#include "RyanJsonFuzzer.h" // Defined in entry.c RyanJsonFuzzerState g_fuzzerState = {0}; void *RyanJsonFuzzerMalloc(size_t size) { if (g_fuzzerState.isEnableMemFail && RyanJsonFuzzerShouldFail(598)) { return NULL; } return (char *)malloc(size); } void RyanJsonFuzzerFree(void *block) { free(block); } void *RyanJsonFuzzerRealloc(void *block, size_t size) { if (g_fuzzerState.isEnableMemFail && RyanJsonFuzzerShouldFail(508)) { return NULL; } return (char *)realloc(block, size); }