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Add a basic sample to show how native runtime invokes wasm apps in WAMR and how wasm apps invoke native functions. (#207)

* Add printingAdd print time for wamrc, fix posix mmap bug time for wamrc, fixed a posix mmap bug.

Change-Id: Ib6517b8a69cf022a1a6a74efa1f98155aec143bc

* Add a basic sample to show how native runtime invokes wasm app in WAMR, and how wasm app invokes native functions.

Change-Id: I700ae413ad5e9ea04540d5187952305e1ee92d73
Shi Lei 5 anni fa
parent
commit
67495919b0

+ 3 - 1
README.md

@@ -99,7 +99,9 @@ The **[WAMR SDK](./wamr-sdk)** tools is helpful to finish the two tasks quickly.
 Samples
 =================
 
-The WAMR [samples](./samples) integrate the iwasm VM core, application manager and selected application framework components. 
+The WAMR [samples](./samples) integrate the iwasm VM core, application manager and selected application framework components.
+
+- [**Basic**](./samples/basic): Demonstrating how host runtime calls WASM function as well as WASM function calls native function.
 - **[Simple](./samples/simple/README.md)**: The runtime is integrated with most of the WAMR APP libraries, and a few WASM applications are provided for testing the WAMR APP API set. It uses **built-in libc** and executes apps in **interpreter** mode by default.
 - **[littlevgl](./samples/littlevgl/README.md)**: Demonstrating the graphic user interface application usage on WAMR. The whole [LittlevGL](https://github.com/littlevgl/) 2D user graphic library and the UI application is built into WASM application.  It uses **WASI libc** and executes apps in **AoT mode** by default.
 - **[gui](./samples/gui/README.md)**: Moved the [LittlevGL](https://github.com/littlevgl/) library into the runtime and defined a WASM application interface by wrapping the littlevgl API. It uses **WASI libc** and executes apps in **interpreter** mode by default.

+ 5 - 5
core/iwasm/common/wasm_runtime_common.c

@@ -1821,11 +1821,11 @@ typedef int64 (*Int64FuncPtr)(GenericFunctionPointer, uint64*,uint64);
 typedef int32 (*Int32FuncPtr)(GenericFunctionPointer, uint64*, uint64);
 typedef void (*VoidFuncPtr)(GenericFunctionPointer, uint64*, uint64);
 
-static Float64FuncPtr invokeNative_Float64 = (Float64FuncPtr)invokeNative;
-static Float32FuncPtr invokeNative_Float32 = (Float32FuncPtr)invokeNative;
-static Int64FuncPtr invokeNative_Int64 = (Int64FuncPtr)invokeNative;
-static Int32FuncPtr invokeNative_Int32 = (Int32FuncPtr)invokeNative;
-static VoidFuncPtr invokeNative_Void = (VoidFuncPtr)invokeNative;
+static Float64FuncPtr invokeNative_Float64 = (Float64FuncPtr)(uintptr_t)invokeNative;
+static Float32FuncPtr invokeNative_Float32 = (Float32FuncPtr)(uintptr_t)invokeNative;
+static Int64FuncPtr invokeNative_Int64 = (Int64FuncPtr)(uintptr_t)invokeNative;
+static Int32FuncPtr invokeNative_Int32 = (Int32FuncPtr)(uintptr_t)invokeNative;
+static VoidFuncPtr invokeNative_Void = (VoidFuncPtr)(uintptr_t)invokeNative;
 
 #if defined(_WIN32) || defined(_WIN32_)
 #define MAX_REG_FLOATS  4

+ 42 - 0
samples/basic/CMakeLists.txt

@@ -0,0 +1,42 @@
+# Copyright (C) 2019 Intel Corporation.  All rights reserved.
+# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+
+cmake_minimum_required (VERSION 2.8)
+
+project (basic)
+
+################  runtime settings  ################
+set (WAMR_BUILD_PLATFORM "linux")
+
+# Reset default linker flags
+set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "")
+set (CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS "")
+
+# WAMR features switch
+set (WAMR_BUILD_TARGET "X86_64")
+set(CMAKE_BUILD_TYPE Debug)
+set (WAMR_BUILD_INTERP 1)
+set (WAMR_BUILD_AOT 1)
+set (WAMR_BUILD_JIT 0)
+set (WAMR_BUILD_LIBC_BUILTIN 1)
+set (WAMR_BUILD_LIBC_WASI 1)
+set (WAMR_BUILD_FAST_INTERP 0)
+
+# linker flags
+set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections -pie -fPIE")
+set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wformat -Wformat-security")
+set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mindirect-branch-register")
+
+# build out vmlib
+set (WAMR_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../..)
+include (${WAMR_ROOT_DIR}/build-scripts/runtime_lib.cmake)
+
+add_library(vmlib ${WAMR_RUNTIME_LIB_SOURCE})
+
+################  application related  ################
+include_directories(${CMAKE_CURRENT_LIST_DIR}/src)
+include (${SHARED_DIR}/utils/uncommon/shared_uncommon.cmake)
+
+add_executable (basic src/main.c src/native_impl.c ${UNCOMMON_SHARED_SOURCE})
+
+target_link_libraries (basic vmlib -lm -ldl -lpthread -lrt)

+ 51 - 0
samples/basic/README.md

@@ -0,0 +1,51 @@
+
+
+The "basic" sample project
+==============
+
+This sample demonstrates a few basic usages of embedding WAMR:
+- initialize runtime
+- load wasm app and instantiate the module
+- call wasm function and pass arguments
+- export native functions to the WASM apps
+- wasm function calls native function and pass arguments
+- deinitialize runtime
+
+Build this sample
+==============
+Execute the ```build.sh``` script then all binaries including wasm application files would be generated in 'out' directory.
+
+```
+$ ./build.sh
+```
+
+Run the sample
+==========================
+Enter the out directory.
+```
+$ cd ./out/
+$
+$ ./basic wasm-apps/testapp.wasm
+calling into WASM function: generate_float
+Native finished calling wasm function generate_float(), returned a float value: 102009.921875f
+calling into WASM function: float_to_string
+calling into native function: intToStr
+calling into native function: get_pow
+calling into native function: intToStr
+Native finished calling wasm function: float_to_string, returned a formatted string: 102009.921
+```
+Or execute the ```run.sh``` script in ```samples/basic``` folder.
+```
+$ ./run.sh
+calling into WASM function: generate_float
+Native finished calling wasm function generate_float(), returned a float value: 102009.921875f
+calling into WASM function: float_to_string
+calling into native function: intToStr
+calling into native function: get_pow
+calling into native function: intToStr
+Native finished calling wasm function: float_to_string, returned a formatted  string: 102009.921
+```
+
+
+
+

+ 57 - 0
samples/basic/build.sh

@@ -0,0 +1,57 @@
+#!/bin/bash
+
+CURR_DIR=$PWD
+WAMR_DIR=${PWD}/../..
+OUT_DIR=${PWD}/out
+
+WASM_APPS=${PWD}/wasm-apps
+
+
+rm -rf ${OUT_DIR}
+mkdir ${OUT_DIR}
+mkdir ${OUT_DIR}/wasm-apps
+
+
+echo "#####################build basic project"
+cd ${CURR_DIR}
+mkdir -p cmake_build
+cd cmake_build
+cmake ..
+make
+if [ $? != 0 ];then
+    echo "BUILD_FAIL basic exit as $?\n"
+    exit 2
+fi
+
+cp -a basic ${OUT_DIR}
+
+echo -e "\n"
+
+echo "#####################build wasm apps"
+
+cd ${WASM_APPS}
+
+for i in `ls *.c`
+do
+APP_SRC="$i"
+OUT_FILE=${i%.*}.wasm
+
+# use WAMR SDK to build out the .wasm binary
+/opt/wasi-sdk/bin/clang     \
+        --target=wasm32 -O0 -z stack-size=4096 -Wl,--initial-memory=65536 \
+        --sysroot=${WAMR_DIR}/wamr-sdk/app/libc-builtin-sysroot  \
+        -Wl,--allow-undefined-file=${WAMR_DIR}/wamr-sdk/app/libc-builtin-sysroot/share/defined-symbols.txt \
+        -Wl,--no-threads,--strip-all,--no-entry -nostdlib \
+        -Wl,--export=generate_float \
+        -Wl,--export=float_to_string \
+        -Wl,--allow-undefined \
+        -o ${OUT_DIR}/wasm-apps/${OUT_FILE} ${APP_SRC}
+
+
+if [ -f ${OUT_DIR}/wasm-apps/${OUT_FILE} ]; then
+        echo "build ${OUT_FILE} success"
+else
+        echo "build ${OUT_FILE} fail"
+fi
+done
+echo "####################build wasm apps done"

+ 3 - 0
samples/basic/run.sh

@@ -0,0 +1,3 @@
+#!/bin/bash
+
+out/basic -f out/wasm-apps/testapp.wasm

+ 178 - 0
samples/basic/src/main.c

@@ -0,0 +1,178 @@
+
+/*
+ * Copyright (C) 2019 Intel Corporation.  All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+ */
+
+#include "wasm_export.h"
+#include "bh_read_file.h"
+
+int intToStr(int x, char* str, int str_len, int digit);
+int get_pow(int x, int y);
+
+void print_usage(void)
+{
+    fprintf(stdout, "Options:\r\n");
+    fprintf(stdout, "  -f [path of wasm file] \n");
+}
+
+
+int main(int argc, char *argv_main[])
+{
+    static char global_heap_buf[512 * 1024];
+    char *buffer, error_buf[128];
+    int opt;
+    char * wasm_path;
+
+    wasm_module_t module = NULL;
+    wasm_module_inst_t module_inst = NULL;
+    wasm_exec_env_t exec_env = NULL;
+    uint32 buf_size, stack_size = 8092, heap_size = 8092;
+    wasm_function_inst_t func = NULL;
+    wasm_function_inst_t func2 = NULL;
+    char * native_buffer = NULL;
+    int32_t wasm_buffer = 0;
+
+    RuntimeInitArgs init_args;
+    memset(&init_args, 0, sizeof(RuntimeInitArgs));
+
+    while ((opt = getopt(argc, argv_main, "hf:")) != -1)
+    {
+        switch (opt)
+        {
+        case 'f':
+            wasm_path = optarg;
+            break;
+        case 'h':
+            print_usage();
+            return 0;
+        case '?':
+            print_usage();
+            return 0;
+        }
+    }
+    if (optind == 1) {
+        print_usage();
+        return 0;
+    }
+
+    // Define an array of NativeSymbol for the APIs to be exported.
+    // Note: the array must be static defined since runtime
+    //            will keep it after registration
+    // For the function signature specifications, goto the link:
+    // https://github.com/bytecodealliance/wasm-micro-runtime/blob/master/doc/export_native_api.md
+
+    static NativeSymbol native_symbols[] =
+    {
+        {
+            "intToStr", 		// the name of WASM function name
+            intToStr, 			// the native function pointer
+            "(i*~i)i"			// the function prototype signature, avoid to use i32
+        },
+        {
+            "get_pow", 		     // the name of WASM function name
+            get_pow, 			// the native function pointer
+            "(ii)i"			        // the function prototype signature, avoid to use i32
+        }
+    };
+
+    init_args.mem_alloc_type = Alloc_With_Pool;
+    init_args.mem_alloc_option.pool.heap_buf = global_heap_buf;
+    init_args.mem_alloc_option.pool.heap_size = sizeof(global_heap_buf);
+
+    // Native symbols need below registration phase
+    init_args.n_native_symbols = sizeof(native_symbols) / sizeof(NativeSymbol);
+    init_args.native_module_name = "env";
+    init_args.native_symbols = native_symbols;
+
+    if (!wasm_runtime_full_init(&init_args)) {
+        printf("Init runtime environment failed.\n");
+        return -1;
+    }
+
+    buffer = bh_read_file_to_buffer(wasm_path, &buf_size);
+
+    if(!buffer) {
+        printf("Open wasm app file [%s] failed.\n", wasm_path);
+        goto fail;
+    }
+
+    module = wasm_runtime_load(buffer, buf_size, error_buf, sizeof(error_buf));
+    if(!module) {
+        printf("Load wasm module failed. error: %s\n", error_buf);
+        goto fail;
+    }
+
+    module_inst = wasm_runtime_instantiate(module,
+                                         stack_size,
+                                         heap_size,
+                                         error_buf,
+                                         sizeof(error_buf));
+
+    if(!module_inst) {
+        printf("Instantiate wasm module failed. error: %s\n", error_buf);
+        goto fail;
+    }
+
+    exec_env = wasm_runtime_create_exec_env(module_inst, stack_size);
+    if(!exec_env) {
+        printf("Create wasm execution environment failed.\n");
+        goto fail;
+    }
+
+    uint32 argv[4];
+    double arg_d = 0.000101;
+    argv[0] = 10;
+    // the second arg will occupy two array elements
+    memcpy(&argv[1], &arg_d, sizeof(arg_d));
+    *(float*)(argv+3) = 300.002;
+
+    if(!(func = wasm_runtime_lookup_function(module_inst, "generate_float", NULL))){
+        printf("The generate_float wasm function is not found.\n");
+        goto fail;
+    }
+
+    // pass 4 elements for function arguments
+    if (!wasm_runtime_call_wasm(exec_env, func, 4, argv) ) {
+        printf("call wasm function generate_float failed. %s\n", wasm_runtime_get_exception(module_inst));
+        goto fail;
+    }
+
+    float ret_val = *(float*)argv;
+    printf("Native finished calling wasm function generate_float(), returned a float value: %ff\n", ret_val );
+
+    // Next we will pass a buffer to the WASM function
+    uint32 argv2[4];
+
+    // must allocate buffer from wasm instance memory space (never use pointer from host runtime)
+    wasm_buffer = wasm_runtime_module_malloc(module_inst, 100, (void**)&native_buffer);
+
+    *(float*)argv2 = ret_val;   // the first argument
+    argv2[1] = wasm_buffer;     // the second argument is the wasm buffer address
+    argv2[2] = 100;             //  the third argument is the wasm buffer size
+    argv2[3] = 3;               //  the last argument is the digits after decimal point for converting float to string
+
+   if(!(func2 = wasm_runtime_lookup_function(module_inst, "float_to_string", NULL))){
+        printf("The wasm function float_to_string wasm function is not found.\n");
+        goto fail;
+    }
+
+    if (wasm_runtime_call_wasm(exec_env, func2, 4, argv2) ) {
+        printf("Native finished calling wasm function: float_to_string, returned a formatted string: %s\n", native_buffer);
+    }
+    else {
+        printf("call wasm function float_to_string failed. error: %s\n", wasm_runtime_get_exception(module_inst));
+        goto fail;
+    }
+
+fail:
+    if(exec_env) wasm_runtime_destroy_exec_env(exec_env);
+    if(module_inst) {
+        if(wasm_buffer) wasm_runtime_module_free(module_inst, wasm_buffer);
+        wasm_runtime_deinstantiate(module_inst);
+    }
+    if(module) wasm_runtime_unload(module);
+    if(buffer) BH_FREE(buffer);
+    wasm_runtime_destroy();
+    return 0;
+}

+ 65 - 0
samples/basic/src/native_impl.c

@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2019 Intel Corporation.  All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+ */
+
+#include "bh_platform.h"
+#include "wasm_export.h"
+#include "math.h"
+
+// The first parameter is not exec_env because it is invoked by native funtions
+void reverse(char * str, int len)
+{
+    int i = 0, j = len - 1, temp;
+    while (i < j) {
+        temp = str[i];
+        str[i] = str[j];
+        str[j] = temp;
+        i++;
+        j--;
+    }
+}
+
+// The first parameter exec_env must be defined using type wasm_exec_env_t
+// which is the calling convention for exporting native API by WAMR.
+//
+// Converts a given integer x to string str[].
+// digit is the number of digits required in the output.
+// If digit is more than the number of digits in x,
+// then 0s are added at the beginning.
+int intToStr(wasm_exec_env_t exec_env, int x, char* str, int str_len, int digit)
+{
+    int i = 0;
+
+    printf ("calling into native function: %s\n", __FUNCTION__);
+
+    while (x) {
+        // native is responsible for checking the str_len overflow
+        if (i >= str_len) {
+            return -1;
+        }
+        str[i++] = (x % 10) + '0';
+        x = x / 10;
+    }
+
+    // If number of digits required is more, then
+    // add 0s at the beginning
+    while (i < digit) {
+        if (i >= str_len) {
+            return -1;
+        }
+        str[i++] = '0';
+    }
+
+    reverse(str, i);
+
+    if (i >= str_len)
+        return -1;
+    str[i] = '\0';
+    return i;
+}
+
+int get_pow(wasm_exec_env_t exec_env, int x, int y) {
+    printf ("calling into native function: %s\n", __FUNCTION__);
+    return (int)pow(x, y);
+}

+ 56 - 0
samples/basic/wasm-apps/testapp.c

@@ -0,0 +1,56 @@
+/*
+ * Copyright (C) 2019 Intel Corporation.  All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+int intToStr(int x, char* str, int str_len, int digit);
+int get_pow(int x, int y);
+
+//
+// Primitive parameters functions
+//
+float generate_float(int iteration, double seed1, float seed2)
+{
+    float ret;
+
+    printf ("calling into WASM function: %s\n", __FUNCTION__);
+
+    for (int i=0; i<iteration; i++){
+        ret += 1.0f/seed1 + seed2;
+    }
+
+    return ret;
+}
+
+// Converts a floating-point/double number to a string.
+// intToStr() is implemented outside wasm app
+void float_to_string(float n, char* res, int res_size, int afterpoint)
+{
+
+    printf ("calling into WASM function: %s\n", __FUNCTION__);
+
+    // Extract integer part
+    int ipart = (int)n;
+
+    // Extract floating part
+    float fpart = n - (float)ipart;
+
+    // convert integer part to string
+    int i = intToStr(ipart, res, res_size, 0);
+
+    // check for display option after point
+    if (afterpoint != 0) {
+        res[i] = '.'; // add dot
+
+        // Get the value of fraction part upto given no.
+        // of points after dot. The third parameter
+        // is needed to handle cases like 233.007
+        fpart = fpart * get_pow(10, afterpoint);
+
+        intToStr((int)fpart, res + i + 1, sizeof(res + i + 1), afterpoint);
+    }
+}