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- // overlay.h -- Overlay manager header file
- // $Id$
- // Copyright (c) 2013 Tensilica Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- // CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- // TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- // SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- #ifndef OVERLAY_H
- #define OVERLAY_H
- #include <xtensa/xtruntime.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- // Define this to turn off overlay support
- #ifdef XT_DISABLE_OVERLAYS
- #define OVERLAY(n)
- #define DECLARE_OVERLAY(n)
- #define xt_overlay_map(ov_id)
- #define xt_overlay_map_async(ov_id) 0
- #define xt_overlay_map_in_progress() 0
- #define xt_overlay_get_id() 0
- #define xt_overlay_get_state(pc) 0
- #define xt_overlay_check_map(pc,ps,ovstate,sp) 0
- #else
- // Shorthand for convenience and portability.
- #define OVERLAY(n) __attribute__((overlay(n)))
- // Structure of the overlay table required by gdb and the overlay
- // manager. Should not be accessed by user code unless overriding
- // the load process.
- struct ovly_table {
- void * vma; // The overlay's mapped address.
- unsigned int size; // The size of the overlay, in bytes.
- void * lma; // The overlay's load address.
- unsigned int mapped; // Non-zero if overlay is currently mapped; zero otherwise.
- };
- // Constructed by the linker. Required for gdb and for the overlay
- // manager. Should not be accessed by user code unless overriding
- // the load process.
- extern struct ovly_table _ovly_table[];
- // Functions.
- void xt_overlay_map(int ov_id);
- int xt_overlay_map_async(int ov_id);
- int xt_overlay_map_in_progress(void);
- unsigned int xt_overlay_get_state(unsigned int pc);
- unsigned int xt_overlay_check_map(unsigned int * pc, unsigned int * ps,
- unsigned int ovstate, unsigned int sp);
- int xt_overlay_start_map(void * dst, void * src, unsigned int len, int ov_id);
- int xt_overlay_is_mapping(int ov_id);
- void xt_overlay_fatal_error(int ov_id);
- // Returns the current overlay ID. If no overlay is mapped or an overlay
- // is in the middle of being mapped, returns -1. Inlined to avoid calling
- // out of overlay (wastes cycles, can end up reading wrong ID on interrupt
- // activity).
- //
- static inline int xt_overlay_get_id(void)
- {
- #pragma always_inline
- extern short _mapping_id;
- extern short _ovly_id;
- int ret;
- unsigned int flags = XTOS_SET_INTLEVEL(15);
- if (_mapping_id >= 0) {
- ret = -1;
- }
- else {
- ret = _ovly_id;
- }
- XTOS_RESTORE_INTLEVEL(flags);
- return ret;
- }
- // The following macros are used to declare numbered overlays and generate
- // the corresponding call stubs. Use as follows:
- //
- // DECLARE_OVERLAY(n)
- //
- // See documentation for more details.
- //#include <xtensa/config/core-isa.h>
- // At this time overlays are not supported without windowing.
- #if defined(__XTENSA_WINDOWED_ABI__)
- #define xstr(x) str(x)
- #define str(x) #x
- // At entry, register a8 holds the return address and a9 holds the target
- // function address. This stub saves a8 on the stack at (SP - 20) which
- // is the only location that is safe for us to use. Then it allocates 32
- // bytes on the stack for working storage, loads the overlay number into
- // a8, and jumps to the common handler. The common handler will make sure
- // that the called function is loaded into memory before calling it.
- // NOTE: we are using the stack area normally reserved for nested functions.
- // This means nested functions cannot be used when overlays are in use.
- #define CALL_IN(num) \
- asm(".section .gnu.linkonce.t.overlay.call." xstr(num) ".text, \"ax\"\n" \
- ".global _overlay_call_in_" xstr(num) "_\n" \
- ".align 4\n" \
- "_overlay_call_in_" xstr(num) "_:\n" \
- "s32e a8, a1, -20\n" \
- "addi a8, a1, -32\n" \
- "movsp a1, a8\n" \
- "movi a8, " xstr(num) "\n" \
- "j _overlay_call_in_common\n" \
- ".size _overlay_call_in_" xstr(num) "_, . - _overlay_call_in_" xstr(num) "_\n");
- // The call-out stub first calls the target function, then loads the overlay
- // number into register a14 and jumps to the common handler. The handler will
- // make sure that the caller function is present in memory before returning.
- // Note that registers a10-a13 may contain return values so must be preserved.
- //
- // Because we came here via a call4, the return address is in a4, and the top
- // 2 bits are set to the window increment. We'll restore the top 2 bits of
- // the return address from the called function's address, assuming that both
- // are in the same 1 GB segment. For now this is always true.
- #define CALL_OUT(num) \
- asm(".section .gnu.linkonce.t.overlay.call." xstr(num) ".text, \"ax\"\n" \
- ".global _overlay_call_out_" xstr(num) "_\n" \
- ".align 4\n" \
- "_overlay_call_out_" xstr(num) "_:\n" \
- "slli a4, a4, 2\n" \
- "srli a4, a4, 2\n" \
- "extui a8, a9, 30, 2\n" \
- "slli a8, a8, 30\n" \
- "or a4, a4, a8\n" \
- "callx8 a9\n" \
- "movi a14, " xstr(num) "\n" \
- "j _overlay_call_out_common\n" \
- ".size _overlay_call_out_" xstr(num) "_, . - _overlay_call_out_" xstr(num) "_\n");
- // Generate a call-in and a call-out stub for each overlay.
- #define DECLARE_OVERLAY(num) \
- CALL_IN(num) \
- CALL_OUT(num)
- #endif // defined(__XTENSA_WINDOWED_ABI__)
- #endif // XT_DISABLE_OVERLAYS
- #ifdef __cplusplus
- }
- #endif
- #endif // OVERLAY_H
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