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@@ -1,17 +1,24 @@
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-Multiple Modules as Dependencies
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-=========================
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+# Multiple Modules as Dependencies
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-It is allowed that one WASM module can *import* *functions*, *globals*, *memories* and *tables* from other modules as its dependencies, and also one module can *export* those entities for other modules to *access* and may *write*.
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+A WASM module can _import_ _functions_, _globals_, _memories_ and _tables_ from other modules as dependencies. A module can also _export_ those entities for other modules like a library.
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-WAMR loads all dependencies recursively according to the *import section* of a module.
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+WAMR loads all dependencies recursively according to the _import section_ of a module.
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-> Currently WAMR only implements the load-time dynamic linking. Please refer to [dynamic linking](https://webassembly.org/docs/dynamic-linking/) for more details.
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+> WAMR only implements the load-time dynamic linking. Please refer to [dynamic linking](https://webassembly.org/docs/dynamic-linking/) for more details.
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+
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+WAMR follows [WASI Command/Reactor Model](https://github.com/WebAssembly/WASI/blob/main/design/application-abi.md#current-unstable-abi). The WASI model separates modules into commands and reactors. A Command is the main module that requires exports of reactors(submodules).
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+
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+if `WASM_ENABLE_LIBC_WASI` is enabled, any module imports a WASI APIs, like `(import "wasi_snapshot_preview1" "XXX")`, should follow restrictions of the _WASI application ABI_:
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+
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+- a main module(a command) should include `_start()`
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+- a submodule(a reactor) should include `_initialize()`
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+- both a command and a reactor should include an exported `memory`
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## Multi-Module Related APIs
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### Register a module
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-``` c
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+```c
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bool
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wasm_runtime_register_module(const char *module_name,
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wasm_module_t module,
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@@ -19,23 +26,23 @@ wasm_runtime_register_module(const char *module_name,
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uint32_t error_buf_size);
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```
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-It is used to register a *module* with a *module_name* to WASM runtime, especially for the root module, which is loaded by `wasm_runtime_load()` and doesn't have a chance to tell runtime its *module name*.
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+It is used to register a _module_ with a _module_name_ to WASM runtime, especially for the main module, which is loaded by `wasm_runtime_load()` and doesn't have a chance to tell runtime its _module name_.
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-Fot all the sub modules, WAMR will get their names and load the .wasm files from the filesystem or stream, so no need to register the sub modules again.
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+WAMR will get submodules' names(according to the _import section_ of the main module) and load .wasm files from the filesystem or stream and then register them internally.
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### Find a registered module
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-``` c
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+```c
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wasm_module_t
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wasm_runtime_find_module_registered(
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const char *module_name);
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```
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-It is used to check if a module with a given *module_name* has been registered, if yes return the module.
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+It is used to check whether a module with a given _module_name_ has been registered before or not. Return the module if yes.
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### Module reader and destroyer
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-``` c
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+```c
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typedef bool (*module_reader)(const char *module_name,
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uint8_t **p_buffer,
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uint32_t *p_size);
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@@ -48,9 +55,9 @@ wasm_runtime_set_module_reader(const module_reader reader,
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const module_destroyer destroyer);
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```
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-WAMR hopes that the native host or embedding environment loads/unloads the module WASM files by themselves and only passes runtime the binary content without worrying filesystem or storage issues. `module_reader` and `module_destroyer` are two callbacks called when dynamic-loading/unloading the sub modules. Developers must implement the two callbacks by themselves.
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+WAMR hopes that the native host or embedding environment loads/unloads the module WASM files by themselves and only passes runtime the binary content without worrying about filesystem or storage issues. `module_reader` and `module_destroyer` are two callbacks called when dynamic-loading/unloading submodules. Developers must implement the two callbacks by themselves.
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-### Call function of sub module
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+### Call function of a submodule
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```c
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wasm_function_inst_t
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@@ -59,87 +66,75 @@ wasm_runtime_lookup_function(wasm_module_inst_t const module_inst,
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const char *signature);
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```
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-Multi-module allows to lookup the function of sub module and call it. There are two ways to indicate the function *name*:
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+Multi-module allows one to look up an exported function of a submodule. There are two ways to indicate the function _name_:
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-- parent function name only by default, used to lookup the function of parent module
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-- sub module name, function name of sub module and two $ symbols, e.g. `$sub_module_name$function_name`, used to lookup function of sub module
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+- parent function name only by default, used to look up the function of the parent module
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+- submodule name, function name and two $ symbols, e.g. `$submodule_name$function_name`, used to lookup function of submodule
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+- `signature` can be NULL
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## Example
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-### WASM modules
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-Suppose we have three C files, *mA.c*, *mB.c* and *mC.c*. Each of them has some exported functions and import some from others except mA.
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+### Attributes in C/C++
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-Undefined symbols can be marked in the source code with the *import_name* clang attribute which means that they are expected to be undefined at static link time. Without the *import_module* clang attribute, undefined symbols will be marked from the *env* module.
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+Suppose there are three C files, _mA.c_, _mB.c_ and _mC.c_. Each of them exports functions and imports from others except mA.
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-``` C
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+import/export with two kinds of `__attribute__`:
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+
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+- `__attribute__((import_module("MODULE_NAME"))) __attribute__((import_name("FUNCTION_NAME")))`. to indicate dependencies of the current module.
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+
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+- `__attribute__((export_name("FUNCTION_NAME")))`. to expose functions.
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+
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+```C
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// mA.c
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-int A() { return 10; }
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+__attribute__((export_name("A1"))) int
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+A1()
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+{
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+ return 11;
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+}
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```
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-``` C
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+```C
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// mB.c
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-__attribute__((import_module("mA"))) __attribute__((import_name("A"))) extern int A();
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-int B() { return 11; }
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-int call_A() { return A(); }
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-```
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+__attribute__((import_module("mA")))
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+__attribute__((import_name("A1"))) extern int
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+A1();
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-``` C
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-// mC.c
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-__attribute__((import_module("mA"))) __attribute__((import_name("A"))) extern int A();
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-__attribute__((import_module("mB"))) __attribute__((import_name("B"))) extern int B();
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-int C() { return 12; }
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-int call_A() { return A(); }
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-int call_B() { return B(); }
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+__attribute__((export_name("B1"))) int
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+B1()
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+{
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+ return 21;
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+}
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```
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-By default no undefined symbols are allowed in the final binary. The flag *--allow-undefined* results in a WebAssembly import being defined for each undefined symbol. It is then up to the runtime to provide such symbols.
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-
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-When building an executable, only the entry point (_start) and symbols with the *export_name* attribute exported by default. in addition, symbols can be exported via the linker command line using *--export*.
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-
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-In the example, another linked command option *--export-all* is used.
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-
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-> with more detail, please refer to [WebAssembly lld port](https://lld.llvm.org/WebAssembly.html)
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+### Compile Options
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-Here is an example how to compile a *.c* to a *.wasm* with clang. Since there is no *start* function, we use *--no-entry* option.
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+to generate a wasm module as a command
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-``` shell
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-$ clang --target=wasm32 -nostdlib \
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- -Wl,--no-entry,--allow-undefined,--export-all \
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- -o mA.wasm mA.c
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-$ clang --target=wasm32 -nostdlib \
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- -Wl,--no-entry,--allow-undefined,--export-all \
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- -o mB.wasm mB.c
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-$ clang --target=wasm32 -nostdlib \
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- -Wl,--no-entry,--allow-undefined,--export-all \
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- -o mC.wasm mC.c
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+```
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+$ /path/to/wasi-sdk/bin/clang -o command.wasm main_module.c
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```
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-put *mA.wasm*, *mB.wasm* and *mC.wasm* in the directory *wasm-apps*
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+to generate a wasm module as a reactor
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-``` shell
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-$ # copy mA.wasm, mB.wasm and mC.wasm into wasm-apps
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-$ tree wasm-apps/
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-wasm-apps/
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-├── mA.wasm
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-├── mB.wasm
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-└── mC.wasm
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+```
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+$ /path/to/wasi-sdk/bin/clang -mexec-model=reactor -o reactor.wasm submodule.c
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```
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-eventually, their *import relationships* will be like:
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+In the above case, _mA_ and _mB_ are reactors(submodules), _mC_ is the command(main module). Their _import relationships_ will be like:
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### libvmlib
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-We need to enable *WAMR_BUILD_MULTI_MODULE* option when building WAMR vmlib. Please ref to [Build WAMR core](./build_wamr.md) for a thoughtful guide.
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+We need to enable _WAMR_BUILD_MULTI_MODULE_ option when building WAMR vmlib. Please ref to [Build WAMR core](./build_wamr.md) for a thoughtful guide.
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### code
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-After all above preparation, we can call some functions from native code with APIs
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+After all the preparation, we can call some functions from native code with APIs
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-first, create two callbacks to load WASM module files into memory and unload them later
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+First, create two callbacks to load WASM module files into memory and unload them later
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-``` c
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+```c
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static bool
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module_reader_cb(const char *module_name, uint8 **p_buffer, uint32 *p_size)
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{
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@@ -155,74 +150,12 @@ module_destroyer_cb(uint8 *buffer, uint32 size)
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}
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```
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-second, create a large buffer and tell WAMR malloc any resource only from this buffer later
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+Second, create a large buffer and tell WAMR malloc any resource only from this buffer later.
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-``` c
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-static char sandbox_memory_space[10 * 1024 * 1024] = { 0 };
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-```
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+More details
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-third, put all together
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-
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-``` c
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-int main()
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-{
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- /* all malloc() only from the given buffer */
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- init_args.mem_alloc_type = Alloc_With_Pool;
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- init_args.mem_alloc_option.pool.heap_buf = sandbox_memory_space;
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- init_args.mem_alloc_option.pool.heap_size = sizeof(sandbox_memory_space);
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-
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- /* initialize runtime environment */
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- wasm_runtime_full_init(&init_args);
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-
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- /* set module reader and destroyer */
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- wasm_runtime_set_module_reader(module_reader_cb, module_destroyer_cb);
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-
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- /* load WASM byte buffer from WASM bin file */
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- module_reader_cb("mC", &file_buf, &file_buf_size));
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-
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- /* load mC and let WAMR load mA and mB */
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- module = wasm_runtime_load(file_buf, file_buf_size,
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- error_buf, sizeof(error_buf));
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-
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- /* instantiate the module */
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- module_inst =
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- wasm_runtime_instantiate(module, stack_size,
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- heap_size, error_buf, sizeof(error_buf)));
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-
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-
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- printf("call \"C\", it will return 0xc:i32, ===> ");
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- wasm_application_execute_func(module_inst, "C", 0, &args[0]);
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- printf("call \"call_B\", it will return 0xb:i32, ===> ");
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- wasm_application_execute_func(module_inst, "call_B", 0, &args[0]);
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- printf("call \"call_A\", it will return 0xa:i32, ===>");
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- wasm_application_execute_func(module_inst, "call_A", 0, &args[0]);
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-
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- /* call some functions of mB */
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- printf("call \"mB.B\", it will return 0xb:i32, ===>");
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- wasm_application_execute_func(module_inst, "$mB$B", 0, &args[0]);
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- printf("call \"mB.call_A\", it will return 0xa:i32, ===>");
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- wasm_application_execute_func(module_inst, "$mB$call_A", 0, &args[0]);
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-
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- /* call some functions of mA */
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- printf("call \"mA.A\", it will return 0xa:i32, ===>");
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- wasm_application_execute_func(module_inst, "$mA$A", 0, &args[0]);
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-
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- // ...
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-}
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+```c
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+static char sandbox_memory_space[10 * 1024 * 1024] = { 0 };
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```
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-> please refer to [main.c](../samples/multi_modules/src/main.c)
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-
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-The output of the main.c will like:
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-
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-``` shell
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-$ ./a.out
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-
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-call "C", it will return 0xc:i32, ===> 0xc:i32
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-call "call_B", it will return 0xb:i32, ===> 0xb:i32
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-call "call_A", it will return 0xa:i32, ===>0xa:i32
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-call "mB.B", it will return 0xb:i32, ===>0xb:i32
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-call "mB.call_A", it will return 0xa:i32, ===>0xa:i32
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-call "mA.A", it will return 0xa:i32, ===>0xa:i32
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-
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-```
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+Third, put all together. Please refer to [main.c](../samples/multi_modules/src/main.c)
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