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- /* Copyright 2018 The TensorFlow Authors. All Rights Reserved.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- ==============================================================================*/
- #include "tensorflow/lite/experimental/microfrontend/lib/window_util.h"
- #include <math.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- // Some platforms don't have M_PI
- #ifndef M_PI
- #define M_PI 3.14159265358979323846
- #endif
- void WindowFillConfigWithDefaults(struct WindowConfig* config) {
- config->size_ms = 25;
- config->step_size_ms = 10;
- }
- int WindowPopulateState(const struct WindowConfig* config,
- struct WindowState* state, int sample_rate) {
- state->size = config->size_ms * sample_rate / 1000;
- state->step = config->step_size_ms * sample_rate / 1000;
- state->coefficients = malloc(state->size * sizeof(*state->coefficients));
- if (state->coefficients == NULL) {
- fprintf(stderr, "Failed to allocate window coefficients\n");
- return 0;
- }
- // Populate the window values.
- const float arg = M_PI * 2.0 / ((float)state->size);
- int i;
- for (i = 0; i < state->size; ++i) {
- float float_value = 0.5 - (0.5 * cos(arg * (i + 0.5)));
- // Scale it to fixed point and round it.
- state->coefficients[i] =
- floor(float_value * (1 << kFrontendWindowBits) + 0.5);
- }
- state->input_used = 0;
- state->input = malloc(state->size * sizeof(*state->input));
- if (state->input == NULL) {
- fprintf(stderr, "Failed to allocate window input\n");
- return 0;
- }
- state->output = malloc(state->size * sizeof(*state->output));
- if (state->output == NULL) {
- fprintf(stderr, "Failed to allocate window output\n");
- return 0;
- }
- return 1;
- }
- void WindowFreeStateContents(struct WindowState* state) {
- free(state->coefficients);
- free(state->input);
- free(state->output);
- }
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