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- # Component wrapper makefile
- #
- # This makefile gets called recursively from the project make, once for each component.
- # COMPONENT_MAKEFILE is set to point at the component.mk file for the component itself,
- # which is included as part of this process (after default variables are defined).
- #
- # This makefile comprises multiple stages, marked in blocked comments below.
- #
- # CWD is the build directory of the component.
- ifndef PROJECT_PATH
- $(error Make was invoked from $(CURDIR). However please do not run make from the sdk or a component directory; invoke make from the project directory. See the ESP-IDF README for details.)
- endif
- ################################################################################
- # 1) Set default variables for the component build (including configuration
- # loaded from sdkconfig.)
- ################################################################################
- # Find the path to the component
- COMPONENT_PATH := $(abspath $(dir $(COMPONENT_MAKEFILE)))
- export COMPONENT_PATH
- # COMPONENT_BUILD_DIR is otherwise known as CWD for the build
- COMPONENT_BUILD_DIR := $(abspath .)
- # include elements common to both project & component makefiles
- # (includes project configuration set via menuconfig)
- include $(IDF_PATH)/make/common.mk
- # Some of the following defaults may be overriden by the component's component.mk makefile,
- # during the next step:
- # Absolute path of the .a file
- COMPONENT_LIBRARY = lib$(COMPONENT_NAME).a
- # Source dirs a component has. Default to root directory of component.
- COMPONENT_SRCDIRS = .
- #Names of binary & text files to embed as raw content in the component library
- COMPONENT_EMBED_FILES ?=
- COMPONENT_EMBED_TXTFILES ?=
- # By default, include only the include/ dir.
- COMPONENT_ADD_INCLUDEDIRS = include
- COMPONENT_ADD_LDFLAGS = -l$(COMPONENT_NAME)
- # Name of the linker fragment files this component presents to the Linker
- # script generator
- COMPONENT_ADD_LDFRAGMENTS ?=
- # Define optional compiling macros
- define compile_exclude
- COMPONENT_OBJEXCLUDE += $(1)
- endef
- define compile_include
- COMPONENT_OBJINCLUDE += $(1)
- endef
- define compile_only_if
- $(eval $(if $(1), $(call compile_include, $(2)), $(call compile_exclude, $(2))))
- endef
- define compile_only_if_not
- $(eval $(if $(1), $(call compile_exclude, $(2)), $(call compile_include, $(2))))
- endef
- COMPONENT_ADD_LINKER_DEPS ?=
- COMPONENT_DEPENDS ?=
- COMPONENT_EXTRA_CLEAN ?=
- COMPONENT_EXTRA_INCLUDES ?=
- COMPONENT_OBJEXCLUDE ?=
- COMPONENT_OBJINCLUDE ?=
- COMPONENT_SUBMODULES ?=
- ################################################################################
- # 2) Include the component.mk for the specific component (COMPONENT_MAKEFILE) to
- # override variables & optionally define custom targets. Also include global
- # component makefiles.
- ################################################################################
- # Include any Makefile.componentbuild file letting components add
- # configuration at the global component level
- # Save component_path; we pass it to the called Makefile.componentbuild
- # as COMPILING_COMPONENT_PATH, and we use it to restore the current
- # COMPONENT_PATH later.
- COMPILING_COMPONENT_PATH := $(COMPONENT_PATH)
- define includeCompBuildMakefile
- ifeq ("$(V)","1")
- $$(info including $(1)/Makefile.componentbuild...)
- endif
- COMPONENT_PATH := $(1)
- include $(1)/Makefile.componentbuild
- endef
- $(foreach componentpath,$(COMPONENT_PATHS), \
- $(if $(wildcard $(componentpath)/Makefile.componentbuild), \
- $(eval $(call includeCompBuildMakefile,$(componentpath)))))
- #Restore COMPONENT_PATH to what it was
- COMPONENT_PATH := $(COMPILING_COMPONENT_PATH)
- # Include component.mk for this component.
- include $(COMPONENT_MAKEFILE)
- ################################################################################
- # 3) Set variables that depend on values that may changed by component.mk
- ################################################################################
- ifndef COMPONENT_CONFIG_ONLY # Skip steps 3-5 if COMPONENT_CONFIG_ONLY is set
- # Object files which need to be linked into the library
- # By default we take all .c, .cpp, .cc & .S files in COMPONENT_SRCDIRS.
- ifndef COMPONENT_OBJS
- # Find all source files in all COMPONENT_SRCDIRS
- COMPONENT_OBJS := $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.c,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.c)))
- COMPONENT_OBJS += $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.cpp,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.cpp)))
- COMPONENT_OBJS += $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.cc,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.cc)))
- COMPONENT_OBJS += $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.S,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.S)))
- # Make relative by removing COMPONENT_PATH from all found object paths
- COMPONENT_OBJS := $(patsubst $(COMPONENT_PATH)/%,%,$(COMPONENT_OBJS))
- else
- # Add in components defined by conditional compiling macros
- COMPONENT_OBJS += $(COMPONENT_OBJINCLUDE)
- endif
- # Remove any leading ../ from paths, so everything builds inside build dir
- COMPONENT_OBJS := $(call stripLeadingParentDirs,$(COMPONENT_OBJS))
- # Do the same for COMPONENT_OBJEXCLUDE (used below)
- COMPONENT_OBJEXCLUDE := $(call stripLeadingParentDirs,$(COMPONENT_OBJEXCLUDE))
- # COMPONENT_OBJDIRS is COMPONENT_SRCDIRS with the same transform applied
- COMPONENT_OBJDIRS := $(call stripLeadingParentDirs,$(COMPONENT_SRCDIRS))
- # Remove items disabled by optional compilation
- COMPONENT_OBJS := $(foreach obj,$(COMPONENT_OBJS),$(if $(filter $(abspath $(obj)),$(abspath $(COMPONENT_OBJEXCLUDE))), ,$(obj)))
- # Remove duplicates
- COMPONENT_OBJS := $(call uniq,$(COMPONENT_OBJS))
- # Object files with embedded binaries to add to the component library
- # Correspond to the files named in COMPONENT_EMBED_FILES & COMPONENT_EMBED_TXTFILES
- COMPONENT_EMBED_OBJS ?= $(addsuffix .bin.o,$(notdir $(COMPONENT_EMBED_FILES))) $(addsuffix .txt.o,$(notdir $(COMPONENT_EMBED_TXTFILES)))
- # If we're called to compile something, we'll get passed the COMPONENT_INCLUDES
- # variable with all the include dirs from all the components in random order. This
- # means we can accidentally grab a header from another component before grabbing our own.
- # To make sure that does not happen, re-order the includes so ours come first.
- COMPONENT_PRIV_INCLUDEDIRS ?=
- OWN_INCLUDES:=$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_PRIV_INCLUDEDIRS) $(COMPONENT_ADD_INCLUDEDIRS)))
- COMPONENT_INCLUDES := $(OWN_INCLUDES) $(filter-out $(OWN_INCLUDES),$(COMPONENT_INCLUDES))
- ################################################################################
- # 4) Define a target to generate component_project_vars.mk Makefile which
- # contains common per-component settings which are included directly in the
- # top-level project make
- #
- # (Skipped if COMPONENT_CONFIG_ONLY is set.)
- ################################################################################
- # macro to generate variable-relative paths inside component_project_vars.mk, whenever possible
- # ie put literal $(IDF_PATH), $(PROJECT_PATH) and $(BUILD_DIR_BASE) into the generated
- # makefiles where possible.
- #
- # This means if directories move (breaking absolute paths), don't need to 'make clean'
- define MakeVariablePath
- $(subst $(IDF_PATH),$$(IDF_PATH),$(subst $(PROJECT_PATH),$$(PROJECT_PATH),$(subst $(BUILD_DIR_BASE),$$(BUILD_DIR_BASE),$(1))))
- endef
- # component_project_vars.mk target for the component. This is used to
- # take component.mk variables COMPONENT_ADD_INCLUDEDIRS,
- # COMPONENT_ADD_LDFLAGS, COMPONENT_DEPENDS and COMPONENT_SUBMODULES
- # and inject those into the project make pass.
- #
- # The target here has no dependencies, as the parent target in
- # project.mk evaluates dependencies before calling down to here. See
- # GenerateComponentTargets macro in project.mk.
- #
- # If you are thinking of editing the output of this target for a
- # component-specific feature, please don't! What you want is a
- # Makefile.projbuild for your component (see docs/build-system.rst for
- # more.)
- #
- # Note: The :: target here is not a mistake. This target should always be
- # executed, as dependencies are checked by the parent project-level make target.
- # See https://www.gnu.org/software/make/manual/make.html#index-_003a_003a-rules-_0028double_002dcolon_0029
- component_project_vars.mk::
- $(details) "Building component project variables list $(abspath $@)"
- @echo '# Automatically generated build file. Do not edit.' > $@
- @echo 'COMPONENT_INCLUDES += $(call MakeVariablePath,$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_ADD_INCLUDEDIRS))))' >> $@
- @echo 'COMPONENT_LDFLAGS += $(call MakeVariablePath,-L$(COMPONENT_BUILD_DIR) $(COMPONENT_ADD_LDFLAGS))' >> $@
- @echo 'COMPONENT_LINKER_DEPS += $(call MakeVariablePath,$(call resolvepath,$(COMPONENT_ADD_LINKER_DEPS),$(COMPONENT_PATH)))' >> $@
- @echo 'COMPONENT_SUBMODULES += $(call MakeVariablePath,$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_SUBMODULES))))' >> $@
- @echo 'COMPONENT_LIBRARIES += $(COMPONENT_NAME)' >> $@
- @echo 'COMPONENT_LDFRAGMENTS += $(call MakeVariablePath,$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_ADD_LDFRAGMENTS))))' >> $@
- @echo 'component-$(COMPONENT_NAME)-build: $(addprefix component-,$(addsuffix -build,$(COMPONENT_DEPENDS)))' >> $@
- ifdef COMPONENT_OWNBUILDTARGET
- @echo 'COMPONENT_$(COMPONENT_NAME)_BUILDTARGET := $(COMPONENT_OWNBUILDTARGET)' >> $@
- endif
- ifdef COMPONENT_OWNCLEANTARGET
- @echo 'COMPONENT_$(COMPONENT_NAME)_CLEANTARGET := $(COMPONENT_OWNCLEANTARGET)' >> $@
- endif
- ################################################################################
- # 5) Where COMPONENT_OWNBUILDTARGET / COMPONENT_OWNCLEANTARGET
- # is not set by component.mk, define default build, clean, etc. targets
- #
- # (Skipped if COMPONENT_CONFIG_ONLY is set.)
- ################################################################################
- # Default build behaviour: define a phony build target and a COMPONENT_LIBRARY link target.
- ifndef COMPONENT_OWNBUILDTARGET
- .PHONY: build
- build: $(COMPONENT_LIBRARY)
- # Build the archive. We remove the archive first, otherwise ar will get confused if we update
- # an archive when multiple filenames have the same name (src1/test.o and src2/test.o)
- $(COMPONENT_LIBRARY): $(COMPONENT_OBJS) $(COMPONENT_EMBED_OBJS)
- $(summary) AR $(patsubst $(PWD)/%,%,$(CURDIR))/$@
- rm -f $@
- $(AR) $(ARFLAGS) $@ $(COMPONENT_OBJS) $(COMPONENT_EMBED_OBJS)
- endif
- # If COMPONENT_OWNCLEANTARGET is not set, define a phony clean target
- ifndef COMPONENT_OWNCLEANTARGET
- CLEAN_FILES := $(COMPONENT_LIBRARY) $(COMPONENT_OBJS) $(COMPONENT_OBJS:.o=.d) $(COMPONENT_OBJEXCLUDE) $(COMPONENT_OBJEXCLUDE:.o=.d) $(COMPONENT_EMBED_OBJS) $(COMPONENT_EXTRA_CLEAN) component_project_vars.mk
- .PHONY: clean
- clean:
- $(summary) RM $(CLEAN_FILES)
- rm -f $(CLEAN_FILES)
- endif
- DEBUG_FLAGS ?= -ggdb
- # Include all dependency files already generated
- -include $(COMPONENT_OBJS:.o=.d)
- # This is a fix for situation where the project or IDF dir moves, and instead
- # of rebuilding the target the build fails until make clean is run
- #
- # It adds an empty dependency rule for the (possibly non-existent) source file itself,
- # which prevents it not being found from failing the build
- #
- # $1 == Source File, $2 == .o file used for .d file name
- define AppendSourceToDependencies
- echo "$1:" >> $$(patsubst %.o,%.d,$2)
- endef
- # This pattern is generated for each COMPONENT_SRCDIR to compile the files in it.
- define GenerateCompileTargets
- # $(1) - directory containing source files, relative to $(COMPONENT_PATH) - one of $(COMPONENT_SRCDIRS)
- # $(2) - output build directory, which is $(1) with any leading ".."s converted to "."s to ensure output is always under build/
- #
- $(2)/%.o: $$(COMPONENT_PATH)/$(1)/%.c $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(COMPONENT_OBJDIRS)
- $$(summary) CC $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
- $$(CC) $$(CFLAGS) $$(CPPFLAGS) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I $(1) -c $$(abspath $$<) -o $$@
- $(call AppendSourceToDependencies,$$<,$$@)
- $(2)/%.o: $$(COMPONENT_PATH)/$(1)/%.cpp $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(COMPONENT_OBJDIRS)
- $$(summary) CXX $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
- $$(CXX) $$(CXXFLAGS) $$(CPPFLAGS) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I $(1) -c $$(abspath $$<) -o $$@
- $(call AppendSourceToDependencies,$$<,$$@)
- $(2)/%.o: $$(COMPONENT_PATH)/$(1)/%.cc $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(COMPONENT_OBJDIRS)
- $$(summary) CXX $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
- $$(CXX) $$(CXXFLAGS) $$(CPPFLAGS) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I $(1) -c $$(abspath $$<) -o $$@
- $(call AppendSourceToDependencies,$$<,$$@)
- $(2)/%.o: $$(COMPONENT_PATH)/$(1)/%.S $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(COMPONENT_OBJDIRS)
- $$(summary) AS $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
- $$(CC) $$(CPPFLAGS) $$(DEBUG_FLAGS) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I $(1) -c $$(abspath $$<) -o $$@
- $(call AppendSourceToDependencies,$$<,$$@)
- # CWD is build dir, create the build subdirectory if it doesn't exist
- #
- # (NB: Each .o file depends on all relative component build dirs $(COMPONENT_OBJDIRS), including $(2), to work
- # around a behaviour make 3.81 where the first pattern (randomly) seems to be matched rather than the best fit. ie if
- # you have objects a/y.o and a/b/c.o then c.o can be matched with $(1)=a & %=b/c, meaning that subdir 'a/b' needs to be
- # created but wouldn't be created if $(2)=a. Make 4.x doesn't have this problem, it seems to preferentially
- # choose the better match ie $(2)=a/b and %=c )
- #
- # Note: This may cause some issues for out-of-tree source files and make 3.81 :/
- #
- $(2):
- mkdir -p $(2)
- endef
- # Generate all the compile target patterns
- $(foreach srcdir,$(COMPONENT_SRCDIRS), $(eval $(call GenerateCompileTargets,$(srcdir),$(call stripLeadingParentDirs,$(srcdir)))))
- ## Support for embedding binary files into the ELF as symbols
- OBJCOPY_EMBED_ARGS := --input-target binary --output-target elf32-xtensa-le --binary-architecture xtensa --rename-section .data=.rodata.embedded
- # Generate pattern for embedding text or binary files into the app
- # $(1) is name of file (as relative path inside component)
- # $(2) is txt or bin depending on file contents
- #
- # txt files are null-terminated before being embedded (otherwise
- # identical behaviour.)
- #
- define GenerateEmbedTarget
- # copy the input file into the build dir (using a subdirectory
- # in case the file already exists elsewhere in the build dir)
- embed_bin/$$(notdir $(1)): $(call resolvepath,$(1),$(COMPONENT_PATH)) | embed_bin
- cp $$< $$@
- embed_txt/$$(notdir $(1)): $(call resolvepath,$(1),$(COMPONENT_PATH)) | embed_txt
- cp $$< $$@
- printf '\0' >> $$@ # null-terminate text files
- # messing about with the embed_X subdirectory then using 'cd' for objcopy is because the
- # full path passed to OBJCOPY makes it into the name of the symbols in the .o file
- $$(notdir $(1)).$(2).o: embed_$(2)/$$(notdir $(1))
- $(summary) EMBED $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
- cd embed_$(2); $(OBJCOPY) $(OBJCOPY_EMBED_ARGS) $$(notdir $$<) ../$$@
- CLEAN_FILES += embed_$(2)/$$(notdir $(1))
- endef
- embed_txt embed_bin:
- mkdir -p $@
- # generate targets to embed binary & text files
- $(foreach binfile,$(COMPONENT_EMBED_FILES), $(eval $(call GenerateEmbedTarget,$(binfile),bin)))
- $(foreach txtfile,$(COMPONENT_EMBED_TXTFILES), $(eval $(call GenerateEmbedTarget,$(txtfile),txt)))
- else # COMPONENT_CONFIG_ONLY is set
- build:
- $(details) "No build needed for $(COMPONENT_NAME) (COMPONENT_CONFIG_ONLY)"
- clean:
- $(summary) RM component_project_vars.mk
- rm -f component_project_vars.mk
- component_project_vars.mk:: # no need to add variables via component.mk
- @echo '# COMPONENT_CONFIG_ONLY target sets no variables here' > $@
- endif # COMPONENT_CONFIG_ONLY
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