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- // Cooperative multitasking library for Arduino
- // Copyright (c) 2015-2017 Anatoli Arkhipenko
- #include <stddef.h>
- #include <stdint.h>
- #ifndef _TASKSCHEDULERDECLARATIONS_H_
- #define _TASKSCHEDULERDECLARATIONS_H_
- // ----------------------------------------
- // The following "defines" control library functionality at compile time,
- // and should be used in the main sketch depending on the functionality required
- //
- // #define _TASK_TIMECRITICAL // Enable monitoring scheduling overruns
- // #define _TASK_SLEEP_ON_IDLE_RUN // Enable 1 ms SLEEP_IDLE powerdowns between tasks if no callback methods were invoked during the pass
- // #define _TASK_STATUS_REQUEST // Compile with support for StatusRequest functionality - triggering tasks on status change events in addition to time only
- // #define _TASK_WDT_IDS // Compile with support for wdt control points and task ids
- // #define _TASK_LTS_POINTER // Compile with support for local task storage pointer
- // #define _TASK_PRIORITY // Support for layered scheduling priority
- // #define _TASK_MICRO_RES // Support for microsecond resolution
- // #define _TASK_STD_FUNCTION // Support for std::function (ESP8266 and ESP32 ONLY)
- // #define _TASK_DEBUG // Make all methods and variables public for debug purposes
- // #define _TASK_INLINE // Make all methods "inline" - needed to support some multi-tab, multi-file implementations
- // #define _TASK_TIMEOUT // Support for overall task timeout
- // #define _TASK_OO_CALLBACKS // Support for dynamic callback method binding
- #ifdef _TASK_DEBUG
- #define _TASK_SCOPE public
- #else
- #define _TASK_SCOPE private
- #endif
- #define TASK_IMMEDIATE 0
- #define TASK_FOREVER (-1)
- #define TASK_ONCE 1
- #ifdef _TASK_TIMEOUT
- #define TASK_NOTIMEOUT 0
- #endif
- #ifdef _TASK_PRIORITY
- class Scheduler;
- extern Scheduler* iCurrentScheduler;
- #endif // _TASK_PRIORITY
- #if !defined(ARDUINO)
- extern unsigned long micros(void);
- extern unsigned long millis(void);
- #endif
- #ifdef _TASK_INLINE
- #define INLINE inline
- #else
- #define INLINE
- #endif
- #ifndef _TASK_MICRO_RES
- #define TASK_MILLISECOND 1UL
- #define TASK_SECOND 1000UL
- #define TASK_MINUTE 60000UL
- #define TASK_HOUR 3600000UL
- #else
- #define TASK_MILLISECOND 1000UL
- #define TASK_SECOND 1000000UL
- #define TASK_MINUTE 60000000UL
- #define TASK_HOUR 3600000000UL
- #endif // _TASK_MICRO_RES
- #ifdef _TASK_STATUS_REQUEST
- #define _TASK_SR_NODELAY 1
- #define _TASK_SR_DELAY 2
- class StatusRequest {
- public:
- INLINE StatusRequest();
- INLINE void setWaiting(unsigned int aCount = 1);
- INLINE bool signal(int aStatus = 0);
- INLINE void signalComplete(int aStatus = 0);
- INLINE bool pending();
- INLINE bool completed();
- INLINE int getStatus();
- INLINE int getCount();
- _TASK_SCOPE:
- unsigned int iCount; // number of statuses to wait for. waiting for more that 65000 events seems unreasonable: unsigned int should be sufficient
- int iStatus; // status of the last completed request. negative = error; zero = OK; positive = OK with a specific status
- };
- #endif // _TASK_STATUS_REQUEST
- #ifdef _TASK_STD_FUNCTION
- #include <functional>
- typedef std::function<void()> TaskCallback;
- typedef std::function<void()> TaskOnDisable;
- typedef std::function<bool()> TaskOnEnable;
- #else
- typedef void (*TaskCallback)();
- typedef void (*TaskOnDisable)();
- typedef bool (*TaskOnEnable)();
- #endif
- typedef struct {
- bool enabled : 1; // indicates that task is enabled or not.
- bool inonenable : 1; // indicates that task execution is inside OnEnable method (preventing infinite loops)
- #ifdef _TASK_STATUS_REQUEST
- uint8_t waiting : 2; // indication if task is waiting on the status request
- #endif
- #ifdef _TASK_TIMEOUT
- bool timeout : 1; // indication if task is waiting on the status request
- #endif
- } __task_status;
- class Scheduler;
- class Task {
- friend class Scheduler;
- public:
- #ifdef _TASK_OO_CALLBACKS
- INLINE Task(unsigned long aInterval=0, long aIterations=0, Scheduler* aScheduler=NULL, bool aEnable=false);
- #else
- INLINE Task(unsigned long aInterval=0, long aIterations=0, TaskCallback aCallback=NULL, Scheduler* aScheduler=NULL, bool aEnable=false, TaskOnEnable aOnEnable=NULL, TaskOnDisable aOnDisable=NULL);
- #endif // _TASK_OO_CALLBACKS
- #ifdef _TASK_STATUS_REQUEST
- #ifdef _TASK_OO_CALLBACKS
- INLINE Task(Scheduler* aScheduler=NULL);
- #else
- INLINE Task(TaskCallback aCallback=NULL, Scheduler* aScheduler=NULL, TaskOnEnable aOnEnable=NULL, TaskOnDisable aOnDisable=NULL);
- #endif // _TASK_OO_CALLBACKS
- #endif // _TASK_STATUS_REQUEST
- INLINE ~Task();
- #ifdef _TASK_TIMEOUT
- INLINE void setTimeout(unsigned long aTimeout, bool aReset=false);
- INLINE void resetTimeout();
- INLINE unsigned long getTimeout();
- INLINE long untilTimeout();
- INLINE bool timedOut();
- #endif
- INLINE void enable();
- INLINE bool enableIfNot();
- INLINE void enableDelayed(unsigned long aDelay=0);
- INLINE void restart();
- INLINE void restartDelayed(unsigned long aDelay=0);
- INLINE void delay(unsigned long aDelay=0);
- INLINE void forceNextIteration();
- INLINE bool disable();
- INLINE bool isEnabled();
- #ifdef _TASK_OO_CALLBACKS
- INLINE void set(unsigned long aInterval, long aIterations);
- #else
- INLINE void set(unsigned long aInterval, long aIterations, TaskCallback aCallback,TaskOnEnable aOnEnable=NULL, TaskOnDisable aOnDisable=NULL);
- #endif // _TASK_OO_CALLBACKS
- INLINE void setInterval(unsigned long aInterval);
- INLINE unsigned long getInterval();
- INLINE void setIterations(long aIterations);
- INLINE long getIterations();
- INLINE unsigned long getRunCounter() ;
- #ifdef _TASK_OO_CALLBACKS
- virtual INLINE bool Callback() =0; // return true if run was "productive - this will disable sleep on the idle run for next pass
- virtual INLINE bool OnEnable(); // return true if task should be enabled, false if it should remain disabled
- virtual INLINE void OnDisable();
- #else
- INLINE void setCallback(TaskCallback aCallback) ;
- INLINE void setOnEnable(TaskOnEnable aCallback) ;
- INLINE void setOnDisable(TaskOnDisable aCallback) ;
- INLINE void yield(TaskCallback aCallback);
- INLINE void yieldOnce(TaskCallback aCallback);
- #endif // _TASK_OO_CALLBACKS
- INLINE bool isFirstIteration() ;
- INLINE bool isLastIteration() ;
- #ifdef _TASK_TIMECRITICAL
- INLINE long getOverrun() ;
- INLINE long getStartDelay() ;
- #endif // _TASK_TIMECRITICAL
- #ifdef _TASK_STATUS_REQUEST
- INLINE void waitFor(StatusRequest* aStatusRequest, unsigned long aInterval = 0, long aIterations = 1);
- INLINE void waitForDelayed(StatusRequest* aStatusRequest, unsigned long aInterval = 0, long aIterations = 1);
- INLINE StatusRequest* getStatusRequest() ;
- INLINE StatusRequest* getInternalStatusRequest() ;
- #endif // _TASK_STATUS_REQUEST
- #ifdef _TASK_WDT_IDS
- INLINE void setId(unsigned int aID) ;
- INLINE unsigned int getId() ;
- INLINE void setControlPoint(unsigned int aPoint) ;
- INLINE unsigned int getControlPoint() ;
- #endif // _TASK_WDT_IDS
- #ifdef _TASK_LTS_POINTER
- INLINE void setLtsPointer(void *aPtr) ;
- void* getLtsPointer() ;
- #endif // _TASK_LTS_POINTER
- _TASK_SCOPE:
- INLINE void reset();
- volatile __task_status iStatus;
- volatile unsigned long iInterval; // execution interval in milliseconds (or microseconds). 0 - immediate
- volatile unsigned long iDelay; // actual delay until next execution (usually equal iInterval)
- volatile unsigned long iPreviousMillis; // previous invocation time (millis). Next invocation = iPreviousMillis + iInterval. Delayed tasks will "catch up"
- #ifdef _TASK_TIMECRITICAL
- volatile long iOverrun; // negative if task is "catching up" to it's schedule (next invocation time is already in the past)
- volatile long iStartDelay; // actual execution of the task's callback method was delayed by this number of millis
- #endif // _TASK_TIMECRITICAL
- volatile long iIterations; // number of iterations left. 0 - last iteration. -1 - infinite iterations
- long iSetIterations; // number of iterations originally requested (for restarts)
- unsigned long iRunCounter; // current number of iteration (starting with 1). Resets on enable.
- #ifndef _TASK_OO_CALLBACKS
- TaskCallback iCallback; // pointer to the void callback method
- TaskOnEnable iOnEnable; // pointer to the bolol OnEnable callback method
- TaskOnDisable iOnDisable; // pointer to the void OnDisable method
- #endif // _TASK_OO_CALLBACKS
- Task *iPrev, *iNext; // pointers to the previous and next tasks in the chain
- Scheduler *iScheduler; // pointer to the current scheduler
- #ifdef _TASK_STATUS_REQUEST
- StatusRequest *iStatusRequest; // pointer to the status request task is or was waiting on
- StatusRequest iMyStatusRequest; // internal Status request to let other tasks know of completion
- #endif // _TASK_STATUS_REQUEST
- #ifdef _TASK_WDT_IDS
- unsigned int iTaskID; // task ID (for debugging and watchdog identification)
- unsigned int iControlPoint; // current control point within the callback method. Reset to 0 by scheduler at the beginning of each pass
- #endif // _TASK_WDT_IDS
- #ifdef _TASK_LTS_POINTER
- void *iLTS; // pointer to task's local storage. Needs to be recast to appropriate type (usually a struct).
- #endif // _TASK_LTS_POINTER
- #ifdef _TASK_TIMEOUT
- unsigned long iTimeout; // Task overall timeout
- unsigned long iStarttime; // millis at task start time
- #endif // _TASK_TIMEOUT
- };
- class Scheduler {
- friend class Task;
- public:
- INLINE Scheduler();
- // ~Scheduler();
- INLINE void init();
- INLINE void addTask(Task& aTask);
- INLINE void deleteTask(Task& aTask);
- INLINE void disableAll(bool aRecursive = true);
- INLINE void enableAll(bool aRecursive = true);
- INLINE bool execute(); // Returns true if none of the tasks' callback methods was invoked (true = idle run)
- INLINE void startNow(bool aRecursive = true); // reset ALL active tasks to immediate execution NOW.
- INLINE Task& currentTask() ;
- INLINE long timeUntilNextIteration(Task& aTask); // return number of ms until next iteration of a given Task
- #ifdef _TASK_SLEEP_ON_IDLE_RUN
- INLINE void allowSleep(bool aState = true);
- #endif // _TASK_SLEEP_ON_IDLE_RUN
- #ifdef _TASK_LTS_POINTER
- INLINE void* currentLts();
- #endif // _TASK_LTS_POINTER
- #ifdef _TASK_TIMECRITICAL
- INLINE bool isOverrun();
- #endif // _TASK_TIMECRITICAL
- #ifdef _TASK_PRIORITY
- INLINE void setHighPriorityScheduler(Scheduler* aScheduler);
- INLINE static Scheduler& currentScheduler() { return *(iCurrentScheduler); };
- #endif // _TASK_PRIORITY
- _TASK_SCOPE:
- Task *iFirst, *iLast, *iCurrent; // pointers to first, last and current tasks in the chain
- #ifdef _TASK_SLEEP_ON_IDLE_RUN
- bool iAllowSleep; // indication if putting avr to IDLE_SLEEP mode is allowed by the program at this time.
- #endif // _TASK_SLEEP_ON_IDLE_RUN
- #ifdef _TASK_PRIORITY
- Scheduler *iHighPriority; // Pointer to a higher priority scheduler
- #endif // _TASK_PRIORITY
- };
- #endif /* _TASKSCHEDULERDECLARATIONS_H_ */
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