#ifndef __MULTI_BUTTON_H_ #define __MULTI_BUTTON_H_ #include #include //According to your need to modify the constants. #define TICKS_INTERVAL 5 //ms #define DEBOUNCE_TICKS 3 //MAX 7 (0 ~ 7) #define SHORT_TICKS (300 / TICKS_INTERVAL) #define LONG_TICKS (1000 / TICKS_INTERVAL) #define LONG_HOLD_CYC (500 / TICKS_INTERVAL) typedef void (*BtnCallback)(void*); typedef enum { PRESS_DOWN = 0, PRESS_UP, PRESS_REPEAT, SINGLE_CLICK, DOUBLE_CLICK, LONG_PRESS_START, LONG_PRESS_HOLD, number_of_event, NONE_PRESS }PressEvent; typedef struct button { uint16_t ticks; uint16_t short_ticks; uint16_t long_ticks; uint8_t repeat : 4; uint8_t event : 4; uint8_t state : 3; uint8_t debounce_cnt : 3; uint8_t active_level : 1; uint8_t button_level : 1; uint8_t (*hal_button_Level)(void); BtnCallback cb[number_of_event]; struct button* next; }button; #ifdef __cplusplus extern "C" { #endif void button_init(struct button* handle, uint8_t(*pin_level)(void), uint8_t active_level); void button_attach(struct button* handle, PressEvent event, BtnCallback cb); PressEvent get_button_event(struct button* handle); int button_start(struct button* handle); void button_stop(struct button* handle); void button_ticks(void); void button_set_short_ticks(struct button* handle, uint16_t ticks); void button_set_long_ticks(struct button* handle, uint16_t ticks); #ifdef __cplusplus } #endif #endif