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- /****************************************************************************
- *
- * Copyright (c) 2017, Michael Becker (michael.f.becker@gmail.com)
- *
- * This file is part of the FreeRTOS Add-ons project.
- *
- * Source Code:
- * https://github.com/michaelbecker/freertos-addons
- *
- * Project Page:
- * http://michaelbecker.github.io/freertos-addons/
- *
- * On-line Documentation:
- * http://michaelbecker.github.io/freertos-addons/docs/html/index.html
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files
- * (the "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so,subject to the
- * following conditions:
- *
- * + The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- * + Credit is appreciated, but not required, if you find this project
- * useful enough to include in your application, product, device, etc.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- ***************************************************************************/
- #ifndef WORK_QUEUE_HPP_
- #define WORK_QUEUE_HPP_
- #include "thread.hpp"
- #include "queue.hpp"
- #include "semaphore.hpp"
- namespace cpp_freertos {
- #define DEFAULT_MAX_WORK_ITEMS 10
- #define DEFAULT_WORK_QUEUE_STACK_SIZE (configMINIMAL_STACK_SIZE * 2)
- #define DEFAULT_WORK_QUEUE_PRIORITY (tskIDLE_PRIORITY + 1)
- /**
- * This class encapsulates the idea of a discrete, non-repeating task.
- * Create a WorkItem when there is something you need to do on a different
- * Thread, but doesn't have to happen periodically. This is a great
- * construct for one off fire and forget tasks.
- *
- * This is an abstract base class.
- * To use this, you need to subclass it. All of your WorkItems should
- * be derived from this class. Then implement the virtual Run
- * function. This is a similar design to Java threading.
- */
- class WorkItem {
- /////////////////////////////////////////////////////////////////////////
- //
- // Public API
- //
- /////////////////////////////////////////////////////////////////////////
- public:
- /**
- * Our constructor.
- *
- * @param freeAfterComplete If you pass in a true, you are
- * requesing the WorkQueue itself to delete this WorkItem after
- * it has run it.
- * @note Only set freeAfterComplete = true if:
- * 1) You dynamically allocated it (i.e. used "new")
- * 2) After you call QueueWork() you promise never to touch
- * this object again.
- */
- WorkItem(bool freeAfterComplete = false);
- /**
- * Our destructor.
- */
- virtual ~WorkItem();
-
- /**
- * Allows a client to decide if this WorkItem is marked
- * for automatic deletion.
- */
- bool FreeAfterRun();
- /**
- * Implementation of your actual WorkItem function.
- * You must override this function.
- */
- virtual void Run() = 0;
- /////////////////////////////////////////////////////////////////////////
- //
- // Private API
- // The internals of this wrapper class.
- //
- /////////////////////////////////////////////////////////////////////////
- private:
- /**
- * Designates whether this WorkItem should be deleted
- * after the WorkQueue has run it.
- */
- const bool FreeItemAfterCompleted;
- };
- /**
- * This class is the "engine" for WorkItems. Create one or more WorkQueues
- * to accept WorkItems. WorkQueues pull WorkItems off of a FIFO queue and
- * run them sequentially.
- */
- class WorkQueue {
- /////////////////////////////////////////////////////////////////////////
- //
- // Public API
- //
- /////////////////////////////////////////////////////////////////////////
- public:
- /**
- * Constructor to create a named WorkQueue.
- *
- * @throws ThreadCreateException, QueueCreateException,
- * SemaphoreCreateException
- * @param Name Name of the thread internal to the WorkQueue.
- * Only useful for debugging.
- * @param StackDepth Number of "words" allocated for the Thread stack.
- * @param Priority FreeRTOS priority of this Thread.
- * @param MaxWorkItems Maximum number of WorkItems this WorkQueue can hold.
- */
- WorkQueue( const char * const Name,
- uint16_t StackDepth = DEFAULT_WORK_QUEUE_STACK_SIZE,
- UBaseType_t Priority = DEFAULT_WORK_QUEUE_PRIORITY,
- UBaseType_t MaxWorkItems = DEFAULT_MAX_WORK_ITEMS);
- /**
- * Constructor to create an unnamed WorkQueue.
- *
- * @throws ThreadCreateException, QueueCreateException,
- * SemaphoreCreateException
- * @param StackDepth Number of "words" allocated for the Thread stack.
- * @param Priority FreeRTOS priority of this Thread.
- * @param MaxWorkItems Maximum number of WorkItems this WorkQueue can hold.
- */
- WorkQueue( uint16_t StackDepth = DEFAULT_WORK_QUEUE_STACK_SIZE,
- UBaseType_t Priority = DEFAULT_WORK_QUEUE_PRIORITY,
- UBaseType_t MaxWorkItems = DEFAULT_MAX_WORK_ITEMS);
- #if (INCLUDE_vTaskDelete == 1)
- /**
- * Our destructor.
- *
- * @note Given the multithreaded nature of this class, the dtor
- * may block until the underlying Thread has had a chance to
- * clean up.
- */
- ~WorkQueue();
- #else
- //
- // If we are using C++11 or later, take advantage of the
- // newer features to find bugs.
- //
- #if __cplusplus >= 201103L
- /**
- * If we can't delete a task, it makes no sense to have a
- * destructor.
- */
- ~WorkQueue() = delete;
- #endif
- #endif
- /**
- * Send a WorkItem off to be executed.
- *
- * @param work Pointer to a WorkItem.
- * @return true if it was queued, false otherwise.
- * @note This function may block if the WorkQueue is presently full.
- */
- bool QueueWork(WorkItem *work);
- /////////////////////////////////////////////////////////////////////////
- //
- // Private API
- // The internals of this class.
- //
- /////////////////////////////////////////////////////////////////////////
- private:
- /**
- * An internal derived Thread class, in which we do our real work.
- */
- class CWorkerThread : public Thread {
- public:
- CWorkerThread( const char * const Name,
- uint16_t StackDepth,
- UBaseType_t Priority,
- WorkQueue *Parent);
- CWorkerThread( uint16_t StackDepth,
- UBaseType_t Priority,
- WorkQueue *Parent);
- virtual ~CWorkerThread();
- protected:
- virtual void Run();
- private:
- const WorkQueue *ParentWorkQueue;
- };
-
- /**
- * Pointer to our WorkerThread.
- */
- CWorkerThread *WorkerThread;
- /**
- * Pointer to our work queue itself.
- */
- Queue *WorkItemQueue;
- /**
- * Semaphore to support deconstruction without race conditions.
- */
- BinarySemaphore *ThreadComplete;
- };
- }
- #endif
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