freertos_additions.rst 23 KB

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  1. FreeRTOS Additions
  2. ==================
  3. Overview
  4. --------
  5. ESP-IDF FreeRTOS is based on the Xtensa port of FreeRTOS v8.2.0 with significant modifications
  6. for SMP compatibility (see :doc:`ESP-IDF FreeRTOS SMP Changes<../../api-guides/freertos-smp>`).
  7. However various features specific to ESP-IDF FreeRTOS have been added. The features are as follows:
  8. :ref:`ring-buffers`: Ring buffers were added to provide a form of buffer that could accept
  9. entries of arbitrary lengths.
  10. :ref:`hooks`: ESP-IDF FreeRTOS hooks provides support for registering extra Idle and
  11. Tick hooks at run time. Moreover, the hooks can be asymmetric amongst both CPUs.
  12. .. _ring-buffers:
  13. Ring Buffers
  14. ------------
  15. The ESP-IDF FreeRTOS ring buffer is a strictly FIFO buffer that supports arbitrarily sized items.
  16. Ring buffers are a more memory efficient alternative to FreeRTOS queues in situations where the
  17. size of items is variable. The capacity of a ring buffer is not measured by the number of items
  18. it can store, but rather by the amount of memory used for storing items. You may apply for a
  19. piece of memory on the ring buffer to send an item, or just use the API to copy your data and send
  20. (according to the send API you call). For efficiency reasons,
  21. **items are always retrieved from the ring buffer by reference**. As a result, all retrieved
  22. items *must also be returned* in order for them to be removed from the ring buffer completely.
  23. The ring buffers are split into the three following types:
  24. **No-Split** buffers will guarantee that an item is stored in contiguous memory and will not
  25. attempt to split an item under any circumstances. Use no-split buffers when items must occupy
  26. contiguous memory. *Only this buffer type allows you getting the data item address and writting
  27. to the item by yourself.*
  28. **Allow-Split** buffers will allow an item to be split when wrapping around if doing so will allow
  29. the item to be stored. Allow-split buffers are more memory efficient than no-split buffers but
  30. can return an item in two parts when retrieving.
  31. **Byte buffers** do not store data as separate items. All data is stored as a sequence of bytes,
  32. and any number of bytes and be sent or retrieved each time. Use byte buffers when separate items
  33. do not need to be maintained (e.g. a byte stream).
  34. .. note::
  35. No-split/allow-split buffers will always store items at 32-bit aligned addresses. Therefore when
  36. retrieving an item, the item pointer is guaranteed to be 32-bit aligned. This is useful
  37. especially when you need to send some data to the DMA.
  38. .. note::
  39. Each item stored in no-split/allow-split buffers will **require an additional 8 bytes for a header**.
  40. Item sizes will also be rounded up to a 32-bit aligned size (multiple of 4 bytes), however the true
  41. item size is recorded within the header. The sizes of no-split/allow-split buffers will also
  42. be rounded up when created.
  43. Usage
  44. ^^^^^
  45. The following example demonstrates the usage of :cpp:func:`xRingbufferCreate`
  46. and :cpp:func:`xRingbufferSend` to create a ring buffer then send an item to it.
  47. .. code-block:: c
  48. #include "freertos/ringbuf.h"
  49. static char tx_item[] = "test_item";
  50. ...
  51. //Create ring buffer
  52. RingbufHandle_t buf_handle;
  53. buf_handle = xRingbufferCreate(1028, RINGBUF_TYPE_NOSPLIT);
  54. if (buf_handle == NULL) {
  55. printf("Failed to create ring buffer\n");
  56. }
  57. //Send an item
  58. UBaseType_t res = xRingbufferSend(buf_handle, tx_item, sizeof(tx_item), pdMS_TO_TICKS(1000));
  59. if (res != pdTRUE) {
  60. printf("Failed to send item\n");
  61. }
  62. The following example demonstrates the usage of :cpp:func:`xRingbufferSendAcquire` and
  63. :cpp:func:`xRingbufferSendComplete` instead of :cpp:func:`xRingbufferSend` to apply for the
  64. memory on the ring buffer (of type `RINGBUF_TYPE_NOSPLIT`) and then send an item to it. This way
  65. adds one more step, but allows getting the address of the memory to write to, and writing to the
  66. memory yourself.
  67. .. code-block:: c
  68. #include "freertos/ringbuf.h"
  69. #include "soc/lldesc.h"
  70. typedef struct {
  71. lldesc_t dma_desc;
  72. uint8_t buf[1];
  73. } dma_item_t;
  74. #define DMA_ITEM_SIZE(N) (sizeof(lldesc_t)+(((N)+3)&(~3)))
  75. ...
  76. //Retrieve space for DMA descriptor and corresponding data buffer
  77. //This has to be done with SendAcquire, or the address may be different when copy
  78. dma_item_t item;
  79. UBaseType_t res = xRingbufferSendAcquire(buf_handle,
  80. &item, DMA_ITEM_SIZE(buffer_size), pdMS_TO_TICKS(1000));
  81. if (res != pdTRUE) {
  82. printf("Failed to acquire memory for item\n");
  83. }
  84. item->dma_desc = (lldesc_t) {
  85. .size = buffer_size,
  86. .length = buffer_size,
  87. .eof = 0,
  88. .owner = 1,
  89. .buf = &item->buf,
  90. };
  91. //Actually send to the ring buffer for consumer to use
  92. res = xRingbufferSendComplete(buf_handle, &item);
  93. if (res != pdTRUE) {
  94. printf("Failed to send item\n");
  95. }
  96. The following example demonstrates retrieving and returning an item from a **no-split ring buffer**
  97. using :cpp:func:`xRingbufferReceive` and :cpp:func:`vRingbufferReturnItem`
  98. .. code-block:: c
  99. ...
  100. //Receive an item from no-split ring buffer
  101. size_t item_size;
  102. char *item = (char *)xRingbufferReceive(buf_handle, &item_size, pdMS_TO_TICKS(1000));
  103. //Check received item
  104. if (item != NULL) {
  105. //Print item
  106. for (int i = 0; i < item_size; i++) {
  107. printf("%c", item[i]);
  108. }
  109. printf("\n");
  110. //Return Item
  111. vRingbufferReturnItem(buf_handle, (void *)item);
  112. } else {
  113. //Failed to receive item
  114. printf("Failed to receive item\n");
  115. }
  116. The following example demonstrates retrieving and returning an item from an **allow-split ring buffer**
  117. using :cpp:func:`xRingbufferReceiveSplit` and :cpp:func:`vRingbufferReturnItem`
  118. .. code-block:: c
  119. ...
  120. //Receive an item from allow-split ring buffer
  121. size_t item_size1, item_size2;
  122. char *item1, *item2;
  123. BaseType_t ret = xRingbufferReceiveSplit(buf_handle, (void **)&item1, (void **)&item2, &item_size1, &item_size2, pdMS_TO_TICKS(1000));
  124. //Check received item
  125. if (ret == pdTRUE && item1 != NULL) {
  126. for (int i = 0; i < item_size1; i++) {
  127. printf("%c", item1[i]);
  128. }
  129. vRingbufferReturnItem(buf_handle, (void *)item1);
  130. //Check if item was split
  131. if (item2 != NULL) {
  132. for (int i = 0; i < item_size2; i++) {
  133. printf("%c", item2[i]);
  134. }
  135. vRingbufferReturnItem(buf_handle, (void *)item2);
  136. }
  137. printf("\n");
  138. } else {
  139. //Failed to receive item
  140. printf("Failed to receive item\n");
  141. }
  142. The following example demonstrates retrieving and returning an item from a **byte buffer**
  143. using :cpp:func:`xRingbufferReceiveUpTo` and :cpp:func:`vRingbufferReturnItem`
  144. .. code-block:: c
  145. ...
  146. //Receive data from byte buffer
  147. size_t item_size;
  148. char *item = (char *)xRingbufferReceiveUpTo(buf_handle, &item_size, pdMS_TO_TICKS(1000), sizeof(tx_item));
  149. //Check received data
  150. if (item != NULL) {
  151. //Print item
  152. for (int i = 0; i < item_size; i++) {
  153. printf("%c", item[i]);
  154. }
  155. printf("\n");
  156. //Return Item
  157. vRingbufferReturnItem(buf_handle, (void *)item);
  158. } else {
  159. //Failed to receive item
  160. printf("Failed to receive item\n");
  161. }
  162. For ISR safe versions of the functions used above, call :cpp:func:`xRingbufferSendFromISR`, :cpp:func:`xRingbufferReceiveFromISR`,
  163. :cpp:func:`xRingbufferReceiveSplitFromISR`, :cpp:func:`xRingbufferReceiveUpToFromISR`, and :cpp:func:`vRingbufferReturnItemFromISR`
  164. Sending to Ring Buffer
  165. ^^^^^^^^^^^^^^^^^^^^^^
  166. The following diagrams illustrate the differences between no-split/allow-split buffers
  167. and byte buffers with regards to sending items/data. The diagrams assume that three
  168. items of sizes **18, 3, and 27 bytes** are sent respectively to a **buffer of 128 bytes**.
  169. .. packetdiag:: ../../../_static/diagrams/ring-buffer/ring_buffer_send_non_byte_buf.diag
  170. :caption: Sending items to no-split/allow-split ring buffers
  171. :align: center
  172. For no-split/allow-split buffers, a header of 8 bytes precedes every data item. Furthermore, the space
  173. occupied by each item is **rounded up to the nearest 32-bit aligned size** in order to maintain overall
  174. 32-bit alignment. However the true size of the item is recorded inside the header which will be
  175. returned when the item is retrieved.
  176. Referring to the diagram above, the 18, 3, and 27 byte items are **rounded up to 20, 4, and 28 bytes**
  177. respectively. An 8 byte header is then added in front of each item.
  178. .. packetdiag:: ../../../_static/diagrams/ring-buffer/ring_buffer_send_byte_buf.diag
  179. :caption: Sending items to byte buffers
  180. :align: center
  181. Byte buffers treat data as a sequence of bytes and does not incur any overhead
  182. (no headers). As a result, all data sent to a byte buffer is merged into a single item.
  183. Referring to the diagram above, the 18, 3, and 27 byte items are sequentially written to the
  184. byte buffer and **merged into a single item of 48 bytes**.
  185. Using SendAcquire and SendComplete
  186. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  187. Items in no-split buffers are acquired (by SendAcquire) in strict FIFO order and must be sent to
  188. the buffer by SendComplete for the data to be accessible by the consumer. Multiple items can be
  189. sent or acquired without calling SendComplete, and the items do not necessarily need to be
  190. completed in the order they were acquired. However the receiving of data items must occur in FIFO
  191. order, therefore not calling SendComplete the earliest acquired item will prevent the subsequent
  192. items from being received.
  193. The following diagrams illustrate what will happen when SendAcquire/SendComplete don't happen in
  194. the same order. At the beginning, there is already an data item of 16 bytes sent to the ring
  195. buffer. Then SendAcquire is called to acquire space of 20, 8, 24 bytes on the ring buffer.
  196. .. packetdiag:: ../../../_static/diagrams/ring-buffer/ring_buffer_send_acquire_complete.diag
  197. :caption: SendAcquire/SendComplete items in no-split ring buffers
  198. :align: center
  199. After that, we fill (use) the buffers, and send them to the ring buffer by SendComplete in the
  200. order of 8, 24, 20. When 8 bytes and 24 bytes data are sent, the consumer still can only get the
  201. 16 bytes data item. Due to the usage if 20 bytes item is not complete, it's not available, nor
  202. the following data items.
  203. When the 20 bytes item is finally completed, all the 3 data items can be received now, in the
  204. order of 20, 8, 24 bytes, right after the 16 bytes item existing in the buffer at the beginning.
  205. Allow-split/byte buffers do not allow using SendAcquire/SendComplete since acquired buffers are
  206. required to be complete (not wrapped).
  207. Wrap around
  208. ^^^^^^^^^^^
  209. The following diagrams illustrate the differences between no-split, allow-split, and byte
  210. buffers when a sent item requires a wrap around. The diagrams assumes a buffer of **128 bytes**
  211. with **56 bytes of free space that wraps around** and a sent item of **28 bytes**.
  212. .. packetdiag:: ../../../_static/diagrams/ring-buffer/ring_buffer_wrap_no_split.diag
  213. :caption: Wrap around in no-split buffers
  214. :align: center
  215. No-split buffers will **only store an item in continuous free space and will not split
  216. an item under any circumstances**. When the free space at the tail of the buffer is insufficient
  217. to completely store the item and its header, the free space at the tail will be **marked as dummy data**.
  218. The buffer will then wrap around and store the item in the free space at the head of the buffer.
  219. Referring to the diagram above, the 16 bytes of free space at the tail of the buffer is
  220. insufficient to store the 28 byte item. Therefore the 16 bytes is marked as dummy data and
  221. the item is written to the free space at the head of the buffer instead.
  222. .. packetdiag:: ../../../_static/diagrams/ring-buffer/ring_buffer_wrap_allow_split.diag
  223. :caption: Wrap around in allow-split buffers
  224. :align: center
  225. Allow-split buffers will attempt to **split the item into two parts** when the free space at the tail
  226. of the buffer is insufficient to store the item data and its header. Both parts of the
  227. split item will have their own headers (therefore incurring an extra 8 bytes of overhead).
  228. Referring to the diagram above, the 16 bytes of free space at the tail of the buffer is insufficient
  229. to store the 28 byte item. Therefore the item is split into two parts (8 and 20 bytes) and written
  230. as two parts to the buffer.
  231. .. note::
  232. Allow-split buffers treats the both parts of the split item as two separate items, therefore call
  233. :cpp:func:`xRingbufferReceiveSplit` instead of :cpp:func:`xRingbufferReceive` to receive both
  234. parts of a split item in a thread safe manner.
  235. .. packetdiag:: ../../../_static/diagrams/ring-buffer/ring_buffer_wrap_byte_buf.diag
  236. :caption: Wrap around in byte buffers
  237. :align: center
  238. Byte buffers will **store as much data as possible into the free space at the tail of buffer**. The remaining
  239. data will then be stored in the free space at the head of the buffer. No overhead is incurred when wrapping
  240. around in byte buffers.
  241. Referring to the diagram above, the 16 bytes of free space at the tail of the buffer is insufficient to
  242. completely store the 28 bytes of data. Therefore the 16 bytes of free space is filled with data, and the
  243. remaining 12 bytes are written to the free space at the head of the buffer. The buffer now contains
  244. data in two separate continuous parts, and each part continuous will be treated as a separate item by the
  245. byte buffer.
  246. Retrieving/Returning
  247. ^^^^^^^^^^^^^^^^^^^^
  248. The following diagrams illustrates the differences between no-split/allow-split and
  249. byte buffers in retrieving and returning data.
  250. .. packetdiag:: ../../../_static/diagrams/ring-buffer/ring_buffer_read_ret_non_byte_buf.diag
  251. :caption: Retrieving/Returning items in no-split/allow-split ring buffers
  252. :align: center
  253. Items in no-split/allow-split buffers are **retrieved in strict FIFO order** and **must be returned**
  254. for the occupied space to be freed. Multiple items can be retrieved before returning, and the items
  255. do not necessarily need to be returned in the order they were retrieved. However the freeing of space
  256. must occur in FIFO order, therefore not returning the earliest retrieved item will prevent the space
  257. of subsequent items from being freed.
  258. Referring to the diagram above, the **16, 20, and 8 byte items are retrieved in FIFO order**. However the items
  259. are not returned in they were retrieved (20, 8, 16). As such, the space is not freed until the first item
  260. (16 byte) is returned.
  261. .. packetdiag:: ../../../_static/diagrams/ring-buffer/ring_buffer_read_ret_byte_buf.diag
  262. :caption: Retrieving/Returning data in byte buffers
  263. :align: center
  264. Byte buffers **do not allow multiple retrievals before returning** (every retrieval must be followed by a return
  265. before another retrieval is permitted). When using :cpp:func:`xRingbufferReceive` or
  266. :cpp:func:`xRingbufferReceiveFromISR`, all continuous stored data will be retrieved. :cpp:func:`xRingbufferReceiveUpTo`
  267. or :cpp:func:`xRingbufferReceiveUpToFromISR` can be used to restrict the maximum number of bytes retrieved. Since
  268. every retrieval must be followed by a return, the space will be freed as soon as the data is returned.
  269. Referring to the diagram above, the 38 bytes of continuous stored data at the tail of the buffer is retrieved,
  270. returned, and freed. The next call to :cpp:func:`xRingbufferReceive` or :cpp:func:`xRingbufferReceiveFromISR`
  271. then wraps around and does the same to the 30 bytes of continuous stored data at the head of the buffer.
  272. Ring Buffers with Queue Sets
  273. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  274. Ring buffers can be added to FreeRTOS queue sets using :cpp:func:`xRingbufferAddToQueueSetRead` such that every
  275. time a ring buffer receives an item or data, the queue set is notified. Once added to a queue set, every
  276. attempt to retrieve an item from a ring buffer should be preceded by a call to :cpp:func:`xQueueSelectFromSet`.
  277. To check whether the selected queue set member is the ring buffer, call :cpp:func:`xRingbufferCanRead`.
  278. The following example demonstrates queue set usage with ring buffers.
  279. .. code-block:: c
  280. #include "freertos/queue.h"
  281. #include "freertos/ringbuf.h"
  282. ...
  283. //Create ring buffer and queue set
  284. RingbufHandle_t buf_handle = xRingbufferCreate(1028, RINGBUF_TYPE_NOSPLIT);
  285. QueueSetHandle_t queue_set = xQueueCreateSet(3);
  286. //Add ring buffer to queue set
  287. if (xRingbufferAddToQueueSetRead(buf_handle, queue_set) != pdTRUE) {
  288. printf("Failed to add to queue set\n");
  289. }
  290. ...
  291. //Block on queue set
  292. xQueueSetMemberHandle member = xQueueSelectFromSet(queue_set, pdMS_TO_TICKS(1000));
  293. //Check if member is ring buffer
  294. if (member != NULL && xRingbufferCanRead(buf_handle, member) == pdTRUE) {
  295. //Member is ring buffer, receive item from ring buffer
  296. size_t item_size;
  297. char *item = (char *)xRingbufferReceive(buf_handle, &item_size, 0);
  298. //Handle item
  299. ...
  300. } else {
  301. ...
  302. }
  303. Ring Buffers with Static Allocation
  304. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  305. The :cpp:func:`xRingbufferCreateStatic` can be used to create ring buffers with specific memory requirements (such as a ring buffer being allocated in external RAM). All blocks of memory used by a ring buffer must be manually allocated beforehand then passed to the :cpp:func:`xRingbufferCreateStatic` to be initialized as a ring buffer. These blocks include the following:
  306. - The ring buffer's data structure of type :cpp:type:`StaticRingbuffer_t`
  307. - The ring buffer's storage area of size ``xBufferSize``. Note that ``xBufferSize`` must be 32-bit aligned for no-split/allow-split buffers.
  308. The manner in which these blocks are allocated will depend on the users requirements (e.g. all blocks being statically declared, or dynamically allocated with specific capabilities such as external RAM).
  309. .. note::
  310. The :ref:`CONFIG_FREERTOS_SUPPORT_STATIC_ALLOCATION` option must be enabled in `menuconfig` for statically allocated ring buffers to be available.
  311. .. note::
  312. When deleting a ring buffer created via :cpp:func:`xRingbufferCreateStatic`,
  313. the function :cpp:func:`vRingbufferDelete` will not free any of the memory blocks. This must be done manually by the user after :cpp:func:`vRingbufferDelete` is called.
  314. The code snippet below demonstrates a ring buffer being allocated entirely in external RAM.
  315. .. code-block:: c
  316. #include "freertos/ringbuf.h"
  317. #include "freertos/semphr.h"
  318. #include "esp_heap_caps.h"
  319. #define BUFFER_SIZE 400 //32-bit aligned size
  320. #define BUFFER_TYPE RINGBUF_TYPE_NOSPLIT
  321. ...
  322. //Allocate ring buffer data structure and storage area into external RAM
  323. StaticRingbuffer_t *buffer_struct = (StaticRingbuffer_t *)heap_caps_malloc(sizeof(StaticRingbuffer_t), MALLOC_CAP_SPIRAM);
  324. uint8_t *buffer_storage = (uint8_t *)heap_caps_malloc(sizeof(uint8_t)*BUFFER_SIZE, MALLOC_CAP_SPIRAM);
  325. //Create a ring buffer with manually allocated memory
  326. RingbufHandle_t handle = xRingbufferCreateStatic(BUFFER_SIZE, BUFFER_TYPE, buffer_storage, buffer_struct);
  327. ...
  328. //Delete the ring buffer after used
  329. vRingbufferDelete(handle);
  330. //Manually free all blocks of memory
  331. free(buffer_struct);
  332. free(buffer_storage);
  333. Ring Buffer API Reference
  334. -------------------------
  335. .. note::
  336. Ideally, ring buffers can be used with multiple tasks in an SMP fashion where the **highest
  337. priority task will always be serviced first.** However due to the usage of binary semaphores
  338. in the ring buffer's underlying implementation, priority inversion may occur under very
  339. specific circumstances.
  340. The ring buffer governs sending by a binary semaphore which is given whenever space is
  341. freed on the ring buffer. The highest priority task waiting to send will repeatedly take
  342. the semaphore until sufficient free space becomes available or until it times out. Ideally
  343. this should prevent any lower priority tasks from being serviced as the semaphore should
  344. always be given to the highest priority task.
  345. However in between iterations of acquiring the semaphore, there is a **gap in the critical
  346. section** which may permit another task (on the other core or with an even higher priority) to
  347. free some space on the ring buffer and as a result give the semaphore. Therefore the semaphore
  348. will be given before the highest priority task can re-acquire the semaphore. This will result
  349. in the **semaphore being acquired by the second highest priority task** waiting to send, hence
  350. causing priority inversion.
  351. This side effect will not affect ring buffer performance drastically given if the number
  352. of tasks using the ring buffer simultaneously is low, and the ring buffer is not operating
  353. near maximum capacity.
  354. .. include-build-file:: inc/ringbuf.inc
  355. .. _hooks:
  356. Hooks
  357. -----
  358. FreeRTOS consists of Idle Hooks and Tick Hooks which allow for application
  359. specific functionality to be added to the Idle Task and Tick Interrupt.
  360. ESP-IDF provides its own Idle and Tick Hook API in addition to the hooks
  361. provided by Vanilla FreeRTOS. ESP-IDF hooks have the added benefit of
  362. being run time configurable and asymmetrical.
  363. Vanilla FreeRTOS Hooks
  364. ^^^^^^^^^^^^^^^^^^^^^^
  365. Idle and Tick Hooks in vanilla FreeRTOS are implemented by the user
  366. defining the functions ``vApplicationIdleHook()`` and ``vApplicationTickHook()``
  367. respectively somewhere in the application. Vanilla FreeRTOS will run the user
  368. defined Idle Hook and Tick Hook on every iteration of the Idle Task and Tick
  369. Interrupt respectively.
  370. Vanilla FreeRTOS hooks are referred to as **Legacy Hooks** in ESP-IDF FreeRTOS.
  371. To enable legacy hooks, :ref:`CONFIG_FREERTOS_LEGACY_HOOKS` should be enabled
  372. in :doc:`project configuration menu </api-reference/kconfig>`.
  373. Due to vanilla FreeRTOS being designed for single core, ``vApplicationIdleHook()``
  374. and ``vApplicationTickHook()`` can only be defined once. However, the ESP32 is dual core
  375. in nature, therefore same Idle Hook and Tick Hook are used for both cores (in other words,
  376. the hooks are symmetrical for both cores).
  377. ESP-IDF Idle and Tick Hooks
  378. ^^^^^^^^^^^^^^^^^^^^^^^^^^^
  379. Due to the the dual core nature of the ESP32, it may be necessary for some
  380. applications to have separate hooks for each core. Furthermore, it may
  381. be necessary for the Idle Tasks or Tick Interrupts to execute multiple hooks
  382. that are configurable at run time. Therefore the ESP-IDF provides it's own hooks
  383. API in addition to the legacy hooks provided by Vanilla FreeRTOS.
  384. The ESP-IDF tick/idle hooks are registered at run time, and each tick/idle hook
  385. must be registered to a specific CPU. When the idle task runs/tick Interrupt
  386. occurs on a particular CPU, the CPU will run each of its registered idle/tick hooks
  387. in turn.
  388. Hooks API Reference
  389. -------------------
  390. .. include-build-file:: inc/esp_freertos_hooks.inc