uf2.cmake 1.5 KB

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  1. # Add UF2 build target
  2. function(__add_uf2_targets)
  3. idf_build_get_property(target IDF_TARGET)
  4. if("${target}" STREQUAL "esp32")
  5. set(uf2_family_id "0x1c5f21b0")
  6. elseif("${target}" STREQUAL "esp32s2")
  7. set(uf2_family_id "0xbfdd4eee")
  8. elseif("${target}" STREQUAL "esp32c3")
  9. set(uf2_family_id "0xd42ba06c")
  10. elseif("${target}" STREQUAL "esp32s3")
  11. set(uf2_family_id "0xc47e5767")
  12. elseif("${target}" STREQUAL "esp32h2")
  13. set(uf2_family_id "0xd42ba06c") # ESP32H2-TODO: IDF-3487
  14. elseif("${target}" STREQUAL "linux")
  15. return()
  16. else()
  17. message(FATAL_ERROR "UF2 family identificator is unknown for ${target}")
  18. # Generate an ID and submit a pull request as described here: https://github.com/microsoft/uf2
  19. endif()
  20. idf_build_get_property(python PYTHON)
  21. idf_build_get_property(idf_path IDF_PATH)
  22. add_custom_target(uf2-app
  23. COMMAND ${python} ${idf_path}/tools/mkuf2.py write
  24. -o "${CMAKE_CURRENT_BINARY_DIR}/uf2-app.bin"
  25. --json "${CMAKE_CURRENT_BINARY_DIR}/flasher_args.json"
  26. --chip-id "${uf2_family_id}"
  27. --bin app
  28. DEPENDS gen_project_binary
  29. VERBATIM
  30. USES_TERMINAL)
  31. add_custom_target(uf2
  32. COMMAND ${python} ${idf_path}/tools/mkuf2.py write
  33. -o "${CMAKE_CURRENT_BINARY_DIR}/uf2.bin"
  34. --json "${CMAKE_CURRENT_BINARY_DIR}/flasher_args.json"
  35. --chip-id "${uf2_family_id}"
  36. DEPENDS gen_project_binary bootloader
  37. VERBATIM
  38. USES_TERMINAL)
  39. endfunction()