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- Additional or incompatible bitmap formats, for similar reasons. It's getting messy.
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- Additional or incompatible bitmap formats, for similar reasons. It's getting messy.
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- Scrolling, whether hardware- or software-based. Such implementations tend to rely on hardware-specific features (not universally available), read access to the screen's framebuffer (ditto) and/or the addition of virtual functions in GFX which them must be added in *every* subclass, of which there are many. The GFX API is largely "set" at this point and this is just a limitation we live with now.
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- Scrolling, whether hardware- or software-based. Such implementations tend to rely on hardware-specific features (not universally available), read access to the screen's framebuffer (ditto) and/or the addition of virtual functions in GFX which them must be added in *every* subclass, of which there are many. The GFX API is largely "set" at this point and this is just a limitation we live with now.
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- Please don't reformat code for the sake of reformatting code. The resulting large "visual diff" makes it impossible to untangle actual bug fixes from merely rearranged lines. clang-format will be the final arbiter.
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- Please don't reformat code for the sake of reformatting code. The resulting large "visual diff" makes it impossible to untangle actual bug fixes from merely rearranged lines. clang-format will be the final arbiter.
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