NULL;
- #if TX_MAX_PRIORITIES > 32
- /* Calculate the index into the bit map array. */
- map_index = priority/((UINT) 32);
- #endif
- /* Clear this priority bit in the ready priority bit map. */
- TX_MOD32_BIT_SET(priority, priority_bit)
- _tx_thread_priority_maps[MAP_INDEX] = _tx_thread_priority_maps[MAP_INDEX] & (~(priority_bit));
- #if TX_MAX_PRIORITIES > 32
- /* Determine if there are any other bits set in this priority map. */
- if (_tx_thread_priority_maps[MAP_INDEX] == ((ULONG) 0))
- {
- /* No, clear the active bit to signify this priority map has nothing set. */
- TX_DIV32_BIT_SET(priority, priority_bit)
- _tx_thread_priority_map_active = _tx_thread_priority_map_active & (~(priority_bit));
- }
- #endif
- }
- /* Determine if the actual thread priority should be setup, which is the
- case if the new priority is higher than the priority inheritance. */
- if (new_priority < thread_ptr -> tx_thread_inherit_priority)
- {
- /* Change thread priority to the new user's priority. */
- thread_ptr -> tx_thread_priority = new_priority;
- thread_ptr -> tx_thread_preempt_threshold = new_priority;
- }
- else
- {
- /* Change thread priority to the priority inheritance. */
- thread_ptr -> tx_thread_priority = thread_ptr -> tx_thread_inherit_priority;
- thread_ptr -> tx_thread_preempt_threshold = thread_ptr -> tx_thread_inherit_priority;
- }
- /* Now, place the thread at the new priority level. */
- /* Determine if there are other threads at this priority that are
- ready. */
- head_ptr = _tx_thread_priority_list[new_priority];
- if (head_ptr != TX_NULL)
- {
- /* Yes, there are other threads at this priority already ready. */
- /* Just add this thread to the priority list. */
- tail_ptr = head_ptr -> tx_thread_ready_previous;
- tail_ptr -> tx_thread_ready_next = thread_ptr;
- head_ptr -> tx_thread_ready_previous = thread_ptr;
- thread_ptr -> tx_thread_ready_previous = tail_ptr;
- thread_ptr -> tx_thread_ready_next = head_ptr;
- }
- else
- {
- /* First thread at this priority ready. Add to the front of the list. */
- _tx_thread_priority_list[new_priority] = thread_ptr;
- thread_ptr -> tx_thread_ready_next = thread_ptr;
- thread_ptr -> tx_thread_ready_previous = thread_ptr;
- #if TX_MAX_PRIORITIES > 32
- /* Calculate the index into the bit map array. */
- map_index = new_priority/((UINT) 32);
- /* Set the active bit to remember that the priority map has something set. */
- TX_DIV32_BIT_SET(new_priority, priority_bit)
- _tx_thread_priority_map_active = _tx_thread_priority_map_active | priority_bit;
- #endif
- /* Or in the thread's priority bit. */
- TX_MOD32_BIT_SET(new_priority, priority_bit)
- _tx_thread_priority_maps[MAP_INDEX] = _tx_thread_priority_maps[MAP_INDEX] | priority_bit;
- }
- }
- #else
- /* In-line was disabled. All of the above helper fuctions must be defined as actual functions. */
- UINT _tx_thread_lowest_set_bit_calculate(ULONG map);
- #define TX_LOWEST_SET_BIT_CALCULATE(m, b) (b) = _tx_thread_lowest_set_bit_calculate((m));
- UINT _tx_thread_smp_next_priority_find(UINT priority);
- VOID _tx_thread_smp_schedule_list_clear(void);
- VOID _tx_thread_smp_execute_list_clear(void);
- VOID _tx_thread_smp_schedule_list_setup(void);
- #ifdef TX_THREAD_SMP_INTER_CORE_INTERRUPT
- VOID _tx_thread_smp_core_interrupt(TX_THREAD *thread_ptr, UINT current_core, UINT target_core);
- #else
- /* Define to whitespace. */
- #define _tx_thread_smp_core_interrupt(a,b,c)
- #endif
- #ifdef TX_THREAD_SMP_WAKEUP_LOGIC
- VOID _tx_thread_smp_core_wakeup(UINT current_core, UINT target_core);
- #else
- /* Define to whitespace. */
- #define _tx_thread_smp_core_wakeup(a,b)
- #endif
- VOID _tx_thread_smp_execute_list_setup(UINT core_index);
- ULONG _tx_thread_smp_available_cores_get(void);
- ULONG _tx_thread_smp_possible_cores_get(void);
- UINT _tx_thread_smp_lowest_priority_get(void);
- UINT _tx_thread_smp_remap_solution_find(TX_THREAD *schedule_thread, ULONG available_cores, ULONG thread_possible_cores, ULONG test_possible_cores);
- ULONG _tx_thread_smp_preemptable_threads_get(UINT priority, TX_THREAD *possible_preemption_list[TX_THREAD_SMP_MAX_CORES]);
- VOID _tx_thread_smp_simple_priority_change(TX_THREAD *thread_ptr, UINT new_priority);
- #endif
- #endif
- #endif
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