| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 |
- // ArduinoJson - https://arduinojson.org
- // Copyright © 2014-2025, Benoit BLANCHON
- // MIT License
- #include <ArduinoJson.hpp>
- #include <catch.hpp>
- #include "Allocators.hpp"
- using namespace ArduinoJson::detail;
- TEST_CASE("ResourceManager::allocVariant()") {
- SECTION("Returns different pointer") {
- ResourceManager resources;
- auto s1 = resources.allocVariant();
- REQUIRE(s1.ptr() != nullptr);
- auto s2 = resources.allocVariant();
- REQUIRE(s2.ptr() != nullptr);
- REQUIRE(s1.ptr() != s2.ptr());
- }
- SECTION("Returns the same slot after calling freeVariant()") {
- ResourceManager resources;
- auto s1 = resources.allocVariant();
- auto s2 = resources.allocVariant();
- resources.freeVariant(s1);
- resources.freeVariant(s2);
- auto s3 = resources.allocVariant();
- auto s4 = resources.allocVariant();
- auto s5 = resources.allocVariant();
- REQUIRE(s2.id() != s1.id());
- REQUIRE(s3.id() == s2.id());
- REQUIRE(s4.id() == s1.id());
- REQUIRE(s5.id() != s1.id());
- REQUIRE(s5.id() != s2.id());
- }
- SECTION("Returns aligned pointers") {
- ResourceManager resources;
- REQUIRE(isAligned(resources.allocVariant().ptr()));
- REQUIRE(isAligned(resources.allocVariant().ptr()));
- }
- SECTION("Returns null if pool list allocation fails") {
- ResourceManager resources(FailingAllocator::instance());
- auto variant = resources.allocVariant();
- REQUIRE(variant.id() == NULL_SLOT);
- REQUIRE(variant.ptr() == nullptr);
- }
- SECTION("Returns null if pool allocation fails") {
- ResourceManager resources(FailingAllocator::instance());
- resources.allocVariant();
- auto variant = resources.allocVariant();
- REQUIRE(variant.id() == NULL_SLOT);
- REQUIRE(variant.ptr() == nullptr);
- }
- SECTION("Try overflow pool counter") {
- ResourceManager resources;
- // this test assumes SlotId is 8-bit; otherwise it consumes a lot of memory
- // tyhe GitHub Workflow gets killed
- REQUIRE(NULL_SLOT == 255);
- // fill all the pools
- for (SlotId i = 0; i < NULL_SLOT; i++) {
- auto slot = resources.allocVariant();
- REQUIRE(slot.id() == i); // or != NULL_SLOT
- REQUIRE(slot.ptr() != nullptr);
- }
- REQUIRE(resources.overflowed() == false);
- // now all allocations should fail
- for (int i = 0; i < 10; i++) {
- auto slot = resources.allocVariant();
- REQUIRE(slot.id() == NULL_SLOT);
- REQUIRE(slot.ptr() == nullptr);
- }
- REQUIRE(resources.overflowed() == true);
- }
- }
|