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- /* Example test application for testable component.
- This example code is in the Public Domain (or CC0 licensed, at your option.)
- Unless required by applicable law or agreed to in writing, this
- software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
- CONDITIONS OF ANY KIND, either express or implied.
- */
- #include <stdio.h>
- #include <string.h>
- #include "unity.h"
- static void print_banner(const char* text);
- void app_main(void)
- {
- /* These are the different ways of running registered tests.
- * In practice, only one of them is usually needed.
- *
- * UNITY_BEGIN() and UNITY_END() calls tell Unity to print a summary
- * (number of tests executed/failed/ignored) of tests executed between these calls.
- */
- print_banner("Executing one test by its name");
- UNITY_BEGIN();
- unity_run_test_by_name("Mean of an empty array is zero");
- UNITY_END();
- print_banner("Running tests with [mean] tag");
- UNITY_BEGIN();
- unity_run_tests_by_tag("[mean]", false);
- UNITY_END();
- print_banner("Running tests without [fails] tag");
- UNITY_BEGIN();
- unity_run_tests_by_tag("[fails]", true);
- UNITY_END();
- print_banner("Running all the registered tests");
- UNITY_BEGIN();
- unity_run_all_tests();
- UNITY_END();
- print_banner("Starting interactive test menu");
- /* This function will not return, and will be busy waiting for UART input.
- * Make sure that task watchdog is disabled if you use this function.
- */
- unity_run_menu();
- }
- static void print_banner(const char* text)
- {
- printf("\n#### %s #####\n\n", text);
- }
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