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- /****************************************************************************
- *
- * Copyright (c) 2017, Michael Becker (michael.f.becker@gmail.com)
- *
- * This file is part of the FreeRTOS Add-ons project.
- *
- * Source Code:
- * https://github.com/michaelbecker/freertos-addons
- *
- * Project Page:
- * http://michaelbecker.github.io/freertos-addons/
- *
- * On-line Documentation:
- * http://michaelbecker.github.io/freertos-addons/docs/html/index.html
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files
- * (the "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so,subject to the
- * following conditions:
- *
- * + The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- * + Credit is appreciated, but not required, if you find this project
- * useful enough to include in your application, product, device, etc.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- ***************************************************************************/
- #ifndef THREAD_HPP_
- #define THREAD_HPP_
- /**
- * The default in the C++ Wrapper classes is to use the C++ string class.
- * If you do not want this, define the following in your makefile or
- * project, and the Thread class will default to using character arrays
- * instead of C++ strings.
- *
- * @note If you define this, you also must define CPP_FREERTOS_NO_EXCEPTIONS.
- * Some classes throw exceptions if they cannot be constructed, and the
- * exceptions they throw depend on C++ strings.
- */
- #ifndef CPP_FREERTOS_NO_CPP_STRINGS
- #include <string>
- #endif
- #include "FreeRTOS.h"
- #include "task.h"
- #include "mutex.hpp"
- #include "semaphore.hpp"
- #include "condition_variable.hpp"
- namespace cpp_freertos {
- /**
- * Wrapper class around FreeRTOS's implementation of a task.
- *
- * This is an abstract base class.
- * To use this, you need to subclass it. All of your threads should
- * be derived from the Thread class. Then implement the virtual Run
- * function. This is a similar design to Java threading.
- *
- * By default, we leverage C++ strings for the Thread Name. If this
- * is not desirable, define CPP_FREERTOS_NO_CPP_STRINGS and the class
- * will fall back to C character arrays.
- */
- class Thread {
- /////////////////////////////////////////////////////////////////////////
- //
- // Public API
- // Available from anywhere. Many of these require a Thread reference
- // if they are operating on a thread.
- //
- /////////////////////////////////////////////////////////////////////////
- public:
- /**
- * Constructor to create a named thread.
- *
- * @param Name Name of the thread. Only useful for debugging.
- * @param StackDepth Number of "words" allocated for the Thread stack.
- * @param Priority FreeRTOS priority of this Thread.
- */
- #ifndef CPP_FREERTOS_NO_CPP_STRINGS
- Thread( const std::string Name,
- uint16_t StackDepth,
- UBaseType_t Priority);
- #else
- Thread( const char *Name,
- uint16_t StackDepth,
- UBaseType_t Priority);
- #endif
- /**
- * Constructor to create an unnamed thread.
- *
- * @param StackDepth Number of "words" allocated for the Thread stack.
- * @param Priority FreeRTOS priority of this Thread.
- */
- Thread( uint16_t StackDepth,
- UBaseType_t Priority);
- /**
- * Starts a thread.
- *
- * This is the API call that actually starts the thread running.
- * It creates a backing FreeRTOS task. By separating object creation
- * from starting the Thread, it solves the pure virtual fuction call
- * failure case. If we attempt to automatically call xTaskCreate
- * from the base class constructor, in certain conditions the task
- * starts to run "before" the derived class is constructed! So we
- * don't do that anymore.
- *
- * This may be called from your ctor once you have completed
- * your objects construction (so as the last step).
- *
- * This should only be called once ever!
- */
- bool Start();
- /**
- * Our destructor. This must exist even if FreeRTOS is
- * configured to disallow task deletion.
- */
- virtual ~Thread();
- /**
- * Accessor to get the thread's backing task handle.
- * There is no setter, on purpose.
- *
- * @return FreeRTOS task handle.
- */
- inline TaskHandle_t GetHandle()
- {
- return handle;
- }
- /**
- * Yield the scheduler.
- */
- static inline void Yield()
- {
- taskYIELD();
- }
- /**
- * Start the scheduler.
- *
- * @note You need to use this call. Do NOT directly call
- * vTaskStartScheduler while using this library.
- */
- static inline void StartScheduler()
- {
- SchedulerActive = true;
- vTaskStartScheduler();
- }
- /**
- * End the scheduler.
- *
- * @note Please see the FreeRTOS documentation regarding constraints
- * with the implementation of this.
- *
- * @note You need to use this call. Do NOT directly call
- * vTaskEndScheduler while using this library.
- */
- static inline void EndScheduler()
- {
- vTaskEndScheduler();
- SchedulerActive = false;
- }
- #if (INCLUDE_vTaskSuspend == 1)
- /**
- * Suspend this thread.
- *
- * @note While a Thread can Suspend() itself, it cannot Resume()
- * itself, becauseit's suspended.
- */
- inline void Suspend()
- {
- vTaskSuspend(GetHandle());
- }
- /**
- * Resume a specific thread.
- */
- inline void Resume()
- {
- vTaskResume(GetHandle());
- }
- #endif
- #if (INCLUDE_xTaskResumeFromISR == 1)
- /**
- * Resume a specific thread from ISR context.
- */
- inline void ResumeFromISR()
- {
- xTaskResumeFromISR(GetHandle());
- }
- #endif
- #if (INCLUDE_uxTaskPriorityGet == 1)
- /**
- * Get the priority of this Thread.
- *
- * @return Priority at the time this was called.
- */
- inline UBaseType_t GetPriority()
- {
- return (uxTaskPriorityGet(GetHandle()));
- }
- /**
- * Get the priority of this Thread from ISR context.
- *
- * @return Priority at the time this was called.
- */
- inline UBaseType_t GetPriorityFromISR()
- {
- return (uxTaskPriorityGetFromISR(GetHandle()));
- }
- #endif
- #if (INCLUDE_vTaskPrioritySet == 1)
- /**
- * Set the priority of this thread.
- *
- * @param NewPriority The thread's new priority.
- */
- inline void SetPriority(UBaseType_t NewPriority)
- {
- Priority = NewPriority;
- vTaskPrioritySet(GetHandle(), NewPriority);
- }
- #endif
- /**
- * Get the name of this thread.
- *
- * @return a C++ string with the name of the task.
- */
- #ifndef CPP_FREERTOS_NO_CPP_STRINGS
- inline std::string GetName()
- {
- return Name;
- }
- #else
- inline char* GetName()
- {
- return pcTaskGetName(handle);
- }
- #endif
- /////////////////////////////////////////////////////////////////////////
- //
- // Protected API
- // Available from inside your Thread implementation.
- // You should make sure that you are only calling these methods
- // from within your Run() method, or that your Run() method is on the
- // callstack.
- //
- /////////////////////////////////////////////////////////////////////////
- protected:
- /**
- * Implementation of your actual thread code.
- * You must override this function.
- * @note If INCLUDE_vTaskDelete is defined, then you may return from
- * your Run method. This will cause the task to be deleted from
- * FreeRTOS, however you are still responsible to delete the
- * task object. If this is not defined, then retuning from your Run()
- * method will result in an assert.
- */
- virtual void Run() = 0;
- #if (INCLUDE_vTaskDelete == 1)
- /**
- * Called on exit from your Run() routine.
- *
- * It is optional whether you implement this or not.
- *
- * If you allow your Thread to exit its Run method,
- * implementing a Cleanup method allows you to call
- * your Thread's destructor. If you decide to call delete
- * in your Cleanup function, be aware that additional
- * derived classes shouldn't call delete.
- */
- virtual void Cleanup();
- #else
- /**
- * If we can't delete a task, it makes no sense to have a
- * Cleanup routine.
- */
- #endif
- #if (INCLUDE_vTaskDelay == 1)
- /**
- * Delay this thread for at least Delay ticks.
- *
- * @param Delay How long to delay the thread.
- */
- void inline Delay(const TickType_t Delay)
- {
- vTaskDelay(Delay);
- }
- #endif
- #if (INCLUDE_vTaskDelayUntil == 1)
- /**
- * Delay this thread for Period ticks, taking into account
- * the execution time of the thread.
- *
- * This FreeRTOS permutation of delay can be used by periodic
- * tasks to ensure a constant execution frequency.
- *
- * @param Period How long to delay the thread.
- */
- void DelayUntil(const TickType_t Period);
- /**
- * If you need to adjust or reset the period of the
- * DelayUntil method.
- */
- void ResetDelayUntil();
- #endif
- #ifdef CPP_FREERTOS_CONDITION_VARIABLES
- /**
- * Have this thread wait on a condition variable.
- *
- * @note Threads wait, while ConditionVariables signal.
- *
- * @param Cv The condition variable associated with the Wait.
- * @param CvLock The required condition variable lock. The
- * Lock must be held before calling Wait.
- * @param Timeout Allows you to specify a timeout on the Wait,
- * if desired.
- *
- * @return true if the condition variable was signaled,
- * false if it timed out.
- */
- bool Wait( ConditionVariable &Cv,
- Mutex &CvLock,
- TickType_t Timeout = portMAX_DELAY);
- #endif
- /////////////////////////////////////////////////////////////////////////
- //
- // Private API
- // The internals of this wrapper class.
- //
- /////////////////////////////////////////////////////////////////////////
- private:
- /**
- * Reference to the underlying task handle for this thread.
- * Can be obtained from GetHandle().
- */
- TaskHandle_t handle;
- /**
- * We need to track whether the scheduler is active or not.
- */
- static volatile bool SchedulerActive;
- /**
- * The name of this thread.
- */
- #ifndef CPP_FREERTOS_NO_CPP_STRINGS
- const std::string Name;
- #else
- char Name[configMAX_TASK_NAME_LEN];
- #endif
- /**
- * Stack depth of this Thread, in words.
- */
- const uint16_t StackDepth;
- /**
- * A saved / cached copy of what the Thread's priority is.
- */
- UBaseType_t Priority;
- /**
- * Flag whether or not the Thread was started.
- */
- bool ThreadStarted;
-
- /**
- * Make sure no one calls Start more than once.
- */
- static MutexStandard StartGuardLock;
- /**
- * Adapter function that allows you to write a class
- * specific Run() function that interfaces with FreeRTOS.
- * Look at the implementation of the constructors and this
- * code to see how the interface between C and C++ is performed.
- */
- static void TaskFunctionAdapter(void *pvParameters);
- #if (INCLUDE_vTaskDelayUntil == 1)
- /**
- * Flag denoting if we've setup delay until yet.
- */
- bool delayUntilInitialized;
- /**
- * Book keeping value for delay until.
- */
- TickType_t delayUntilPreviousWakeTime;
- #endif
- #ifdef CPP_FREERTOS_CONDITION_VARIABLES
- /**
- * How we wait and signal the thread when using condition variables.
- * Because a semaphore maintains state, this solves the race
- * condition between dropping the CvLock and waiting.
- */
- BinarySemaphore ThreadWaitSem;
- /**
- * Internal helper function to signal this thread.
- */
- inline void Signal()
- {
- ThreadWaitSem.Give();
- }
- /**
- * The Thread class and the ConditionVariable class are interdependent.
- * If we allow the ConditionVariable class to access the internals of
- * the Thread class, we can reduce the public interface, which is a
- * good thing.
- */
- friend class ConditionVariable;
- #endif
- };
- }
- #endif
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