scene 367 B

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  1. # spheres
  2. # position radius color shininess reflectivity
  3. s -1.5 -0.3 -1 0.7 1.0 0.2 0.05 50.0 0.3
  4. s 1.5 -0.4 0 0.6 0.1 0.85 1.0 50.0 0.4
  5. # walls
  6. s 0 -1000 2 999 0.1 0.2 0.6 80.0 0.8
  7. # bouncing ball
  8. s 0 0 2 1 1.0 0.5 0.1 60.0 0.7
  9. # lights...
  10. l -50 100 -50
  11. l 40 40 150
  12. # camera (there can be only one!)
  13. # position FOV target
  14. c 0 6 -17 45 0 -1 0