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- /* ----------------------------------------------------------------------
- * Project: CMSIS DSP Library
- * Title: arm_accumulate_f32.c
- * Description: Sum value of a floating-point vector
- *
- * $Date: 14 July 2022
- * $Revision: V1.0.0
- *
- * Target Processor: Cortex-M and Cortex-A cores
- * -------------------------------------------------------------------- */
- /*
- * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
- *
- * SPDX-License-Identifier: Apache-2.0
- *
- * Licensed under the Apache License, Version 2.0 (the License); you may
- * not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an AS IS BASIS, WITHOUT
- * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include "dsp/statistics_functions.h"
- /**
- @ingroup groupStats
- */
- /**
- @addtogroup Accumulation
- @{
- */
- /**
- @brief Accumulation value of a floating-point vector.
- @param[in] pSrc points to the input vector.
- @param[in] blockSize number of samples in input vector.
- @param[out] pResult sum of values in input vector.
- */
- #if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
- #include "arm_helium_utils.h"
- void arm_accumulate_f32(
- const float32_t * pSrc,
- uint32_t blockSize,
- float32_t * pResult)
- {
- f32x4_t vecA;
- f32x4_t vecSum;
- uint32_t blkCnt;
- float32_t sum = 0.0f;
- vecSum = vdupq_n_f32(0.0f);
- /* Compute 4 outputs at a time */
- blkCnt = blockSize >> 2U;
- while (blkCnt > 0U)
- {
- /*
- * C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1]
- * Calculate dot product and then store the result in a temporary buffer.
- * and advance vector source and destination pointers
- */
- vecA = vld1q_f32(pSrc);
- pSrc += 4;
-
- vecSum = vaddq_f32(vecSum, vecA);
- /*
- * Decrement the blockSize loop counter
- */
- blkCnt --;
- }
- blkCnt = blockSize & 3;
- if (blkCnt > 0U)
- {
- /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
- mve_pred16_t p0 = vctp32q(blkCnt);
- vecA = vld1q(pSrc);
- vecSum = vaddq_m(vecSum,vecSum, vecA, p0);
- }
- sum = vecAddAcrossF32Mve(vecSum);
- /* Store result in destination buffer */
- *pResult = sum;
- }
- #else
- #if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
- void arm_accumulate_f32(
- const float32_t * pSrc,
- uint32_t blockSize,
- float32_t * pResult)
- {
- float32_t sum = 0.0f; /* Temporary result storage */
- float32x4_t sumV = vdupq_n_f32(0.0f); /* Temporary result storage */
- float32x2_t sumV2;
-
- uint32_t blkCnt; /* Loop counter */
-
- float32x4_t inV;
-
- blkCnt = blockSize >> 2U;
-
- /* Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
- while (blkCnt > 0U)
- {
- /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */
- inV = vld1q_f32(pSrc);
- sumV = vaddq_f32(sumV, inV);
-
- pSrc += 4;
- /* Decrement the loop counter */
- blkCnt--;
- }
-
- sumV2 = vpadd_f32(vget_low_f32(sumV),vget_high_f32(sumV));
- sum = vget_lane_f32(sumV2, 0) + vget_lane_f32(sumV2, 1);
-
- /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
- blkCnt = blockSize & 3;
-
- while (blkCnt > 0U)
- {
- /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */
- sum += *pSrc++;
-
- /* Decrement the loop counter */
- blkCnt--;
- }
-
- /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */
- /* Store the result to the destination */
- *pResult = sum;
- }
- #else
- void arm_accumulate_f32(
- const float32_t * pSrc,
- uint32_t blockSize,
- float32_t * pResult)
- {
- uint32_t blkCnt; /* Loop counter */
- float32_t sum = 0.0f; /* Temporary result storage */
-
- #if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
-
- /* Loop unrolling: Compute 4 outputs at a time */
- blkCnt = blockSize >> 2U;
-
- while (blkCnt > 0U)
- {
- /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */
- sum += *pSrc++;
-
- sum += *pSrc++;
-
- sum += *pSrc++;
-
- sum += *pSrc++;
-
- /* Decrement the loop counter */
- blkCnt--;
- }
-
- /* Loop unrolling: Compute remaining outputs */
- blkCnt = blockSize % 0x4U;
-
- #else
-
- /* Initialize blkCnt with number of samples */
- blkCnt = blockSize;
-
- #endif /* #if defined (ARM_MATH_LOOPUNROLL) */
-
- while (blkCnt > 0U)
- {
- /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */
- sum += *pSrc++;
-
- /* Decrement loop counter */
- blkCnt--;
- }
-
- /* C = (A[0] + A[1] + A[2] + ... + A[blockSize-1]) */
- /* Store result to destination */
- *pResult = sum ;
- }
- #endif /* #if defined(ARM_MATH_NEON) */
- #endif /* #if defined(ARM_MATH_MVEF) */
- /**
- @} end of Accumulation group
- */
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