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- // Copyright 2019 Espressif Systems (Shanghai) PTE LTD
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #ifndef ESP_EVENT_CXX_H_
- #define ESP_EVENT_CXX_H_
- #ifdef __cpp_exceptions
- #include <functional>
- #include <string>
- #include <memory>
- #include <vector>
- #include <utility>
- #include <exception>
- #include <mutex>
- #include <thread>
- #include <atomic>
- #include <iostream>
- #include "esp_timer.h"
- #include "esp_err.h"
- #include "esp_log.h"
- #include "freertos/FreeRTOS.h"
- #include "freertos/queue.h"
- #include "esp_exception.hpp"
- #include "esp_event_api.hpp"
- namespace idf {
- namespace event {
- extern const std::chrono::milliseconds PLATFORM_MAX_DELAY_MS;
- const std::chrono::microseconds MIN_TIMEOUT(200);
- class EventException : public ESPException {
- public:
- EventException(esp_err_t error) : ESPException(error) { }
- };
- /**
- * @brief
- * Thrown to signal a timeout in EventHandlerSync.
- */
- class EventTimeout : public idf::event::EventException {
- public:
- EventTimeout(esp_err_t error) : EventException(error) { }
- };
- /**
- * @brief
- * Event ID wrapper class to make C++ APIs more explicit.
- *
- * This prevents APIs from taking raw ints as event IDs which are not very expressive and may be
- * confused with other parameters of a function.
- */
- class ESPEventID {
- public:
- ESPEventID() : id(0) { }
- explicit ESPEventID(int32_t event_id) : id(event_id) { }
- inline bool operator==(const ESPEventID &rhs) const {
- return id == rhs.get_id();
- }
- inline ESPEventID &operator=(const ESPEventID& other) {
- id = other.id;
- return *this;
- }
- inline int32_t get_id() const {
- return id;
- }
- friend std::ostream& operator<<(std::ostream& os, const ESPEventID& id);
- private:
- int32_t id;
- };
- inline std::ostream& operator<<(std::ostream &os, const ESPEventID& id) {
- os << id.id;
- return os;
- }
- /*
- * Helper struct to bundle event base and event ID.
- */
- struct ESPEvent {
- ESPEvent()
- : base(nullptr), id() { }
- ESPEvent(esp_event_base_t event_base, const ESPEventID &event_id)
- : base(event_base), id(event_id) { }
- esp_event_base_t base;
- ESPEventID id;
- };
- /**
- * Thrown if event registration, i.e. \c register_event() or \c register_event_timed(), fails.
- */
- struct ESPEventRegisterException : public EventException {
- ESPEventRegisterException(esp_err_t err, const ESPEvent& event)
- : EventException(err), esp_event(event) { }
- const char *what() const noexcept
- {
- std::string ret_message = "Event base: " + std::string(esp_event.base)
- + ", Event ID: " + std::to_string(esp_event.id.get_id());
- return ret_message.c_str();
- }
- const ESPEvent esp_event;
- };
- inline bool operator==(const ESPEvent &lhs, const ESPEvent &rhs)
- {
- return lhs.base == rhs.base && lhs.id == rhs.id;
- }
- TickType_t convert_ms_to_ticks(const std::chrono::milliseconds &time);
- /**
- * Callback-event combination for ESPEventLoop.
- *
- * Used to bind class-based handler instances to event_handler_hook which is registered into the C-based
- * esp event loop.
- * It can be used directly, however, the recommended way is to obtain a unique_ptr via ESPEventLoop::register_event().
- */
- class ESPEventReg {
- public:
- /**
- * Register the event handler \c cb to handle the events defined by \c ev.
- *
- * @param cb The handler to be called.
- * @param ev The event for which the handler is registered.
- * @param api The esp event api implementation.
- */
- ESPEventReg(std::function<void(const ESPEvent &, void*)> cb,
- const ESPEvent& ev,
- std::shared_ptr<ESPEventAPI> api);
- /**
- * Unregister the event handler.
- */
- virtual ~ESPEventReg();
- protected:
- /**
- * This is esp_event's handler, all events registered go through this.
- */
- static void event_handler_hook(void *handler_arg,
- esp_event_base_t event_base,
- int32_t event_id,
- void *event_data);
- /**
- * User event handler.
- */
- std::function<void(const ESPEvent &, void*)> cb;
- /**
- * Helper function to enter the instance's scope from the generic \c event_handler_hook().
- */
- virtual void dispatch_event_handling(ESPEvent event, void *event_data);
- /**
- * Save the event here to be able to un-register from the event loop on destruction.
- */
- ESPEvent event;
- /**
- * This API handle allows different sets of APIs to be applied, e.g. default event loop API and
- * custom event loop API.
- */
- std::shared_ptr<ESPEventAPI> api;
- /**
- * Event handler instance from the esp event C API.
- */
- esp_event_handler_instance_t instance;
- };
- /**
- * Callback-event combination for ESPEventLoop with builtin timeout.
- *
- * Used to bind class-based handler instances to event_handler_hook which is registered into the C-based
- * esp event loop.
- * It can be used directly, however, the recommended way is to obtain a unique_ptr via ESPEventLoop::register_event().
- */
- class ESPEventRegTimed : public ESPEventReg {
- public:
- /**
- * Register the event handler \c cb to handle the events as well as a timeout callback in case the event doesn't
- * arrive on time.
- *
- * If the event \c ev is received before \c timeout milliseconds, then the event handler is invoked.
- * If no such event is received before \c timeout milliseconds, then the timeout callback is invoked.
- * After the timeout or the first occurance of the event, the timer will be deactivated.
- * The event handler registration will only be deactivated if the timeout occurs.
- * If event handler and timeout occur at the same time, only either the event handler or the timeout callback
- * will be invoked.
- *
- * @param cb The handler to be called.
- * @param ev The event for which the handler is registered.
- * @param timeout_cb The timeout callback which is called in case there is no event for \c timeout microseconds.
- * @param timeout The timeout in microseconds.
- * @param api The esp event api implementation.
- */
- ESPEventRegTimed(std::function<void(const ESPEvent &, void*)> cb,
- const ESPEvent& ev,
- std::function<void(const ESPEvent &)> timeout_cb,
- const std::chrono::microseconds &timeout,
- std::shared_ptr<ESPEventAPI> api);
- /**
- * Unregister the event handler, stop and delete the timer.
- */
- virtual ~ESPEventRegTimed();
- protected:
- /**
- * Helper function to hook directly into esp timer callback.
- */
- static void timer_cb_hook(void *arg);
- /**
- * Helper function to enter the instance's scope from the generic \c event_handler_hook().
- */
- void dispatch_event_handling(ESPEvent event, void *event_data) override;
- /**
- * The timer callback which will be called on timeout.
- */
- std::function<void(const ESPEvent &)> timeout_cb;
- /**
- * Timer used for event timeouts.
- */
- esp_timer_handle_t timer;
- /**
- * This mutex makes sure that a timeout and event callbacks aren't invoked both.
- */
- std::mutex timeout_mutex;
- };
- class ESPEventLoop {
- public:
- /**
- * Creates the ESP default event loop.
- *
- * @param api the interface to the esp_event api; this determines whether the default event loop is used
- * or a custom loop (or just a mock up for tests). May be nullptr, in which case it will created
- * here.
- *
- * @note may throw EventException
- */
- ESPEventLoop(std::shared_ptr<ESPEventAPI> api = std::make_shared<ESPEventAPIDefault>());
- /**
- * Deletes the event loop implementation (depends on \c api).
- */
- virtual ~ESPEventLoop();
- /**
- * Registers a specific handler-event combination to the event loop.
- *
- * @return a reference to the combination of handler and event which can be used to unregister
- * this combination again later on.
- *
- * @note registering the same event twice will result in unregistering the earlier registered handler.
- * @note may throw EventException, ESPEventRegisterException
- */
- std::unique_ptr<ESPEventReg> register_event(const ESPEvent &event,
- std::function<void(const ESPEvent &, void*)> cb);
- /**
- * Sets a timeout for event. If the specified event isn't received within timeout,
- * timer_cb is called.
- *
- * @note this is independent from the normal event handling. Hence, registering an event for
- * timeout does not interfere with a different client that has registered normally for the
- * same event.
- */
- std::unique_ptr<ESPEventRegTimed> register_event_timed(const ESPEvent &event,
- std::function<void(const ESPEvent &, void*)> cb,
- const std::chrono::microseconds &timeout,
- std::function<void(const ESPEvent &)> timer_cb);
- /**
- * Posts an event and corresponding data.
- *
- * @param event the event to post
- * @param event_data The event data. A copy will be made internally and a pointer to the copy will be passed to the
- * event handler.
- * @param wait_time the maximum wait time the function tries to post the event
- */
- template<typename T>
- void post_event_data(const ESPEvent &event,
- T &event_data,
- const std::chrono::milliseconds &wait_time = PLATFORM_MAX_DELAY_MS);
- /**
- * Posts an event.
- *
- * No event data will be send. The event handler will receive a nullptr.
- *
- * @param event the event to post
- * @param wait_time the maximum wait time the function tries to post the event
- */
- void post_event_data(const ESPEvent &event,
- const std::chrono::milliseconds &wait_time = PLATFORM_MAX_DELAY_MS);
- private:
- /**
- * This API handle allows different sets of APIs to be applied, e.g. default event loop API and
- * custom event loop API.
- */
- std::shared_ptr<ESPEventAPI> api;
- };
- /**
- * ESPEventHandlerSync builds upon ESPEventLoop to create a class which allows synchronous event handling.
- *
- * It is built around a queue which buffers received events. This queue is also used to wait synchronously (blocking)
- * for an event. The consequence is that once an event is registered with this class, it is guaranteed to be received
- * as long as the queue can handle all incoming events (see \c get_send_queue_errors()).
- */
- class ESPEventHandlerSync {
- public:
- /**
- * Result type for synchronous waiting.
- */
- struct EventResult {
- EventResult() : event(), ev_data(nullptr) { }
- EventResult(ESPEvent ev, void *ev_data) : event(ev), ev_data(ev_data) { }
- ESPEvent event;
- void *ev_data;
- };
- /**
- * Result type for synchronous waiting with timeout.
- */
- struct EventResultTimed : public EventResult {
- EventResultTimed(EventResult event_result, bool timeout_arg)
- : EventResult(event_result), timeout(timeout_arg) { }
- bool timeout;
- };
- /**
- * Sets up synchronous event handling and registers event with it.
- *
- * @param event_loop ESPEventLoop implementation to manage esp events.
- * @param queue_max_size The queue size of the underlying FreeRTOS queue.
- * The memory to store queue_max_size number of events is allocated during construction
- * and held until destruction!
- * @param queue_send_timeout The timeout for posting events to the internal queue
- */
- ESPEventHandlerSync(std::shared_ptr<ESPEventLoop> event_loop,
- size_t queue_max_size = 10,
- TickType_t queue_send_timeout = 0);
- /**
- * Unregister all formerly registered events via automatic destruction in registry.
- */
- virtual ~ESPEventHandlerSync();
- /**
- * Waits for any of the events registered before with listen_to().
- */
- EventResult wait_event();
- /**
- * Waits for an event either PLATFORM_MAX_DELAY_MS ms or timeout ms.
- *
- * @param timeout the maximum waiting time for new events if no event is pending
- * The timeout is restricted by the TickType_t and configTICK_RATE_HZ.
- * TickType_t's width determines the maximum wait time. configTICK_RATE_HZ
- * determines the minimum wait time.
- *
- * Throws EventTimeout in case of a timeout.
- */
- EventResultTimed wait_event_for(const std::chrono::milliseconds &timeout);
- /**
- * Register additional event to listen for.
- *
- * @note this will unregister all earlier registered events of the same event type from the event loop.
- */
- void listen_to(const ESPEvent &event);
- /**
- * Indicates whether there were errors inserting an event into the queue.
- * This is the case e.g. if the queue with waiting events is full already.
- * Use this function to adjust the queue size (\c queue_send_timeout in constructor) in your application.
- */
- size_t get_send_queue_errors() const;
- protected:
- /**
- * Posts an event to the internal queue.
- */
- void post_event(const EventResult &result);
- private:
- /**
- * Keeps track if there are any errors inserting an event into this class's event queue.
- */
- std::atomic<size_t> send_queue_errors;
- /**
- * The queue which saves events if they were received already or waits if no event was
- * received.
- */
- QueueHandle_t event_queue;
- /**
- * Timeout used to posting to the queue when using \c post_event(). Can be adjusted in constructor.
- */
- TickType_t queue_send_timeout;
- /**
- * The event loop used for this synchronous event handling class.
- */
- std::shared_ptr<ESPEventLoop> event_loop;
- /**
- * Keeps track of all events which are registered already for synchronous handling.
- *
- * This is necessary to keep the registration.
- */
- std::vector<std::shared_ptr<ESPEventReg> > registry;
- };
- template<typename T>
- void ESPEventLoop::post_event_data(const ESPEvent &event,
- T &event_data,
- const std::chrono::milliseconds &wait_time)
- {
- esp_err_t result = api->post(event.base,
- event.id.get_id(),
- &event_data,
- sizeof(event_data),
- convert_ms_to_ticks(wait_time));
- if (result != ESP_OK) {
- throw ESPException(result);
- }
- }
- } // namespace event
- } // namespace idf
- #endif // __cpp_exceptions
- #endif // ESP_EVENT_CXX_H_
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