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- // Copyright 2015-2018 Espressif Systems (Shanghai) PTE LTD
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #pragma once
- // Utilities for esp-idf unit tests
- #include <stdint.h>
- #include <esp_partition.h>
- #include "sdkconfig.h"
- /* include performance pass standards header file */
- #include "idf_performance.h"
- /* For performance check with unity test on IDF */
- /* These macros should only be used with ESP-IDF.
- * To use performance check, we need to first define pass standard in idf_performance.h.
- */
- #define TEST_PERFORMANCE_LESS_THAN(name, value_fmt, value) do { \
- printf("[Performance]["#name"]: "value_fmt"\n", value); \
- TEST_ASSERT(value < IDF_PERFORMANCE_MAX_##name); \
- } while(0)
- #define TEST_PERFORMANCE_GREATER_THAN(name, value_fmt, value) do { \
- printf("[Performance]["#name"]: "value_fmt"\n", value); \
- TEST_ASSERT(value > IDF_PERFORMANCE_MIN_##name); \
- } while(0)
- /* @brief macro to print IDF performance
- * @param mode : performance item name. a string pointer.
- * @param value_fmt: print format and unit of the value, for example: "%02fms", "%dKB"
- * @param value : the performance value.
- */
- #define IDF_LOG_PERFORMANCE(item, value_fmt, value) \
- printf("[Performance][%s]: "value_fmt"\n", item, value)
- /* Some definitions applicable to Unity running in FreeRTOS */
- #define UNITY_FREERTOS_PRIORITY CONFIG_UNITY_FREERTOS_PRIORITY
- #define UNITY_FREERTOS_CPU CONFIG_UNITY_FREERTOS_CPU
- #define UNITY_FREERTOS_STACK_SIZE CONFIG_UNITY_FREERTOS_STACK_SIZE
- /* Return the 'flash_test' custom data partition (type 0x55)
- defined in the custom partition table.
- */
- const esp_partition_t *get_test_data_partition();
- /**
- * @brief Initialize reference clock
- *
- * Reference clock provides timestamps at constant 1 MHz frequency, even when
- * the APB frequency is changing.
- */
- void ref_clock_init();
- /**
- * @brief Deinitialize reference clock
- */
- void ref_clock_deinit();
- /**
- * @brief Get reference clock timestamp
- * @return number of microseconds since the reference clock was initialized
- */
- uint64_t ref_clock_get();
- /**
- * @brief Entry point of the test application
- *
- * Starts Unity test runner in a separate task and returns.
- */
- void test_main();
- /**
- * @brief Reset automatic leak checking which happens in unit tests.
- *
- * Updates recorded "before" free memory values to the free memory values
- * at time of calling. Resets leak checker if tracing is enabled in
- * config.
- *
- * This can be called if a test case does something which allocates
- * memory on first use, for example.
- *
- * @note Use with care as this can mask real memory leak problems.
- */
- void unity_reset_leak_checks(void);
- /**
- * @brief Call this function from a test case which requires TCP/IP or
- * LWIP functionality.
- *
- * @note This should be the first function the test case calls, as it will
- * allocate memory on first use (and also reset the test case leak checker).
- */
- void test_case_uses_tcpip(void);
- /**
- * @brief wait for signals with parameters.
- *
- * for multiple devices test cases, DUT might need to wait for other DUTs before continue testing.
- * As all DUTs are independent, need user (or test script) interaction to make test synchronized.
- *
- * Here we provide signal functions for this.
- * For example, we're testing GPIO, DUT1 has one pin connect to with DUT2.
- * DUT2 will output high level and then DUT1 will read input.
- * DUT1 should call `unity_wait_for_signal("output high level");` before it reads input.
- * DUT2 should call `unity_send_signal("output high level");` after it finished setting output high level.
- * According to the console logs:
- *
- * DUT1 console:
- *
- * ```
- * Waiting for signal: [output high level]!
- * Please press "Enter" key to once any board send this signal.
- * ```
- *
- * DUT2 console:
- *
- * ```
- * Send signal: [output high level]!
- * ```
- *
- * Then we press Enter key on DUT1's console, DUT1 starts to read input and then test success.
- *
- * Another example, we have 2 DUTs in multiple devices test, and DUT1 need to get DUT2's mac address to perform BT connection.
- * DUT1 should call `unity_wait_for_signal_param("dut2 mac address", mac, 19);` to wait for DUT2's mac address.
- * DUT2 should call `unity_send_signal_param("dut2 mac address", "10:20:30:40:50:60");` to send to DUT1 its mac address.
- * According to the console logs:
- *
- * DUT1 console:
- *
- * ```
- * Waiting for signal: [dut2 mac address]!
- * Please input parameter value from any board send this signal and press "Enter" key.
- * ```
- *
- * DUT2 console:
- *
- * ```
- * Send signal: [dut2 mac address][10:20:30:40:50:60]!
- * ```
- *
- * @param signal_name signal name which DUT expected to wait before proceed testing
- * @param parameter_buf buffer to receive parameter
- * @param buf_len length of parameter_buf.
- * Currently we have a limitation that it will write 1 extra byte at the end of string.
- * We need to use a buffer with 2 bytes longer than actual string length.
- */
- void unity_wait_for_signal_param(const char* signal_name, char *parameter_buf, uint8_t buf_len);
- /**
- * @brief wait for signals.
- *
- * @param signal_name signal name which DUT expected to wait before proceed testing
- */
- static inline void unity_wait_for_signal(const char* signal_name)
- {
- unity_wait_for_signal_param(signal_name, NULL, 0);
- }
- /**
- * @brief DUT send signal and pass parameter to other devices.
- *
- * @param signal_name signal name which DUT send once it finished preparing.
- * @param parameter a string to let remote device to receive.
- */
- void unity_send_signal_param(const char* signal_name, const char *parameter);
- /**
- * @brief DUT send signal with parameter.
- *
- * @param signal_name signal name which DUT send once it finished preparing.
- */
- static inline void unity_send_signal(const char* signal_name)
- {
- unity_send_signal_param(signal_name, NULL);
- }
- /**
- * @brief convert mac string to mac address
- *
- * @param mac_str MAC address string with format "xx:xx:xx:xx:xx:xx"
- * @param[out] mac_addr store converted MAC address
- */
- bool unity_util_convert_mac_from_string(const char* mac_str, uint8_t *mac_addr);
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