CodeContainerBase.cs 3.8 KB

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  1. /*
  2. * Copyright (c) 2001-2004 Swedish Institute of Computer Science.
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without modification,
  6. * are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice,
  9. * this list of conditions and the following disclaimer.
  10. * 2. Redistributions in binary form must reproduce the above copyright notice,
  11. * this list of conditions and the following disclaimer in the documentation
  12. * and/or other materials provided with the distribution.
  13. * 3. The name of the author may not be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
  17. * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  18. * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
  19. * SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  20. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
  21. * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  22. * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  23. * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
  24. * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
  25. * OF SUCH DAMAGE.
  26. *
  27. * This file is part of the lwIP TCP/IP stack.
  28. *
  29. * Author: Martin Hentschel <info@cl-soft.de>
  30. *
  31. */
  32. using System.Collections.Generic;
  33. using System;
  34. namespace CCodeGeneration
  35. {
  36. public class CodeContainerBase: CodeElement
  37. {
  38. private readonly List<CodeElement> declarations = new List<CodeElement>();
  39. private readonly List<CodeElement> innerElements = new List<CodeElement>();
  40. private bool increaseLevel = true;
  41. public List<CodeElement> Declarations
  42. {
  43. get { return this.declarations; }
  44. }
  45. public List<CodeElement> InnerElements
  46. {
  47. get { return this.innerElements; }
  48. }
  49. protected bool IncreaseLevel
  50. {
  51. get { return this.increaseLevel; }
  52. set { this.increaseLevel = value; }
  53. }
  54. public void AddElements(IList<CodeElement> elements, params CodeElement[] spacerElements)
  55. {
  56. if (elements != null)
  57. {
  58. if ((spacerElements == null) || (spacerElements.Length == 0))
  59. {
  60. this.innerElements.AddRange(elements);
  61. }
  62. else
  63. {
  64. bool spacerAdded = false;
  65. foreach (CodeElement element in elements)
  66. {
  67. this.innerElements.Add(element);
  68. this.innerElements.AddRange(spacerElements);
  69. spacerAdded = true;
  70. }
  71. if (spacerAdded)
  72. {
  73. // remove last spacer again
  74. this.innerElements.RemoveRange(this.innerElements.Count - spacerElements.Length, spacerElements.Length);
  75. }
  76. }
  77. }
  78. }
  79. public CodeElement AddElement(CodeElement element)
  80. {
  81. if (element != null)
  82. {
  83. this.innerElements.Add(element);
  84. }
  85. return element;
  86. }
  87. public Code AddCode(string code)
  88. {
  89. return this.AddElement(new Code(code)) as Code;
  90. }
  91. public Code AddCodeFormat(string codeFormat, params object[] args)
  92. {
  93. return this.AddElement(new Code(String.Format(codeFormat, args))) as Code;
  94. }
  95. public CodeElement AddDeclaration(CodeElement declaration)
  96. {
  97. if (declaration != null)
  98. {
  99. this.declarations.Add(declaration);
  100. }
  101. return declaration;
  102. }
  103. public override void GenerateCode(int level, CGenerator generator)
  104. {
  105. if (this.increaseLevel)
  106. level++;
  107. if (this.declarations.Count > 0)
  108. {
  109. foreach (CodeElement element in this.declarations)
  110. {
  111. element.GenerateCode(level, generator);
  112. }
  113. EmptyLine.SingleLine.GenerateCode(level, generator);
  114. }
  115. foreach (CodeElement element in this.innerElements)
  116. {
  117. element.GenerateCode(level, generator);
  118. }
  119. }
  120. }
  121. }