#include "GFXcanvasSerialDemo.h" #include GFXcanvasSerialDemo::GFXcanvasSerialDemo(uint16_t w, uint16_t h) : GFXcanvas8(w, h) {} void GFXcanvasSerialDemo::print(bool rotated) { char pixel_buffer[8]; uint16_t width, height; if (rotated) { width = this->width(); height = this->height(); } else { width = this->WIDTH; height = this->HEIGHT; } for (uint16_t y = 0; y < height; y++) { for (uint16_t x = 0; x < width; x++) { uint8_t pixel; if (rotated) { pixel = this->getPixel(x, y); } else { pixel = this->getRawPixel(x, y); } sprintf(pixel_buffer, " %02x", pixel); Serial.print(pixel_buffer); } Serial.print("\n"); } }