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+/**
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+ * @file lv_conf.h
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+ *
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+ */
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+
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+/*
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+ * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
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+ */
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+
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+#if 1 /*Set it to "1" to enable content*/
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+
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+#ifndef LV_CONF_H
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+#define LV_CONF_H
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+/* clang-format off */
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+
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+#include <stdint.h>
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+
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+/*====================
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+ Graphical settings
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+ *====================*/
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+
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+/* Maximal horizontal and vertical resolution to support by the library.*/
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+#define LV_HOR_RES_MAX (320)
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+#define LV_VER_RES_MAX (240)
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+
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+/* Color depth:
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+ * - 1: 1 byte per pixel
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+ * - 8: RGB233
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+ * - 16: RGB565
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+ * - 32: ARGB8888
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+ */
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+#define LV_COLOR_DEPTH 32
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+
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+/* Swap the 2 bytes of RGB565 color.
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+ * Useful if the display has a 8 bit interface (e.g. SPI)*/
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+#define LV_COLOR_16_SWAP 0
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+
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+/* 1: Enable screen transparency.
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+ * Useful for OSD or other overlapping GUIs.
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+ * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
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+#define LV_COLOR_SCREEN_TRANSP 0
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+
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+/*Images pixels with this color will not be drawn (with chroma keying)*/
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+#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
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+
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+/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
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+#define LV_ANTIALIAS 1
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+
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+/* Default display refresh period.
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+ * Can be changed in the display driver (`lv_disp_drv_t`).*/
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+#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
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+
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+/* Dot Per Inch: used to initialize default sizes.
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+ * E.g. a button with width = LV_DPI / 2 -> half inch wide
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+ * (Not so important, you can adjust it to modify default sizes and spaces)*/
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+#define LV_DPI 100 /*[px]*/
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+
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+/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
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+typedef int16_t lv_coord_t;
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+
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+/*=========================
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+ Memory manager settings
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+ *=========================*/
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+
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+/* LittelvGL's internal memory manager's settings.
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+ * The graphical objects and other related data are stored here. */
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+
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+/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
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+#define LV_MEM_CUSTOM 1
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+#if LV_MEM_CUSTOM == 0
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+/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
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+# define LV_MEM_SIZE (128U * 1024U)
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+
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+/* Complier prefix for a big array declaration */
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+# define LV_MEM_ATTR
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+
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+/* Set an address for the memory pool instead of allocating it as an array.
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+ * Can be in external SRAM too. */
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+# define LV_MEM_ADR 0
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+
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+/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
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+# define LV_MEM_AUTO_DEFRAG 1
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+#else /*LV_MEM_CUSTOM*/
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+# define LV_MEM_CUSTOM_INCLUDE "bh_memory.h" /*Header for the dynamic memory function*/
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+# define LV_MEM_CUSTOM_ALLOC bh_malloc /*Wrapper to malloc*/
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+# define LV_MEM_CUSTOM_FREE bh_free /*Wrapper to free*/
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+#endif /*LV_MEM_CUSTOM*/
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+
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+/* Garbage Collector settings
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+ * Used if lvgl is binded to higher level language and the memory is managed by that language */
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+#define LV_ENABLE_GC 0
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+#if LV_ENABLE_GC != 0
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+# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
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+# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
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+# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
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+#endif /* LV_ENABLE_GC */
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+
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+/*=======================
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+ Input device settings
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+ *=======================*/
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+
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+/* Input device default settings.
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+ * Can be changed in the Input device driver (`lv_indev_drv_t`)*/
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+
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+/* Input device read period in milliseconds */
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+#define LV_INDEV_DEF_READ_PERIOD 30
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+
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+/* Drag threshold in pixels */
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+#define LV_INDEV_DEF_DRAG_LIMIT 10
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+
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+/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
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+#define LV_INDEV_DEF_DRAG_THROW 20
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+
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+/* Long press time in milliseconds.
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+ * Time to send `LV_EVENT_LONG_PRESSSED`) */
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+#define LV_INDEV_DEF_LONG_PRESS_TIME 400
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+
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+/* Repeated trigger period in long press [ms]
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+ * Time between `LV_EVENT_LONG_PRESSED_REPEAT */
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+#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
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+
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+/*==================
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+ * Feature usage
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+ *==================*/
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+
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+/*1: Enable the Animations */
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+#define LV_USE_ANIMATION 1
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+#if LV_USE_ANIMATION
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+
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+/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
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+typedef void * lv_anim_user_data_t;
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+
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+#endif
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+
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+/* 1: Enable shadow drawing*/
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+#define LV_USE_SHADOW 1
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+
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+/* 1: Enable object groups (for keyboard/encoder navigation) */
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+#define LV_USE_GROUP 0
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+#if LV_USE_GROUP
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+typedef void * lv_group_user_data_t;
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+#endif /*LV_USE_GROUP*/
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+
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+/* 1: Enable GPU interface*/
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+#define LV_USE_GPU 1
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+
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+/* 1: Enable file system (might be required for images */
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+#define LV_USE_FILESYSTEM 1
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+#if LV_USE_FILESYSTEM
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+/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
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+typedef void * lv_fs_drv_user_data_t;
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+#endif
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+
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+/*1: Add a `user_data` to drivers and objects*/
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+#define LV_USE_USER_DATA 0
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+
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+/*========================
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+ * Image decoder and cache
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+ *========================*/
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+
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+/* 1: Enable indexed (palette) images */
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+#define LV_IMG_CF_INDEXED 1
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+
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+/* 1: Enable alpha indexed images */
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+#define LV_IMG_CF_ALPHA 1
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+
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+/* Default image cache size. Image caching keeps the images opened.
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+ * If only the built-in image formats are used there is no real advantage of caching.
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+ * (I.e. no new image decoder is added)
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+ * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
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+ * However the opened images might consume additional RAM.
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+ * LV_IMG_CACHE_DEF_SIZE must be >= 1 */
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+#define LV_IMG_CACHE_DEF_SIZE 1
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+
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+/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
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+typedef void * lv_img_decoder_user_data_t;
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+
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+/*=====================
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+ * Compiler settings
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+ *====================*/
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+/* Define a custom attribute to `lv_tick_inc` function */
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+#define LV_ATTRIBUTE_TICK_INC
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+
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+/* Define a custom attribute to `lv_task_handler` function */
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+#define LV_ATTRIBUTE_TASK_HANDLER
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+
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+/* With size optimization (-Os) the compiler might not align data to
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+ * 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
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+ * E.g. __attribute__((aligned(4))) */
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+#define LV_ATTRIBUTE_MEM_ALIGN
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+
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+/* Attribute to mark large constant arrays for example
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+ * font's bitmaps */
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+#define LV_ATTRIBUTE_LARGE_CONST
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+
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+/*===================
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+ * HAL settings
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+ *==================*/
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+
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+/* 1: use a custom tick source.
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+ * It removes the need to manually update the tick with `lv_tick_inc`) */
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+#define LV_TICK_CUSTOM 1
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+#if LV_TICK_CUSTOM == 1
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+#define LV_TICK_CUSTOM_INCLUDE "bh_time.h" /*Header for the sys time function*/
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+#define LV_TICK_CUSTOM_SYS_TIME_EXPR (_bh_time_get_boot_millisecond()) /*Expression evaluating to current systime in ms*/
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+#endif /*LV_TICK_CUSTOM*/
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+
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+typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
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+typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
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+
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+/*================
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+ * Log settings
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+ *===============*/
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+
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+/*1: Enable the log module*/
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+#define LV_USE_LOG 1
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+#if LV_USE_LOG
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+/* How important log should be added:
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+ * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
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+ * LV_LOG_LEVEL_INFO Log important events
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+ * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
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+ * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
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+ * LV_LOG_LEVEL_NONE Do not log anything
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+ */
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+# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
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+
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+/* 1: Print the log with 'printf';
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+ * 0: user need to register a callback with `lv_log_register_print`*/
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+# define LV_LOG_PRINTF 1
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+#endif /*LV_USE_LOG*/
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+
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+/*================
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+ * THEME USAGE
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+ *================*/
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+#define LV_THEME_LIVE_UPDATE 1 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
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+
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+#define LV_USE_THEME_TEMPL 1 /*Just for test*/
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+#define LV_USE_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/
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+#define LV_USE_THEME_ALIEN 1 /*Dark futuristic theme*/
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+#define LV_USE_THEME_NIGHT 1 /*Dark elegant theme*/
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+#define LV_USE_THEME_MONO 1 /*Mono color theme for monochrome displays*/
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+#define LV_USE_THEME_MATERIAL 1 /*Flat theme with bold colors and light shadows*/
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+#define LV_USE_THEME_ZEN 1 /*Peaceful, mainly light theme */
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+#define LV_USE_THEME_NEMO 1 /*Water-like theme based on the movie "Finding Nemo"*/
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+
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+/*==================
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+ * FONT USAGE
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+ *===================*/
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+
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+/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
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+ * The symbols are available via `LV_SYMBOL_...` defines
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+ * More info about fonts: https://docs.littlevgl.com/#Fonts
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+ * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
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+ */
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+
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+/* Robot fonts with bpp = 4
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+ * https://fonts.google.com/specimen/Roboto */
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+#define LV_FONT_ROBOTO_12 1
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+#define LV_FONT_ROBOTO_16 1
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+#define LV_FONT_ROBOTO_22 1
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+#define LV_FONT_ROBOTO_28 1
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+
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+/*Pixel perfect monospace font
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+ * http://pelulamu.net/unscii/ */
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+#define LV_FONT_UNSCII_8 1
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+
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+/* Optionally declare your custom fonts here.
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+ * You can use these fonts as default font too
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+ * and they will be available globally. E.g.
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+ * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
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+ * LV_FONT_DECLARE(my_font_2)
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+ */
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+#define LV_FONT_CUSTOM_DECLARE
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+
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+/*Always set a default font from the built-in fonts*/
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+#define LV_FONT_DEFAULT &lv_font_roboto_16
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+
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+/* Enable it if you have fonts with a lot of characters.
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+ * The limit depends on the font size, font face and bpp
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+ * but with > 10,000 characters if you see issues probably you need to enable it.*/
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+#define LV_FONT_FMT_TXT_LARGE 1
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+
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+/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
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+typedef void * lv_font_user_data_t;
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+
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+/*=================
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+ * Text settings
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+ *=================*/
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+
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+/* Select a character encoding for strings.
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+ * Your IDE or editor should have the same character encoding
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+ * - LV_TXT_ENC_UTF8
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+ * - LV_TXT_ENC_ASCII
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+ * */
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+#define LV_TXT_ENC LV_TXT_ENC_UTF8
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+
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+ /*Can break (wrap) texts on these chars*/
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+#define LV_TXT_BREAK_CHARS " ,.;:-_"
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+
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+/*===================
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+ * LV_OBJ SETTINGS
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+ *==================*/
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+
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+/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
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+typedef void * lv_obj_user_data_t;
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+
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+/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
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+#define LV_USE_OBJ_REALIGN 1
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+
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+/* Enable to make the object clickable on a larger area.
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+ * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
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+ * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
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+ * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
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+ */
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+#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_FULL
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+
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+/*==================
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+ * LV OBJ X USAGE
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+ *================*/
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+/*
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+ * Documentation of the object types: https://docs.littlevgl.com/#Object-types
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+ */
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+
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+/*Arc (dependencies: -)*/
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+#define LV_USE_ARC 1
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+
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+/*Bar (dependencies: -)*/
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+#define LV_USE_BAR 1
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+
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+/*Button (dependencies: lv_cont*/
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+#define LV_USE_BTN 1
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+#if LV_USE_BTN != 0
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+/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
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+# define LV_BTN_INK_EFFECT 1
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+#endif
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+
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+/*Button matrix (dependencies: -)*/
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+#define LV_USE_BTNM 1
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+
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+/*Calendar (dependencies: -)*/
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+#define LV_USE_CALENDAR 1
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+
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+/*Canvas (dependencies: lv_img)*/
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+#define LV_USE_CANVAS 1
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+
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+/*Check box (dependencies: lv_btn, lv_label)*/
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+#define LV_USE_CB 1
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+
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+/*Chart (dependencies: -)*/
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+#define LV_USE_CHART 1
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+#if LV_USE_CHART
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+# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
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+#endif
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+
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+/*Container (dependencies: -*/
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+#define LV_USE_CONT 1
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+
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+/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
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+#define LV_USE_DDLIST 1
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+#if LV_USE_DDLIST != 0
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+/*Open and close default animation time [ms] (0: no animation)*/
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+# define LV_DDLIST_DEF_ANIM_TIME 200
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+#endif
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+
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+/*Gauge (dependencies:lv_bar, lv_lmeter)*/
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+#define LV_USE_GAUGE 1
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+
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+/*Image (dependencies: lv_label*/
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+#define LV_USE_IMG 1
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+
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+/*Image Button (dependencies: lv_btn*/
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+#define LV_USE_IMGBTN 1
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+#if LV_USE_IMGBTN
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+/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
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+# define LV_IMGBTN_TILED 0
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+#endif
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+
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+/*Keyboard (dependencies: lv_btnm)*/
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+#define LV_USE_KB 1
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+
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+/*Label (dependencies: -*/
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+#define LV_USE_LABEL 1
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+#if LV_USE_LABEL != 0
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+/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
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+# define LV_LABEL_DEF_SCROLL_SPEED 25
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+
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+/* Waiting period at beginning/end of animation cycle */
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+# define LV_LABEL_WAIT_CHAR_COUNT 3
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+
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+/*Enable selecting text of the label */
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+# define LV_LABEL_TEXT_SEL 1
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+
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+/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
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+# define LV_LABEL_LONG_TXT_HINT 0
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+#endif
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+
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+/*LED (dependencies: -)*/
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+#define LV_USE_LED 1
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+
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+/*Line (dependencies: -*/
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+#define LV_USE_LINE 1
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+
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+/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
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+#define LV_USE_LIST 1
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+#if LV_USE_LIST != 0
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+/*Default animation time of focusing to a list element [ms] (0: no animation) */
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+# define LV_LIST_DEF_ANIM_TIME 100
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+#endif
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+
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+/*Line meter (dependencies: *;)*/
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+#define LV_USE_LMETER 1
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+
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+/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
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+#define LV_USE_MBOX 1
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+
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+/*Page (dependencies: lv_cont)*/
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+#define LV_USE_PAGE 1
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+#if LV_USE_PAGE != 0
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+/*Focus default animation time [ms] (0: no animation)*/
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+# define LV_PAGE_DEF_ANIM_TIME 400
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+#endif
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+
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+/*Preload (dependencies: lv_arc, lv_anim)*/
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|
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+#define LV_USE_PRELOAD 1
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+#if LV_USE_PRELOAD != 0
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+# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
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+# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
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|
|
+# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
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|
|
+#endif
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+
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|
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+/*Roller (dependencies: lv_ddlist)*/
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|
|
+#define LV_USE_ROLLER 1
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|
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+#if LV_USE_ROLLER != 0
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|
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+/*Focus animation time [ms] (0: no animation)*/
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|
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+# define LV_ROLLER_DEF_ANIM_TIME 200
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+
|
|
|
+/*Number of extra "pages" when the roller is infinite*/
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|
|
+# define LV_ROLLER_INF_PAGES 7
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|
|
+#endif
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|
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+
|
|
|
+/*Slider (dependencies: lv_bar)*/
|
|
|
+#define LV_USE_SLIDER 1
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|
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+
|
|
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+/*Spinbox (dependencies: lv_ta)*/
|
|
|
+#define LV_USE_SPINBOX 1
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|
|
+
|
|
|
+/*Switch (dependencies: lv_slider)*/
|
|
|
+#define LV_USE_SW 1
|
|
|
+
|
|
|
+/*Text area (dependencies: lv_label, lv_page)*/
|
|
|
+#define LV_USE_TA 1
|
|
|
+#if LV_USE_TA != 0
|
|
|
+# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
|
|
|
+# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
|
|
+#endif
|
|
|
+
|
|
|
+/*Table (dependencies: lv_label)*/
|
|
|
+#define LV_USE_TABLE 1
|
|
|
+#if LV_USE_TABLE
|
|
|
+# define LV_TABLE_COL_MAX 12
|
|
|
+#endif
|
|
|
+
|
|
|
+/*Tab (dependencies: lv_page, lv_btnm)*/
|
|
|
+#define LV_USE_TABVIEW 1
|
|
|
+# if LV_USE_TABVIEW != 0
|
|
|
+/*Time of slide animation [ms] (0: no animation)*/
|
|
|
+# define LV_TABVIEW_DEF_ANIM_TIME 300
|
|
|
+#endif
|
|
|
+
|
|
|
+/*Tileview (dependencies: lv_page) */
|
|
|
+#define LV_USE_TILEVIEW 1
|
|
|
+#if LV_USE_TILEVIEW
|
|
|
+/*Time of slide animation [ms] (0: no animation)*/
|
|
|
+# define LV_TILEVIEW_DEF_ANIM_TIME 300
|
|
|
+#endif
|
|
|
+
|
|
|
+/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
|
|
|
+#define LV_USE_WIN 1
|
|
|
+
|
|
|
+/*==================
|
|
|
+ * Non-user section
|
|
|
+ *==================*/
|
|
|
+
|
|
|
+#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
|
|
|
+# define _CRT_SECURE_NO_WARNINGS
|
|
|
+#endif
|
|
|
+
|
|
|
+/*--END OF LV_CONF_H--*/
|
|
|
+
|
|
|
+/*Be sure every define has a default value*/
|
|
|
+#include "lvgl/src/lv_conf_checker.h"
|
|
|
+
|
|
|
+#endif /*LV_CONF_H*/
|
|
|
+
|
|
|
+#endif /*End of "Content enable"*/
|