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- // Copyright 2017 Espressif Systems (Shanghai) PTE LTD
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include "randombytes_default.h"
- #include "esp_system.h"
- static const char *randombytes_esp32_implementation_name(void)
- {
- return "esp32";
- }
- /*
- Plug the ESP32 hardware RNG into libsodium's custom RNG support, as per
- https://download.libsodium.org/doc/advanced/custom_rng.html
- Note that this RNG is selected by default (see randombytes_default.h), so there
- is no need to call randombytes_set_implementation().
- */
- const struct randombytes_implementation randombytes_esp32_implementation = {
- .implementation_name = randombytes_esp32_implementation_name,
- .random = esp_random,
- .stir = NULL,
- .uniform = NULL,
- .buf = esp_fill_random,
- .close = NULL,
- };
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