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- # Extra make rules for components containing ULP coprocessor code.
- #
- # ULP program(s) gets built and linked into the application.
- # Steps taken here are explained in docs/ulp.rst
- # Define names for files generated at different stages
- ULP_ELF := $(ULP_APP_NAME).elf
- ULP_MAP := $(ULP_ELF:.elf=.map)
- ULP_SYM := $(ULP_ELF:.elf=.sym)
- ULP_BIN := $(ULP_ELF:.elf=.bin)
- ULP_EXPORTS_LD := $(ULP_ELF:.elf=.ld)
- ULP_EXPORTS_HEADER := $(ULP_ELF:.elf=.h)
- ULP_LD_SCRIPT := $(ULP_ELF:.elf=.common.ld)
- ULP_OBJECTS := $(notdir $(ULP_S_SOURCES:.S=.ulp.o))
- ULP_DEP := $(notdir $(ULP_S_SOURCES:.S=.ulp.d)) $(ULP_LD_SCRIPT:.ld=.d)
- ULP_PREPROCESSED := $(notdir $(ULP_S_SOURCES:.S=.ulp.pS))
- ULP_LISTINGS := $(notdir $(ULP_S_SOURCES:.S=.ulp.lst))
- ULP_PREPROCESSOR_ARGS := \
- $(addprefix -I ,$(COMPONENT_INCLUDES)) \
- $(addprefix -I ,$(COMPONENT_EXTRA_INCLUDES)) \
- -I$(COMPONENT_PATH) -D__ASSEMBLER__
- -include $(ULP_DEP)
- # Check the assembler version
- include $(IDF_PATH)/components/ulp/toolchain_ulp_version.mk
- # $(ULP_AS) --version output might be localized, for example the first line could be
- # "Ensamblador (GNU Binutils) 2.28.51-esp-20191205 de GNU" instead of
- # "GNU assembler (GNU Binutils) 2.28.51-esp-20191205".
- ULP_AS_VER := $(shell $(ULP_AS) --version | sed -E -n 's/.+ \(GNU Binutils\) ([a-z0-9\.-]+)( .*)?/\1/gp')
- $(info Building ULP app $(ULP_APP_NAME))
- $(info ULP assembler version: $(ULP_AS_VER))
- ifeq (,$(findstring $(ULP_AS_VER), $(SUPPORTED_ULP_ASSEMBLER_VERSION)))
- $(info WARNING: ULP assembler version $(ULP_AS_VER) is not supported.)
- $(info Expected to see version: $(SUPPORTED_ULP_ASSEMBLER_VERSION))
- $(info Please check ESP-IDF ULP setup instructions and update the toolchain, or proceed at your own risk.)
- endif
- # Preprocess LD script used to link ULP program
- $(ULP_LD_SCRIPT): $(ULP_LD_TEMPLATE)
- $(summary) CPP $(patsubst $(PWD)/%,%,$(CURDIR))/$@
- $(CC) $(CPPFLAGS) -MT $(ULP_LD_SCRIPT) -E -P -xc -o $@ $(ULP_PREPROCESSOR_ARGS) $<
- # Generate preprocessed assembly files.
- # To inspect these preprocessed files, add a ".PRECIOUS: %.ulp.pS" rule.
- %.ulp.pS: $(COMPONENT_PATH)/ulp/%.S
- $(summary) CPP $(patsubst $(PWD)/%,%,$<)
- $(CC) $(CPPFLAGS) -MT $(patsubst %.ulp.pS,%.ulp.o,$@) -E -P -xc -o $@ $(ULP_PREPROCESSOR_ARGS) $<
- # Compiled preprocessed files into object files.
- %.ulp.o: %.ulp.pS
- $(summary) ULP_AS $(patsubst $(PWD)/%,%,$(CURDIR))/$@
- $(ULP_AS) -al=$(patsubst %.ulp.o,%.ulp.lst,$@) -o $@ $<
- # Link object files and generate map file
- $(ULP_ELF): $(ULP_OBJECTS) $(ULP_LD_SCRIPT)
- $(summary) ULP_LD $(patsubst $(PWD)/%,%,$(CURDIR))/$@
- $(ULP_LD) -o $@ -A elf32-esp32ulp -Map=$(ULP_MAP) -T $(ULP_LD_SCRIPT) $(ULP_OBJECTS)
- # Dump the list of global symbols in a convenient format.
- $(ULP_SYM): $(ULP_ELF)
- $(ULP_NM) -g -f posix $< > $@
- # Dump the binary for inclusion into the project
- $(COMPONENT_BUILD_DIR)/$(ULP_BIN): $(ULP_ELF)
- $(summary) ULP_BIN $(patsubst $(PWD)/%,%,$@)
- $(ULP_OBJCOPY) -O binary $< $@
- # Left and right side of the rule are the same, but the right side
- # is given as an absolute path.
- # (Make can not resolve such things automatically)
- $(ULP_EXPORTS_HEADER): $(COMPONENT_BUILD_DIR)/$(ULP_EXPORTS_HEADER)
- # Artificial intermediate target to trigger generation of .h and .ld files.
- .INTERMEDIATE: $(COMPONENT_NAME)_ulp_mapgen_intermediate
- $(COMPONENT_BUILD_DIR)/$(ULP_EXPORTS_HEADER)\
- $(COMPONENT_BUILD_DIR)/$(ULP_EXPORTS_LD): $(COMPONENT_NAME)_ulp_mapgen_intermediate
- # Convert the symbols list into a header file and linker export script.
- $(COMPONENT_NAME)_ulp_mapgen_intermediate: $(ULP_SYM)
- $(summary) ULP_MAPGEN $(patsubst $(PWD)/%,%,$(CURDIR))/$<
- $(ULP_MAP_GEN) -s $(ULP_SYM) -o $(ULP_EXPORTS_LD:.ld=)
- # Building the component separately from the project should result in
- # ULP files being built.
- build: $(COMPONENT_BUILD_DIR)/$(ULP_EXPORTS_HEADER) \
- $(COMPONENT_BUILD_DIR)/$(ULP_EXPORTS_LD) \
- $(COMPONENT_BUILD_DIR)/$(ULP_BIN)
- # Objects listed as being dependent on $(ULP_EXPORTS_HEADER) must also
- # depend on $(ULP_SYM), to order build steps correctly.
- $(ULP_EXP_DEP_OBJECTS) : $(ULP_EXPORTS_HEADER) $(ULP_SYM)
- # Finally, set all the variables processed by the build system.
- COMPONENT_EXTRA_CLEAN += $(ULP_OBJECTS) \
- $(ULP_LD_SCRIPT) \
- $(ULP_PREPROCESSED) \
- $(ULP_ELF) $(ULP_BIN) \
- $(ULP_MAP) $(ULP_SYM) \
- $(ULP_EXPORTS_LD) \
- $(ULP_EXPORTS_HEADER) \
- $(ULP_DEP) \
- $(ULP_LISTINGS)
- COMPONENT_EMBED_FILES += $(COMPONENT_BUILD_DIR)/$(ULP_BIN)
- COMPONENT_ADD_LDFLAGS += -l$(COMPONENT_NAME) -T $(COMPONENT_BUILD_DIR)/$(ULP_EXPORTS_LD)
- COMPONENT_EXTRA_INCLUDES += $(COMPONENT_BUILD_DIR)
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