/* * * Copyright (c) 2022-2023 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "AppTask.h" #include #include #include LOG_MODULE_DECLARE(app, CONFIG_CHIP_APP_LOG_LEVEL); namespace { #if CONFIG_CHIP_ENABLE_APPLICATION_STATUS_LED LEDWidget sContactSensorLED; #endif } // namespace AppTask AppTask::sAppTask; CHIP_ERROR AppTask::Init(void) { #if APP_USE_EXAMPLE_START_BUTTON SetExampleButtonCallbacks(ContactActionEventHandler); #endif InitCommonParts(); #if CONFIG_CHIP_ENABLE_APPLICATION_STATUS_LED sContactSensorLED.Init(GPIO_DT_SPEC_GET(DT_ALIAS(led2), gpios)); sContactSensorLED.Set(ContactSensorMgr().IsContactClosed()); #endif UpdateDeviceState(); ContactSensorMgr().SetCallback(OnStateChanged); return CHIP_NO_ERROR; } void AppTask::OnStateChanged(ContactSensorManager::State aState) { // If the contact state was changed, update LED state and cluster state (only if button was pressed). // - turn on the contact LED if contact sensor is in closed state. // - turn off the lock LED if contact sensor is in opened state. if (ContactSensorManager::State::kContactClosed == aState) { LOG_INF("Contact state changed to CLOSED"); #if CONFIG_CHIP_ENABLE_APPLICATION_STATUS_LED sContactSensorLED.Set(true); #endif } else if (ContactSensorManager::State::kContactOpened == aState) { LOG_INF("Contact state changed to OPEN"); #if CONFIG_CHIP_ENABLE_APPLICATION_STATUS_LED sContactSensorLED.Set(false); #endif } if (sAppTask.IsSyncClusterToButtonAction()) { sAppTask.UpdateClusterState(); } } void AppTask::PostContactActionRequest(ContactSensorManager::Action aAction) { AppEvent event; event.Type = AppEvent::kEventType_Contact; event.ContactEvent.Action = static_cast(aAction); event.Handler = ContactActionEventHandler; sAppTask.PostEvent(&event); } void AppTask::UpdateClusterStateInternal(intptr_t arg) { uint8_t newValue = ContactSensorMgr().IsContactClosed(); ChipLogProgress(NotSpecified, "StateValue::Set : %d", newValue); // write the new boolean state value EmberAfStatus status = app::Clusters::BooleanState::Attributes::StateValue::Set(1, newValue); if (status != EMBER_ZCL_STATUS_SUCCESS) { ChipLogError(NotSpecified, "ERR: updating boolean status value %x", status); } } void AppTask::ContactActionEventHandler(AppEvent * aEvent) { ContactSensorManager::Action action = ContactSensorManager::Action::kInvalid; CHIP_ERROR err = CHIP_NO_ERROR; ChipLogProgress(NotSpecified, "ContactActionEventHandler"); if (aEvent->Type == AppEvent::kEventType_Contact) { action = static_cast(aEvent->ContactEvent.Action); } else if (aEvent->Type == AppEvent::kEventType_Button) { if (ContactSensorMgr().IsContactClosed()) { action = ContactSensorManager::Action::kSignalLost; } else { action = ContactSensorManager::Action::kSignalDetected; } sAppTask.SetSyncClusterToButtonAction(true); } else { err = APP_ERROR_UNHANDLED_EVENT; action = ContactSensorManager::Action::kInvalid; } if (err == CHIP_NO_ERROR) { ContactSensorMgr().InitiateAction(action); } } void AppTask::UpdateClusterState(void) { PlatformMgr().ScheduleWork(UpdateClusterStateInternal, 0); } void AppTask::UpdateDeviceState(void) { PlatformMgr().ScheduleWork(UpdateDeviceStateInternal, 0); } void AppTask::UpdateDeviceStateInternal(intptr_t arg) { bool stateValueAttrValue = 0; /* get boolean state attribute value */ (void) app::Clusters::BooleanState::Attributes::StateValue::Get(1, &stateValueAttrValue); ChipLogProgress(NotSpecified, "StateValue::Get : %d", stateValueAttrValue); #if CONFIG_CHIP_ENABLE_APPLICATION_STATUS_LED sContactSensorLED.Set(stateValueAttrValue); #endif }