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- //*****************************************************************************
- //
- // interrupt.c - Driver for the NVIC Interrupt Controller.
- //
- // Copyright (c) 2005-2017 Texas Instruments Incorporated. All rights reserved.
- // Software License Agreement
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- //
- // Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // Redistributions in binary form must reproduce the above copyright
- // notice, this list of conditions and the following disclaimer in the
- // documentation and/or other materials provided with the
- // distribution.
- //
- // Neither the name of Texas Instruments Incorporated nor the names of
- // its contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- //*****************************************************************************
- //*****************************************************************************
- //
- //! \addtogroup interrupt_api
- //! @{
- //
- //*****************************************************************************
- #include "types.h"
- #include <stdbool.h>
- #include <stdint.h>
- #include "inc/hw_nvic.h"
- #include "cpu.h"
- #include "debug.h"
- #include "interrupt.h"
- //*****************************************************************************
- //
- // This is a mapping between priority grouping encodings and the number of
- // preemption priority bits.
- //
- //*****************************************************************************
- static const uint32_t g_pui32Priority[] =
- {
- NVIC_APINT_PRIGROUP_0_8, NVIC_APINT_PRIGROUP_1_7, NVIC_APINT_PRIGROUP_2_6,
- NVIC_APINT_PRIGROUP_3_5, NVIC_APINT_PRIGROUP_4_4, NVIC_APINT_PRIGROUP_5_3,
- NVIC_APINT_PRIGROUP_6_2, NVIC_APINT_PRIGROUP_7_1
- };
- //*****************************************************************************
- //
- // This is a mapping between interrupt number and the register that contains
- // the priority encoding for that interrupt.
- //
- //*****************************************************************************
- static const uint32_t g_pui32Regs[] =
- {
- 0, NVIC_SYS_PRI1, NVIC_SYS_PRI2, NVIC_SYS_PRI3, NVIC_PRI0, NVIC_PRI1,
- NVIC_PRI2, NVIC_PRI3, NVIC_PRI4, NVIC_PRI5, NVIC_PRI6, NVIC_PRI7,
- NVIC_PRI8, NVIC_PRI9, NVIC_PRI10, NVIC_PRI11, NVIC_PRI12, NVIC_PRI13,
- NVIC_PRI14, NVIC_PRI15, NVIC_PRI16, NVIC_PRI17, NVIC_PRI18, NVIC_PRI19,
- NVIC_PRI20, NVIC_PRI21, NVIC_PRI22, NVIC_PRI23, NVIC_PRI24, NVIC_PRI25,
- NVIC_PRI26, NVIC_PRI27, NVIC_PRI28, NVIC_PRI29, NVIC_PRI30, NVIC_PRI31,
- NVIC_PRI32, NVIC_PRI33, NVIC_PRI34
- };
- //*****************************************************************************
- //
- // This is a mapping between interrupt number (for the peripheral interrupts
- // only) and the register that contains the interrupt enable for that
- // interrupt.
- //
- //*****************************************************************************
- static const uint32_t g_pui32EnRegs[] =
- {
- NVIC_EN0, NVIC_EN1, NVIC_EN2, NVIC_EN3, NVIC_EN4
- };
- //*****************************************************************************
- //
- // This is a mapping between interrupt number (for the peripheral interrupts
- // only) and the register that contains the interrupt disable for that
- // interrupt.
- //
- //*****************************************************************************
- static const uint32_t g_pui32Dii16Regs[] =
- {
- NVIC_DIS0, NVIC_DIS1, NVIC_DIS2, NVIC_DIS3, NVIC_DIS4
- };
- //*****************************************************************************
- //
- // This is a mapping between interrupt number (for the peripheral interrupts
- // only) and the register that contains the interrupt pend for that interrupt.
- //
- //*****************************************************************************
- static const uint32_t g_pui32PendRegs[] =
- {
- NVIC_PEND0, NVIC_PEND1, NVIC_PEND2, NVIC_PEND3, NVIC_PEND4
- };
- //*****************************************************************************
- //
- // This is a mapping between interrupt number (for the peripheral interrupts
- // only) and the register that contains the interrupt unpend for that
- // interrupt.
- //
- //*****************************************************************************
- static const uint32_t g_pui32UnpendRegs[] =
- {
- NVIC_UNPEND0, NVIC_UNPEND1, NVIC_UNPEND2, NVIC_UNPEND3, NVIC_UNPEND4
- };
- //*****************************************************************************
- //
- //! \internal
- //! The default interrupt handler.
- //!
- //! This is the default interrupt handler for all interrupts. It simply loops
- //! forever so that the system state is preserved for observation by a
- //! debugger. Since interrupts must be disabled before unregistering the
- //! corresponding handler, this should never be called during normal operation.
- //!
- //! \return None.
- //
- //*****************************************************************************
- static void
- _IntDefaultHandler(void)
- {
- //
- // Go into an infinite loop.
- //
- while (1)
- {
- }
- }
- //*****************************************************************************
- //
- // The processor vector table.
- //
- // This contains a list of the handlers for the various interrupt sources in
- // the system. The layout of this list is defined by the hardware; assertion
- // of an interrupt causes the processor to start executing directly at the
- // address given in the corresponding location in this list.
- //
- //*****************************************************************************
- //
- // Set the size of the vector table to the largest number of interrupts of
- // any device
- //
- #undef NUM_INTERRUPTS
- #define NUM_INTERRUPTS 155
- #if defined(__ICCARM__)
- #pragma data_alignment=1024
- static __no_init void (*g_pfnRAMVectors[NUM_INTERRUPTS])(void) @ "VTABLE";
- #elif defined(sourcerygxx)
- static __attribute__((section(".cs3.region-head.ram")))
- void (*g_pfnRAMVectors[NUM_INTERRUPTS])(void) __attribute__((aligned(1024)));
- #elif defined(__TI_ARM__) || defined(DOXYGEN)
- #pragma DATA_ALIGN(g_pfnRAMVectors, 1024)
- #pragma DATA_SECTION(g_pfnRAMVectors, ".vtable")
- void (*g_pfnRAMVectors[NUM_INTERRUPTS])(void);
- #else
- static __attribute__((section("vtable")))
- void (*g_pfnRAMVectors[NUM_INTERRUPTS])(void) __attribute__((aligned(1024)));
- #endif
- //*****************************************************************************
- //
- //! Enables the processor interrupt.
- //!
- //! This function allows the processor to respond to interrupts. This function
- //! does not affect the set of interrupts enabled in the interrupt controller;
- //! it just gates the single interrupt from the controller to the processor.
- //!
- //! \b Example: Enable interrupts to the processor.
- //!
- //! \verbatim
- //! //
- //! // Enable interrupts to the processor.
- //! //
- //! IntMasterEnable();
- //!
- //! \endverbatim
- //!
- //! \return Returns \b true if interrupts were disabled when the function was
- //! called or \b false if they were initially enabled.
- //
- //*****************************************************************************
- bool
- IntMasterEnable(void)
- {
- //
- // Enable processor interrupts.
- //
- return (CPUcpsie());
- }
- //*****************************************************************************
- //
- //! Disables the processor interrupt.
- //!
- //! This function prevents the processor from receiving interrupts. This
- //! function does not affect the set of interrupts enabled in the interrupt
- //! controller; it just gates the single interrupt from the controller to the
- //! processor.
- //!
- //! \note Previously, this function had no return value. As such, it was
- //! possible to include <tt>interrupt.h</tt> and call this function without
- //! having included <tt>types.h</tt>. Now that the return is a
- //! <tt>bool</tt>, a compiler error occurs in this case. The solution
- //! is to include <tt>types.h</tt> before including <tt>interrupt.h</tt>.
- //!
- //! \b Example: Disable interrupts to the processor.
- //!
- //! \verbatim
- //! //
- //! // Disable interrupts to the processor.
- //! //
- //! IntMasterDisable();
- //!
- //! \endverbatim
- //!
- //! \return Returns \b true if interrupts were already disabled when the
- //! function was called or \b false if they were initially enabled.
- //
- //*****************************************************************************
- bool
- IntMasterDisable(void)
- {
- //
- // Disable processor interrupts.
- //
- return (CPUcpsid());
- }
- //*****************************************************************************
- //
- //! Registers a function to be called when an interrupt occurs.
- //!
- //! \param ui32Interrupt specifies the interrupt in question.
- //! \param pfnHandler is a pointer to the function to be called.
- //!
- //! This function is used to specify the handler function to be called when the
- //! given interrupt is asserted to the processor. The \e ui32Interrupt
- //! parameter must be one of the valid \b INT_* values listed in Peripheral
- //! Driver Library User's Guide and defined in the inc/hw_ints.h header file.
- //! When the interrupt occurs, if it is enabled (via IntEnable()), the handler
- //! function is called in interrupt context. Because the handler function can
- //! preempt other code, care must be taken to protect memory or peripherals
- //! that are accessed by the handler and other non-handler code.
- //!
- //! \note The use of this function (directly or indirectly via a peripheral
- //! driver interrupt register function) moves the interrupt vector table from
- //! flash to SRAM. Therefore, care must be taken when linking the application
- //! to ensure that the SRAM vector table is located at the beginning of SRAM;
- //! otherwise the NVIC does not look in the correct portion of memory for the
- //! vector table (it requires the vector table be on a 1 kB memory alignment).
- //! Normally, the SRAM vector table is so placed via the use of linker scripts.
- //! See the discussion of compile-time versus run-time interrupt handler
- //! registration in the introduction to this chapter.
- //!
- //! \b Example: Set the UART 0 interrupt handler.
- //!
- //! \verbatim
- //!
- //! //
- //! // UART 0 interrupt handler.
- //! //
- //! void
- //! UART0Handler(void)
- //! {
- //! //
- //! // Handle interrupt.
- //! //
- //! }
- //!
- //! //
- //! // Set the UART 0 interrupt handler.
- //! //
- //! IntRegister(INT_UART0, UART0Handler);
- //!
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntRegister(uint32_t ui32Interrupt, void (*pfnHandler)(void))
- {
- uint32_t ui32Idx, ui32Value;
- //
- // Check the arguments.
- //
- ASSERT(ui32Interrupt < NUM_INTERRUPTS);
- //
- // Make sure that the RAM vector table is correctly aligned.
- //
- ASSERT(((uint32_t)g_pfnRAMVectors & 0x000003ff) == 0);
- //
- // See if the RAM vector table has been initialized.
- //
- if (HWREG(NVIC_VTABLE) != (uint32_t)g_pfnRAMVectors)
- {
- //
- // Copy the vector table from the beginning of FLASH to the RAM vector
- // table.
- //
- ui32Value = HWREG(NVIC_VTABLE);
- for (ui32Idx = 0; ui32Idx < NUM_INTERRUPTS; ui32Idx++)
- {
- g_pfnRAMVectors[ui32Idx] = (void (*)(void))HWREG((ui32Idx * 4) +
- ui32Value);
- }
- //
- // Point the NVIC at the RAM vector table.
- //
- HWREG(NVIC_VTABLE) = (uint32_t)g_pfnRAMVectors;
- }
- //
- // Save the interrupt handler.
- //
- g_pfnRAMVectors[ui32Interrupt] = pfnHandler;
- }
- //*****************************************************************************
- //
- //! Unregisters the function to be called when an interrupt occurs.
- //!
- //! \param ui32Interrupt specifies the interrupt in question.
- //!
- //! This function is used to indicate that no handler is called when the
- //! given interrupt is asserted to the processor. The \e ui32Interrupt
- //! parameter must be one of the valid \b INT_* values listed in Peripheral
- //! Driver Library User's Guide and defined in the inc/hw_ints.h header file.
- //! The interrupt source is automatically disabled (via IntDisable()) if
- //! necessary.
- //!
- //! \sa IntRegister() for important information about registering interrupt
- //! handlers.
- //!
- //! \b Example: Reset the UART 0 interrupt handler to the default handler.
- //!
- //! \verbatim
- //! //
- //! // Reset the UART 0 interrupt handler to the default handler.
- //! //
- //! IntUnregister(INT_UART0);
- //!
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntUnregister(uint32_t ui32Interrupt)
- {
- //
- // Check the arguments.
- //
- ASSERT(ui32Interrupt < NUM_INTERRUPTS);
- //
- // Reset the interrupt handler.
- //
- g_pfnRAMVectors[ui32Interrupt] = _IntDefaultHandler;
- }
- //*****************************************************************************
- //
- //! Sets the priority grouping of the interrupt controller.
- //!
- //! \param ui32Bits specifies the number of bits of preemptable priority.
- //!
- //! This function specifies the split between preemptable priority levels and
- //! sub-priority levels in the interrupt priority specification. Three bits are
- //! available for hardware interrupt prioritization and therefore priority
- //! grouping values of three through seven have the same effect.
- //!
- //! \b Example: Set the priority grouping for the interrupt controller.
- //!
- //! \verbatim
- //! //
- //! // Set the priority grouping for the interrupt controller to 2 bits.
- //! //
- //! IntPriorityGroupingSet(2);
- //!
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntPriorityGroupingSet(uint32_t ui32Bits)
- {
- //
- // Check the arguments.
- //
- ASSERT(ui32Bits < NUM_PRIORITY);
- //
- // Set the priority grouping.
- //
- HWREG(NVIC_APINT) = NVIC_APINT_VECTKEY | g_pui32Priority[ui32Bits];
- }
- //*****************************************************************************
- //
- //! Gets the priority grouping of the interrupt controller.
- //!
- //! This function returns the split between preemptable priority levels and
- //! sub-priority levels in the interrupt priority specification.
- //!
- //! \b Example: Get the priority grouping for the interrupt controller.
- //!
- //! \verbatim
- //! //
- //! // Get the priority grouping for the interrupt controller.
- //! //
- //! IntPriorityGroupingGet();
- //!
- //! \endverbatim
- //!
- //! \return The number of bits of preemptable priority.
- //
- //*****************************************************************************
- uint32_t
- IntPriorityGroupingGet(void)
- {
- uint32_t ui32Loop, ui32Value;
- //
- // Read the priority grouping.
- //
- ui32Value = HWREG(NVIC_APINT) & NVIC_APINT_PRIGROUP_M;
- //
- // Loop through the priority grouping values.
- //
- for (ui32Loop = 0; ui32Loop < NUM_PRIORITY; ui32Loop++)
- {
- //
- // Stop looping if this value matches.
- //
- if (ui32Value == g_pui32Priority[ui32Loop])
- {
- break;
- }
- }
- //
- // Return the number of priority bits.
- //
- return (ui32Loop);
- }
- //*****************************************************************************
- //
- //! Sets the priority of an interrupt.
- //!
- //! \param ui32Interrupt specifies the interrupt in question.
- //! \param ui8Priority specifies the priority of the interrupt.
- //!
- //! This function is used to set the priority of an interrupt. The
- //! \e ui32Interrupt parameter must be one of the valid \b INT_* values listed
- //! in Peripheral Driver Library User's Guide and defined in the inc/hw_ints.h
- //! header file. The \e ui8Priority parameter specifies the interrupts
- //! hardware priority level of the interrupt in the interrupt controller.
- //! When multiple interrupts are asserted simultaneously, the ones with the
- //! highest priority are processed before the lower priority interrupts.
- //! Smaller numbers correspond to higher interrupt priorities; priority 0 is
- //! the highest interrupt priority.
- //!
- //! \note The hardware priority mechanism only looks at the upper 3 bits of the
- //! priority level, so any prioritization must be performed in those bits. The
- //! remaining bits can be used to sub-prioritize the interrupt sources, and may
- //! be used by the hardware priority mechanism. This arrangement allows
- //! priorities to migrate to different NVIC implementations without changing the
- //! gross prioritization of the interrupts.
- //!
- //! \b Example: Set priorities for UART 0 and USB interrupts.
- //!
- //! \verbatim
- //! //
- //! // Set the UART 0 interrupt priority to the lowest priority.
- //! //
- //! IntPrioritySet(INT_UART0, 0xE0);
- //!
- //! //
- //! // Set the USB 0 interrupt priority to the highest priority.
- //! //
- //! IntPrioritySet(INT_USB0, 0);
- //!
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntPrioritySet(uint32_t ui32Interrupt, uint8_t ui8Priority)
- {
- uint32_t ui32Temp;
- //
- // Check the arguments.
- //
- ASSERT((ui32Interrupt >= 4) && (ui32Interrupt < NUM_INTERRUPTS));
- //
- // Set the interrupt priority.
- //
- ui32Temp = HWREG(g_pui32Regs[ui32Interrupt >> 2]);
- ui32Temp &= ~(0xFF << (8 * (ui32Interrupt & 3)));
- ui32Temp |= ui8Priority << (8 * (ui32Interrupt & 3));
- HWREG(g_pui32Regs[ui32Interrupt >> 2]) = ui32Temp;
- }
- //*****************************************************************************
- //
- //! Gets the priority of an interrupt.
- //!
- //! \param ui32Interrupt specifies the interrupt in question.
- //!
- //! This function gets the priority of an interrupt. The \e ui32Interrupt
- //! parameter must be one of the valid \b INT_* values listed in Peripheral
- //! Driver Library User's Guide and defined in the inc/hw_ints.h header file.
- //! See IntPrioritySet() for a full definition of the priority value.
- //!
- //! \b Example: Get the current UART 0 interrupt priority.
- //!
- //! \verbatim
- //! //
- //! // Get the current UART 0 interrupt priority.
- //! //
- //! IntPriorityGet(INT_UART0);
- //!
- //! \endverbatim
- //!
- //! \return Returns the interrupt priority for the given interrupt.
- //
- //*****************************************************************************
- int32_t
- IntPriorityGet(uint32_t ui32Interrupt)
- {
- //
- // Check the arguments.
- //
- ASSERT((ui32Interrupt >= 4) && (ui32Interrupt < NUM_INTERRUPTS));
- //
- // Return the interrupt priority.
- //
- return ((HWREG(g_pui32Regs[ui32Interrupt >> 2]) >>
- (8 * (ui32Interrupt & 3))) & 0xFF);
- }
- //*****************************************************************************
- //
- //! Enables an interrupt.
- //!
- //! \param ui32Interrupt specifies the interrupt to be enabled.
- //!
- //! The specified interrupt is enabled in the interrupt controller. The
- //! \e ui32Interrupt parameter must be one of the valid \b INT_* values listed
- //! in Peripheral Driver Library User's Guide and defined in the inc/hw_ints.h
- //! header file. Other enables for the interrupt (such as at the peripheral
- //! level) are unaffected by this function.
- //!
- //! \b Example: Enable the UART 0 interrupt.
- //!
- //! \verbatim
- //! //
- //! // Enable the UART 0 interrupt in the interrupt controller.
- //! //
- //! IntEnable(INT_UART0);
- //!
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntEnable(uint32_t ui32Interrupt)
- {
- //
- // Check the arguments.
- //
- ASSERT(ui32Interrupt < NUM_INTERRUPTS);
- //
- // Determine the interrupt to enable.
- //
- if (ui32Interrupt == FAULT_MPU)
- {
- //
- // Enable the MemManage interrupt.
- //
- HWREG(NVIC_SYS_HND_CTRL) |= NVIC_SYS_HND_CTRL_MEM;
- }
- else if (ui32Interrupt == FAULT_BUS)
- {
- //
- // Enable the bus fault interrupt.
- //
- HWREG(NVIC_SYS_HND_CTRL) |= NVIC_SYS_HND_CTRL_BUS;
- }
- else if (ui32Interrupt == FAULT_USAGE)
- {
- //
- // Enable the usage fault interrupt.
- //
- HWREG(NVIC_SYS_HND_CTRL) |= NVIC_SYS_HND_CTRL_USAGE;
- }
- else if (ui32Interrupt == FAULT_SYSTICK)
- {
- //
- // Enable the System Tick interrupt.
- //
- HWREG(NVIC_ST_CTRL) |= NVIC_ST_CTRL_INTEN;
- }
- else if (ui32Interrupt >= 16)
- {
- //
- // Enable the general interrupt.
- //
- HWREG(g_pui32EnRegs[(ui32Interrupt - 16) / 32]) =
- 1 << ((ui32Interrupt - 16) & 31);
- }
- }
- //*****************************************************************************
- //
- //! Disables an interrupt.
- //!
- //! \param ui32Interrupt specifies the interrupt to be disabled.
- //!
- //! The specified interrupt is disabled in the interrupt controller. The
- //! \e ui32Interrupt parameter must be one of the valid \b INT_* values listed
- //! in interrupt.h. Other enables for the interrupt (such as at the peripheral
- //! level) are unaffected by this function.
- //!
- //! \b Example: Disable the UART 0 interrupt.
- //!
- //! \verbatim
- //! //
- //! // Disable the UART 0 interrupt in the interrupt controller.
- //! //
- //! IntDisable(INT_UART0);
- //!
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntDisable(uint32_t ui32Interrupt)
- {
- //
- // Check the arguments.
- //
- ASSERT(ui32Interrupt < NUM_INTERRUPTS);
- //
- // Determine the interrupt to disable.
- //
- if (ui32Interrupt == FAULT_MPU)
- {
- //
- // Disable the MemManage interrupt.
- //
- HWREG(NVIC_SYS_HND_CTRL) &= ~(NVIC_SYS_HND_CTRL_MEM);
- }
- else if (ui32Interrupt == FAULT_BUS)
- {
- //
- // Disable the bus fault interrupt.
- //
- HWREG(NVIC_SYS_HND_CTRL) &= ~(NVIC_SYS_HND_CTRL_BUS);
- }
- else if (ui32Interrupt == FAULT_USAGE)
- {
- //
- // Disable the usage fault interrupt.
- //
- HWREG(NVIC_SYS_HND_CTRL) &= ~(NVIC_SYS_HND_CTRL_USAGE);
- }
- else if (ui32Interrupt == FAULT_SYSTICK)
- {
- //
- // Disable the System Tick interrupt.
- //
- HWREG(NVIC_ST_CTRL) &= ~(NVIC_ST_CTRL_INTEN);
- }
- else if (ui32Interrupt >= 16)
- {
- //
- // Disable the general interrupt.
- //
- HWREG(g_pui32Dii16Regs[(ui32Interrupt - 16) / 32]) =
- 1 << ((ui32Interrupt - 16) & 31);
- }
- }
- //*****************************************************************************
- //
- //! Returns if a peripheral interrupt is enabled.
- //!
- //! \param ui32Interrupt specifies the interrupt to check.
- //!
- //! This function checks if the specified interrupt is enabled in the interrupt
- //! controller. The \e ui32Interrupt parameter must be one of the valid
- //! \b INT_* values listed in interrupt.h.
- //!
- //! \b Example: Disable the UART 0 interrupt if it is enabled.
- //!
- //! \verbatim
- //! //
- //! // Disable the UART 0 interrupt if it is enabled.
- //! //
- //! if(IntIsEnabled(INT_UART0))
- //! {
- //! IntDisable(INT_UART0);
- //! }
- //! \endverbatim
- //!
- //! \return A non-zero value if the interrupt is enabled.
- //
- //*****************************************************************************
- uint32_t
- IntIsEnabled(uint32_t ui32Interrupt)
- {
- uint32_t ui32Ret;
- //
- // Check the arguments.
- //
- ASSERT(ui32Interrupt < NUM_INTERRUPTS);
- //
- // Initialize the return value.
- //
- ui32Ret = 0;
- //
- // Determine the interrupt to disable.
- //
- if (ui32Interrupt == FAULT_MPU)
- {
- //
- // Check the MemManage interrupt.
- //
- ui32Ret = HWREG(NVIC_SYS_HND_CTRL) & NVIC_SYS_HND_CTRL_MEM;
- }
- else if (ui32Interrupt == FAULT_BUS)
- {
- //
- // Check the bus fault interrupt.
- //
- ui32Ret = HWREG(NVIC_SYS_HND_CTRL) & NVIC_SYS_HND_CTRL_BUS;
- }
- else if (ui32Interrupt == FAULT_USAGE)
- {
- //
- // Check the usage fault interrupt.
- //
- ui32Ret = HWREG(NVIC_SYS_HND_CTRL) & NVIC_SYS_HND_CTRL_USAGE;
- }
- else if (ui32Interrupt == FAULT_SYSTICK)
- {
- //
- // Check the System Tick interrupt.
- //
- ui32Ret = HWREG(NVIC_ST_CTRL) & NVIC_ST_CTRL_INTEN;
- }
- else if (ui32Interrupt >= 16)
- {
- //
- // Check the general interrupt.
- //
- ui32Ret = HWREG(g_pui32EnRegs[(ui32Interrupt - 16) / 32]) &
- (1 << ((ui32Interrupt - 16) & 31));
- }
- return (ui32Ret);
- }
- //*****************************************************************************
- //
- //! Pends an interrupt.
- //!
- //! \param ui32Interrupt specifies the interrupt to be pended.
- //!
- //! The specified interrupt is pended in the interrupt controller. The
- //! \e ui32Interrupt parameter must be one of the valid \b INT_* values listed
- //! in interrupt.h. Pending an interrupt causes the interrupt controller to
- //! execute the corresponding interrupt handler at the next available time,
- //! based on the current interrupt state priorities. For example, if called by
- //! a higher priority interrupt handler, the specified interrupt handler is not
- //! called until after the current interrupt handler has completed execution.
- //! The interrupt must have been enabled for it to be called.
- //!
- //! \b Example: Pend a UART 0 interrupt.
- //!
- //! \verbatim
- //! //
- //! // Pend a UART 0 interrupt.
- //! //
- //! IntPendSet(INT_UART0);
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntPendSet(uint32_t ui32Interrupt)
- {
- //
- // Check the arguments.
- //
- ASSERT(ui32Interrupt < NUM_INTERRUPTS);
- //
- // Determine the interrupt to pend.
- //
- if (ui32Interrupt == FAULT_NMI)
- {
- //
- // Pend the NMI interrupt.
- //
- HWREG(NVIC_INT_CTRL) |= NVIC_INT_CTRL_NMI_SET;
- }
- else if (ui32Interrupt == FAULT_PENDSV)
- {
- //
- // Pend the PendSV interrupt.
- //
- HWREG(NVIC_INT_CTRL) |= NVIC_INT_CTRL_PEND_SV;
- }
- else if (ui32Interrupt == FAULT_SYSTICK)
- {
- //
- // Pend the SysTick interrupt.
- //
- HWREG(NVIC_INT_CTRL) |= NVIC_INT_CTRL_PENDSTSET;
- }
- else if (ui32Interrupt >= 16)
- {
- //
- // Pend the general interrupt.
- //
- HWREG(g_pui32PendRegs[(ui32Interrupt - 16) / 32]) =
- 1 << ((ui32Interrupt - 16) & 31);
- }
- }
- //*****************************************************************************
- //
- //! Un-pends an interrupt.
- //!
- //! \param ui32Interrupt specifies the interrupt to be un-pended. The
- //! \e ui32Interrupt parameter must be one of the valid \b INT_* values listed
- //! in interrupt.h.
- //!
- //! The specified interrupt is un-pended in the interrupt controller. This
- //! causes any previously generated interrupts that have not been handled
- //! yet (due to higher priority interrupts or the interrupt not having been
- //! enabled yet) to be discarded.
- //!
- //! \b Example: Un-pend a UART 0 interrupt.
- //!
- //! \verbatim
- //! //
- //! // Un-pend a UART 0 interrupt.
- //! //
- //! IntPendClear(INT_UART0);
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntPendClear(uint32_t ui32Interrupt)
- {
- //
- // Check the arguments.
- //
- ASSERT(ui32Interrupt < NUM_INTERRUPTS);
- //
- // Determine the interrupt to unpend.
- //
- if (ui32Interrupt == FAULT_PENDSV)
- {
- //
- // Unpend the PendSV interrupt.
- //
- HWREG(NVIC_INT_CTRL) |= NVIC_INT_CTRL_UNPEND_SV;
- }
- else if (ui32Interrupt == FAULT_SYSTICK)
- {
- //
- // Unpend the SysTick interrupt.
- //
- HWREG(NVIC_INT_CTRL) |= NVIC_INT_CTRL_PENDSTCLR;
- }
- else if (ui32Interrupt >= 16)
- {
- //
- // Unpend the general interrupt.
- //
- HWREG(g_pui32UnpendRegs[(ui32Interrupt - 16) / 32]) =
- 1 << ((ui32Interrupt - 16) & 31);
- }
- }
- //*****************************************************************************
- //
- //! Sets the priority masking level
- //!
- //! \param ui32PriorityMask is the priority level that is masked.
- //!
- //! This function sets the interrupt priority masking level so that all
- //! interrupts at the specified or lesser priority level are masked. Masking
- //! interrupts can be used to globally disable a set of interrupts with
- //! priority below a predetermined threshold. A value of 0 disables priority
- //! masking.
- //!
- //! Smaller numbers correspond to higher interrupt priorities. So for example
- //! a priority level mask of 4 allows interrupts of priority level 0-3,
- //! and interrupts with a numerical priority of 4 and greater are blocked.
- //!
- //! \note The hardware priority mechanism only looks at the upper 3 bits of the
- //! priority level, so any prioritization must be performed in those bits.
- //!
- //! \b Example: Mask of interrupt priorities greater than or equal to 0x80.
- //!
- //! \verbatim
- //! //
- //! // Mask of interrupt priorities greater than or equal to 0x80.
- //! //
- //! IntPriorityMaskSet(0x80);
- //! \endverbatim
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntPriorityMaskSet(uint32_t ui32PriorityMask)
- {
- //
- // Set the priority mask.
- //
- CPUbasepriSet(ui32PriorityMask);
- }
- //*****************************************************************************
- //
- //! Gets the priority masking level
- //!
- //! This function gets the current setting of the interrupt priority masking
- //! level. The value returned is the priority level such that all interrupts
- //! of that and lesser priority are masked. A value of 0 means that priority
- //! masking is disabled.
- //!
- //! Smaller numbers correspond to higher interrupt priorities. So for example
- //! a priority level mask of 4 allows interrupts of priority level 0-3,
- //! and interrupts with a numerical priority of 4 and greater are blocked.
- //!
- //! The hardware priority mechanism only looks at the upper 3 bits of the
- //! priority level, so any prioritization must be performed in those bits.
- //!
- //! \b Example: Get the current interrupt priority mask.
- //!
- //! \verbatim
- //! //
- //! // Get the current interrupt priority mask.
- //! //
- //! IntPriorityMaskGet();
- //! \endverbatim
- //!
- //! \return Returns the value of the interrupt priority level mask.
- //
- //*****************************************************************************
- uint32_t
- IntPriorityMaskGet(void)
- {
- //
- // Return the current priority mask.
- //
- return (CPUbasepriGet());
- }
- //*****************************************************************************
- //
- //! Triggers an interrupt.
- //!
- //! \param ui32Interrupt specifies the interrupt to be triggered.
- //!
- //! This function performs a software trigger of an interrupt. The
- //! \e ui32Interrupt parameter must be one of the valid \b INT_* values listed
- //! in interrupt.h. The interrupt controller behaves as if the corresponding
- //! interrupt line was asserted, and the interrupt is handled in the same
- //! manner (meaning that it must be enabled in order to be processed, and the
- //! processing is based on its priority with respect to other unhandled
- //! interrupts).
- //!
- //! \return None.
- //
- //*****************************************************************************
- void
- IntTrigger(uint32_t ui32Interrupt)
- {
- //
- // Check the arguments.
- //
- ASSERT((ui32Interrupt >= 16) && (ui32Interrupt < NUM_INTERRUPTS));
- //
- // Trigger this interrupt.
- //
- HWREG(NVIC_SW_TRIG) = ui32Interrupt - 16;
- }
- //*****************************************************************************
- //
- // Close the Doxygen group.
- //! @}
- //
- //*****************************************************************************
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