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- /* =========================================================================
- Unity Project - A Test Framework for C
- Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
- [Released under MIT License. Please refer to license.txt for details]
- ============================================================================ */
- #include "unity.h"
- #include <stddef.h>
- /* If omitted from header, declare overrideable prototypes here so they're ready for use */
- #ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
- int UNITY_OUTPUT_CHAR(int);
- #endif
- #ifdef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
- int UNITY_OUTPUT_FLUSH(void);
- #endif
- /* Helpful macros for us to use here */
- #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; longjmp(Unity.AbortFrame, 1); }
- #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
- /* return prematurely if we are already in failure or ignore state */
- #define UNITY_SKIP_EXECUTION { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }
- struct _Unity Unity;
- static const char UnityStrOk[] = "OK";
- static const char UnityStrPass[] = "PASS";
- static const char UnityStrFail[] = "FAIL";
- static const char UnityStrIgnore[] = "IGNORE";
- static const char UnityStrNull[] = "NULL";
- static const char UnityStrSpacer[] = ". ";
- static const char UnityStrExpected[] = " Expected ";
- static const char UnityStrWas[] = " Was ";
- static const char UnityStrElement[] = " Element ";
- static const char UnityStrByte[] = " Byte ";
- static const char UnityStrMemory[] = " Memory Mismatch.";
- static const char UnityStrDelta[] = " Values Not Within Delta ";
- static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
- static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
- static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL";
- static const char UnityStrNot[] = "Not ";
- static const char UnityStrInf[] = "Infinity";
- static const char UnityStrNegInf[] = "Negative Infinity";
- static const char UnityStrNaN[] = "NaN";
- static const char UnityStrDet[] = "Determinate";
- static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
- const char UnityStrErrFloat[] = "Unity Floating Point Disabled";
- const char UnityStrErrDouble[] = "Unity Double Precision Disabled";
- const char UnityStrErr64[] = "Unity 64-bit Support Disabled";
- static const char UnityStrBreaker[] = "-----------------------";
- static const char UnityStrResultsTests[] = " Tests ";
- static const char UnityStrResultsFailures[] = " Failures ";
- static const char UnityStrResultsIgnored[] = " Ignored ";
- static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
- static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
- #ifdef UNITY_FLOAT_NEEDS_ZERO
- /* Dividing by these constants produces +/- infinity.
- * The rationale is given in UnityAssertFloatIsInf's body. */
- static const _UF f_zero = 0.0f;
- #endif
- /* compiler-generic print formatting masks */
- static const _U_UINT UnitySizeMask[] =
- {
- 255u, /* 0xFF */
- 65535u, /* 0xFFFF */
- 65535u,
- 4294967295u, /* 0xFFFFFFFF */
- 4294967295u,
- 4294967295u,
- 4294967295u
- #ifdef UNITY_SUPPORT_64
- ,0xFFFFFFFFFFFFFFFF
- #endif
- };
- /*-----------------------------------------------
- * Pretty Printers & Test Result Output Handlers
- *-----------------------------------------------*/
- void UnityPrint(const char* string)
- {
- const char* pch = string;
- if (pch != NULL)
- {
- while (*pch)
- {
- /* printable characters plus CR & LF are printed */
- if ((*pch <= 126) && (*pch >= 32))
- {
- UNITY_OUTPUT_CHAR(*pch);
- }
- /* write escaped carriage returns */
- else if (*pch == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- /* write escaped line feeds */
- else if (*pch == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- /* unprintable characters are shown as codes */
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UnityPrintNumberHex((_U_UINT)*pch, 2);
- }
- pch++;
- }
- }
- }
- void UnityPrintLen(const char* string, const _UU32 length);
- void UnityPrintLen(const char* string, const _UU32 length)
- {
- const char* pch = string;
- if (pch != NULL)
- {
- while (*pch && (_UU32)(pch - string) < length)
- {
- /* printable characters plus CR & LF are printed */
- if ((*pch <= 126) && (*pch >= 32))
- {
- UNITY_OUTPUT_CHAR(*pch);
- }
- /* write escaped carriage returns */
- else if (*pch == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- /* write escaped line feeds */
- else if (*pch == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- /* unprintable characters are shown as codes */
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UnityPrintNumberHex((_U_UINT)*pch, 2);
- }
- pch++;
- }
- }
- }
- /*-----------------------------------------------*/
- void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
- {
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- UnityPrintNumber(number);
- }
- else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
- {
- UnityPrintNumberUnsigned( (_U_UINT)number & UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1] );
- }
- else
- {
- UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1));
- }
- }
- /*-----------------------------------------------*/
- void UnityPrintNumber(const _U_SINT number_to_print)
- {
- _U_UINT number = (_U_UINT)number_to_print;
- if (number_to_print < 0)
- {
- /* A negative number, including MIN negative */
- UNITY_OUTPUT_CHAR('-');
- number = (_U_UINT)(-number_to_print);
- }
- UnityPrintNumberUnsigned(number);
- }
- /*-----------------------------------------------
- * basically do an itoa using as little ram as possible */
- void UnityPrintNumberUnsigned(const _U_UINT number)
- {
- _U_UINT divisor = 1;
- /* figure out initial divisor */
- while (number / divisor > 9)
- {
- divisor *= 10;
- }
- /* now mod and print, then divide divisor */
- do
- {
- UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
- divisor /= 10;
- }
- while (divisor > 0);
- }
- /*-----------------------------------------------*/
- void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
- {
- _U_UINT nibble;
- char nibbles = nibbles_to_print;
- UNITY_OUTPUT_CHAR('0');
- UNITY_OUTPUT_CHAR('x');
- while (nibbles > 0)
- {
- nibble = (number >> (--nibbles << 2)) & 0x0000000F;
- if (nibble <= 9)
- {
- UNITY_OUTPUT_CHAR((char)('0' + nibble));
- }
- else
- {
- UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
- }
- }
- }
- /*-----------------------------------------------*/
- void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
- {
- _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
- _US32 i;
- for (i = 0; i < UNITY_INT_WIDTH; i++)
- {
- if (current_bit & mask)
- {
- if (current_bit & number)
- {
- UNITY_OUTPUT_CHAR('1');
- }
- else
- {
- UNITY_OUTPUT_CHAR('0');
- }
- }
- else
- {
- UNITY_OUTPUT_CHAR('X');
- }
- current_bit = current_bit >> 1;
- }
- }
- /*-----------------------------------------------*/
- #ifdef UNITY_FLOAT_VERBOSE
- #include <stdio.h>
- #ifndef UNITY_VERBOSE_NUMBER_MAX_LENGTH
- # ifdef UNITY_DOUBLE_VERBOSE
- # define UNITY_VERBOSE_NUMBER_MAX_LENGTH 317
- # else
- # define UNITY_VERBOSE_NUMBER_MAX_LENGTH 47
- # endif
- #endif
- void UnityPrintFloat(_UF number)
- {
- char TempBuffer[UNITY_VERBOSE_NUMBER_MAX_LENGTH + 1];
- snprintf(TempBuffer, sizeof(TempBuffer), "%.6f", number);
- UnityPrint(TempBuffer);
- }
- #endif
- /*-----------------------------------------------*/
- void UnityPrintFail(void);
- void UnityPrintFail(void)
- {
- UnityPrint(UnityStrFail);
- }
- void UnityPrintOk(void);
- void UnityPrintOk(void)
- {
- UnityPrint(UnityStrOk);
- }
- /*-----------------------------------------------*/
- static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line);
- static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
- {
- #ifndef UNITY_FIXTURES
- UnityPrint(file);
- UNITY_OUTPUT_CHAR(':');
- UnityPrintNumber((_U_SINT)line);
- UNITY_OUTPUT_CHAR(':');
- UnityPrint(Unity.CurrentTestName);
- UNITY_OUTPUT_CHAR(':');
- #else
- UNITY_UNUSED(file);
- UNITY_UNUSED(line);
- #endif
- }
- /*-----------------------------------------------*/
- static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line);
- static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
- {
- #ifndef UNITY_FIXTURES
- UnityTestResultsBegin(Unity.TestFile, line);
- #else
- UNITY_UNUSED(line);
- #endif
- UnityPrint(UnityStrFail);
- UNITY_OUTPUT_CHAR(':');
- }
- /*-----------------------------------------------*/
- void UnityConcludeTest(void)
- {
- if (Unity.CurrentTestIgnored)
- {
- Unity.TestIgnores++;
- }
- else if (!Unity.CurrentTestFailed)
- {
- UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
- UnityPrint(UnityStrPass);
- }
- else
- {
- Unity.TestFailures++;
- }
- Unity.CurrentTestFailed = 0;
- Unity.CurrentTestIgnored = 0;
- UNITY_PRINT_EOL();
- UNITY_OUTPUT_FLUSH();
- }
- /*-----------------------------------------------*/
- static void UnityAddMsgIfSpecified(const char* msg);
- static void UnityAddMsgIfSpecified(const char* msg)
- {
- if (msg)
- {
- UnityPrint(UnityStrSpacer);
- #ifndef UNITY_EXCLUDE_DETAILS
- if (Unity.CurrentDetail1)
- {
- UnityPrint(UnityStrDetail1Name);
- UnityPrint(Unity.CurrentDetail1);
- if (Unity.CurrentDetail2)
- {
- UnityPrint(UnityStrDetail2Name);
- UnityPrint(Unity.CurrentDetail2);
- }
- UnityPrint(UnityStrSpacer);
- }
- #endif
- UnityPrint(msg);
- }
- }
- /*-----------------------------------------------*/
- static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual);
- static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
- {
- UnityPrint(UnityStrExpected);
- if (expected != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrint(expected);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- UnityPrint(UnityStrWas);
- if (actual != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrint(actual);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- }
- /*-----------------------------------------------*/
- static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const _UU32 length)
- {
- UnityPrint(UnityStrExpected);
- if (expected != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrintLen(expected, length);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- UnityPrint(UnityStrWas);
- if (actual != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrintLen(actual, length);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- }
- /*-----------------------------------------------
- * Assertion & Control Helpers
- *-----------------------------------------------*/
- static int UnityCheckArraysForNull(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
- {
- /* return true if they are both NULL */
- if ((expected == NULL) && (actual == NULL))
- return 1;
- /* throw error if just expected is NULL */
- if (expected == NULL)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrNullPointerForExpected);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- /* throw error if just actual is NULL */
- if (actual == NULL)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrNullPointerForActual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- /* return false if neither is NULL */
- return 0;
- }
- /*-----------------------------------------------
- * Assertion Functions
- *-----------------------------------------------*/
- void UnityAssertBits(const _U_SINT mask,
- const _U_SINT expected,
- const _U_SINT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- UNITY_SKIP_EXECUTION;
- if ((mask & expected) != (mask & actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintMask((_U_UINT)mask, (_U_UINT)expected);
- UnityPrint(UnityStrWas);
- UnityPrintMask((_U_UINT)mask, (_U_UINT)actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- /*-----------------------------------------------*/
- void UnityAssertEqualNumber(const _U_SINT expected,
- const _U_SINT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
- {
- UNITY_SKIP_EXECUTION;
- if (expected != actual)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expected, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- #define UnityPrintPointlessAndBail() \
- { \
- UnityTestResultsFailBegin(lineNumber); \
- UnityPrint(UnityStrPointless); \
- UnityAddMsgIfSpecified(msg); \
- UNITY_FAIL_AND_BAIL; }
- /*-----------------------------------------------*/
- void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
- {
- _UU32 elements = num_elements;
- UNITY_INTERNAL_PTR ptr_exp = (UNITY_INTERNAL_PTR)expected;
- UNITY_INTERNAL_PTR ptr_act = (UNITY_INTERNAL_PTR)actual;
- UNITY_SKIP_EXECUTION;
- if (elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
- if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
- return;
- /* If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
- * as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
- * variants do not. Therefore remove this flag. */
- switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO))
- {
- case UNITY_DISPLAY_STYLE_HEX8:
- case UNITY_DISPLAY_STYLE_INT8:
- case UNITY_DISPLAY_STYLE_UINT8:
- while (elements--)
- {
- if (*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
- }
- break;
- case UNITY_DISPLAY_STYLE_HEX16:
- case UNITY_DISPLAY_STYLE_INT16:
- case UNITY_DISPLAY_STYLE_UINT16:
- while (elements--)
- {
- if (*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 2);
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 2);
- }
- break;
- #ifdef UNITY_SUPPORT_64
- case UNITY_DISPLAY_STYLE_HEX64:
- case UNITY_DISPLAY_STYLE_INT64:
- case UNITY_DISPLAY_STYLE_UINT64:
- while (elements--)
- {
- if (*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 8);
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 8);
- }
- break;
- #endif
- default:
- while (elements--)
- {
- if (*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 4);
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 4);
- }
- break;
- }
- }
- /*-----------------------------------------------*/
- #ifndef UNITY_EXCLUDE_FLOAT
- void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
- UNITY_PTR_ATTRIBUTE const _UF* actual,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- _UU32 elements = num_elements;
- UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected;
- UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual;
- _UF diff, tol;
- UNITY_SKIP_EXECUTION;
- if (elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
- if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
- return;
- while (elements--)
- {
- diff = *ptr_expected - *ptr_actual;
- if (diff < 0.0f)
- diff = 0.0f - diff;
- tol = UNITY_FLOAT_PRECISION * *ptr_expected;
- if (tol < 0.0f)
- tol = 0.0f - tol;
- /* This first part of this condition will catch any NaN or Infinite values */
- if (isnan(diff) || isinf(diff) || (diff > tol))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- #ifdef UNITY_FLOAT_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrintFloat(*ptr_expected);
- UnityPrint(UnityStrWas);
- UnityPrintFloat(*ptr_actual);
- #else
- UnityPrint(UnityStrDelta);
- #endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_expected++;
- ptr_actual++;
- }
- }
- /*-----------------------------------------------*/
- void UnityAssertFloatsWithin(const _UF delta,
- const _UF expected,
- const _UF actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- _UF diff = actual - expected;
- _UF pos_delta = delta;
- UNITY_SKIP_EXECUTION;
- if (diff < 0.0f)
- {
- diff = 0.0f - diff;
- }
- if (pos_delta < 0.0f)
- {
- pos_delta = 0.0f - pos_delta;
- }
- /* This first part of this condition will catch any NaN or Infinite values */
- if (isnan(diff) || isinf(diff) || (pos_delta < diff))
- {
- UnityTestResultsFailBegin(lineNumber);
- #ifdef UNITY_FLOAT_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrintFloat(expected);
- UnityPrint(UnityStrWas);
- UnityPrintFloat(actual);
- #else
- UnityPrint(UnityStrDelta);
- #endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- /*-----------------------------------------------*/
- void UnityAssertFloatSpecial(const _UF actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLOAT_TRAIT_T style)
- {
- const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
- _U_SINT should_be_trait = ((_U_SINT)style & 1);
- _U_SINT is_trait = !should_be_trait;
- _U_SINT trait_index = (_U_SINT)(style >> 1);
- UNITY_SKIP_EXECUTION;
- switch(style)
- {
- /* To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
- * We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise */
- case UNITY_FLOAT_IS_INF:
- case UNITY_FLOAT_IS_NOT_INF:
- is_trait = isinf(actual) & ispos(actual);
- break;
- case UNITY_FLOAT_IS_NEG_INF:
- case UNITY_FLOAT_IS_NOT_NEG_INF:
- is_trait = isinf(actual) & isneg(actual);
- break;
- /* NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN. */
- case UNITY_FLOAT_IS_NAN:
- case UNITY_FLOAT_IS_NOT_NAN:
- is_trait = isnan(actual);
- break;
- /* A determinate number is non infinite and not NaN. (therefore the opposite of the two above) */
- case UNITY_FLOAT_IS_DET:
- case UNITY_FLOAT_IS_NOT_DET:
- if (isinf(actual) | isnan(actual))
- is_trait = 0;
- else
- is_trait = 1;
- break;
- default:
- trait_index = 0;
- trait_names[0] = UnityStrInvalidFloatTrait;
- break;
- }
- if (is_trait != should_be_trait)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- if (!should_be_trait)
- UnityPrint(UnityStrNot);
- UnityPrint(trait_names[trait_index]);
- UnityPrint(UnityStrWas);
- #ifdef UNITY_FLOAT_VERBOSE
- UnityPrintFloat(actual);
- #else
- if (should_be_trait)
- UnityPrint(UnityStrNot);
- UnityPrint(trait_names[trait_index]);
- #endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- #endif /* not UNITY_EXCLUDE_FLOAT */
- /*-----------------------------------------------*/
- #ifndef UNITY_EXCLUDE_DOUBLE
- void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
- UNITY_PTR_ATTRIBUTE const _UD* actual,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- _UU32 elements = num_elements;
- UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected;
- UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual;
- _UD diff, tol;
- UNITY_SKIP_EXECUTION;
- if (elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
- if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
- return;
- while (elements--)
- {
- diff = *ptr_expected - *ptr_actual;
- if (diff < 0.0)
- diff = 0.0 - diff;
- tol = UNITY_DOUBLE_PRECISION * *ptr_expected;
- if (tol < 0.0)
- tol = 0.0 - tol;
- /* This first part of this condition will catch any NaN or Infinite values */
- if (isnan(diff) || isinf(diff) || (diff > tol))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- #ifdef UNITY_DOUBLE_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrintFloat((float)(*ptr_expected));
- UnityPrint(UnityStrWas);
- UnityPrintFloat((float)(*ptr_actual));
- #else
- UnityPrint(UnityStrDelta);
- #endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_expected++;
- ptr_actual++;
- }
- }
- /*-----------------------------------------------*/
- void UnityAssertDoublesWithin(const _UD delta,
- const _UD expected,
- const _UD actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- _UD diff = actual - expected;
- _UD pos_delta = delta;
- UNITY_SKIP_EXECUTION;
- if (diff < 0.0)
- {
- diff = 0.0 - diff;
- }
- if (pos_delta < 0.0)
- {
- pos_delta = 0.0 - pos_delta;
- }
- /* This first part of this condition will catch any NaN or Infinite values */
- if (isnan(diff) || isinf(diff) || (pos_delta < diff))
- {
- UnityTestResultsFailBegin(lineNumber);
- #ifdef UNITY_DOUBLE_VERBOSE
- UnityPrint(UnityStrExpected);
- UnityPrintFloat((float)expected);
- UnityPrint(UnityStrWas);
- UnityPrintFloat((float)actual);
- #else
- UnityPrint(UnityStrDelta);
- #endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- /*-----------------------------------------------*/
- void UnityAssertDoubleSpecial(const _UD actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLOAT_TRAIT_T style)
- {
- const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
- _U_SINT should_be_trait = ((_U_SINT)style & 1);
- _U_SINT is_trait = !should_be_trait;
- _U_SINT trait_index = (_U_SINT)(style >> 1);
- UNITY_SKIP_EXECUTION;
- switch(style)
- {
- /* To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
- * We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise */
- case UNITY_FLOAT_IS_INF:
- case UNITY_FLOAT_IS_NOT_INF:
- is_trait = isinf(actual) & ispos(actual);
- break;
- case UNITY_FLOAT_IS_NEG_INF:
- case UNITY_FLOAT_IS_NOT_NEG_INF:
- is_trait = isinf(actual) & isneg(actual);
- break;
- /* NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN. */
- case UNITY_FLOAT_IS_NAN:
- case UNITY_FLOAT_IS_NOT_NAN:
- is_trait = isnan(actual);
- break;
- /* A determinate number is non infinite and not NaN. (therefore the opposite of the two above) */
- case UNITY_FLOAT_IS_DET:
- case UNITY_FLOAT_IS_NOT_DET:
- if (isinf(actual) | isnan(actual))
- is_trait = 0;
- else
- is_trait = 1;
- break;
- default:
- trait_index = 0;
- trait_names[0] = UnityStrInvalidFloatTrait;
- break;
- }
- if (is_trait != should_be_trait)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- if (!should_be_trait)
- UnityPrint(UnityStrNot);
- UnityPrint(trait_names[trait_index]);
- UnityPrint(UnityStrWas);
- #ifdef UNITY_DOUBLE_VERBOSE
- UnityPrintFloat(actual);
- #else
- if (should_be_trait)
- UnityPrint(UnityStrNot);
- UnityPrint(trait_names[trait_index]);
- #endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- #endif /* not UNITY_EXCLUDE_DOUBLE */
- /*-----------------------------------------------*/
- void UnityAssertNumbersWithin( const _U_UINT delta,
- const _U_SINT expected,
- const _U_SINT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
- {
- UNITY_SKIP_EXECUTION;
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if (actual > expected)
- Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta);
- else
- Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta);
- }
- else
- {
- if ((_U_UINT)actual > (_U_UINT)expected)
- Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta);
- else
- Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta);
- }
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrDelta);
- UnityPrintNumberByStyle((_U_SINT)delta, style);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expected, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- /*-----------------------------------------------*/
- void UnityAssertEqualString(const char* expected,
- const char* actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- _UU32 i;
- UNITY_SKIP_EXECUTION;
- /* if both pointers not null compare the strings */
- if (expected && actual)
- {
- for (i = 0; expected[i] || actual[i]; i++)
- {
- if (expected[i] != actual[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expected != actual)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrintExpectedAndActualStrings(expected, actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- /*-----------------------------------------------*/
- void UnityAssertEqualStringLen(const char* expected,
- const char* actual,
- const _UU32 length,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- _UU32 i;
- UNITY_SKIP_EXECUTION;
- /* if both pointers not null compare the strings */
- if (expected && actual)
- {
- for (i = 0; (expected[i] || actual[i]) && i < length; i++)
- {
- if (expected[i] != actual[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expected != actual)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrintExpectedAndActualStringsLen(expected, actual, length);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- }
- /*-----------------------------------------------*/
- void UnityAssertEqualStringArray( const char** expected,
- const char** actual,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- _UU32 i, j = 0;
- UNITY_SKIP_EXECUTION;
- /* if no elements, it's an error */
- if (num_elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
- if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
- return;
- do
- {
- /* if both pointers not null compare the strings */
- if (expected[j] && actual[j])
- {
- for (i = 0; expected[j][i] || actual[j][i]; i++)
- {
- if (expected[j][i] != actual[j][i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expected[j] != actual[j])
- {
- Unity.CurrentTestFailed = 1;
- }
- }
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- if (num_elements > 1)
- {
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(j);
- }
- UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- } while (++j < num_elements);
- }
- /*-----------------------------------------------*/
- void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const _UU32 length,
- const _UU32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
- {
- UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
- UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
- _UU32 elements = num_elements;
- _UU32 bytes;
- UNITY_SKIP_EXECUTION;
- if ((elements == 0) || (length == 0))
- {
- UnityPrintPointlessAndBail();
- }
- if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
- return;
- while (elements--)
- {
- /* /////////////////////////////////// */
- bytes = length;
- while (bytes--)
- {
- if (*ptr_exp != *ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrMemory);
- if (num_elements > 1)
- {
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- }
- UnityPrint(UnityStrByte);
- UnityPrintNumberUnsigned(length - bytes - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
- ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
- }
- /* /////////////////////////////////// */
- }
- }
- /*-----------------------------------------------
- * Control Functions
- *-----------------------------------------------*/
- void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
- {
- UNITY_SKIP_EXECUTION;
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrintFail();
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
- #ifndef UNITY_EXCLUDE_DETAILS
- if (Unity.CurrentDetail1)
- {
- UnityPrint(UnityStrDetail1Name);
- UnityPrint(Unity.CurrentDetail1);
- if (Unity.CurrentDetail2)
- {
- UnityPrint(UnityStrDetail2Name);
- UnityPrint(Unity.CurrentDetail2);
- }
- UnityPrint(UnityStrSpacer);
- }
- #endif
- if (msg[0] != ' ')
- {
- UNITY_OUTPUT_CHAR(' ');
- }
- UnityPrint(msg);
- }
- UNITY_FAIL_AND_BAIL;
- }
- /*-----------------------------------------------*/
- void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
- {
- UNITY_SKIP_EXECUTION;
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint(UnityStrIgnore);
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(msg);
- }
- UNITY_IGNORE_AND_BAIL;
- }
- /*-----------------------------------------------*/
- #if defined(UNITY_WEAK_ATTRIBUTE)
- UNITY_WEAK_ATTRIBUTE void setUp(void) { }
- UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
- #elif defined(UNITY_WEAK_PRAGMA)
- # pragma weak setUp
- void setUp(void) { }
- # pragma weak tearDown
- void tearDown(void) { }
- #endif
- /*-----------------------------------------------*/
- void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
- {
- Unity.CurrentTestName = FuncName;
- Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
- Unity.NumberOfTests++;
- UNITY_CLR_DETAILS();
- if (TEST_PROTECT())
- {
- setUp();
- Func();
- }
- if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
- {
- tearDown();
- }
- UnityConcludeTest();
- }
- /*-----------------------------------------------*/
- void UnityBegin(const char* filename)
- {
- Unity.TestFile = filename;
- Unity.CurrentTestName = NULL;
- Unity.CurrentTestLineNumber = 0;
- Unity.NumberOfTests = 0;
- Unity.TestFailures = 0;
- Unity.TestIgnores = 0;
- Unity.CurrentTestFailed = 0;
- Unity.CurrentTestIgnored = 0;
- UNITY_CLR_DETAILS();
- UNITY_OUTPUT_START();
- }
- /*-----------------------------------------------*/
- int UnityEnd(void)
- {
- UNITY_PRINT_EOL();
- UnityPrint(UnityStrBreaker);
- UNITY_PRINT_EOL();
- UnityPrintNumber((_U_SINT)(Unity.NumberOfTests));
- UnityPrint(UnityStrResultsTests);
- UnityPrintNumber((_U_SINT)(Unity.TestFailures));
- UnityPrint(UnityStrResultsFailures);
- UnityPrintNumber((_U_SINT)(Unity.TestIgnores));
- UnityPrint(UnityStrResultsIgnored);
- UNITY_PRINT_EOL();
- if (Unity.TestFailures == 0U)
- {
- UnityPrintOk();
- }
- else
- {
- UnityPrintFail();
- #ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
- UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
- #endif
- }
- UNITY_PRINT_EOL();
- UNITY_OUTPUT_FLUSH();
- UNITY_OUTPUT_COMPLETE();
- return (int)(Unity.TestFailures);
- }
- /*-----------------------------------------------*/
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