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- /*
- *
- * Copyright (c) 2023 Project CHIP Authors
- * All rights reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #pragma once
- #include "NamedPipeCommands.h"
- #include <json/json.h>
- #include <platform/DiagnosticDataProvider.h>
- class LightingAppCommandHandler
- {
- public:
- static LightingAppCommandHandler * FromJSON(const char * json);
- static void HandleCommand(intptr_t context);
- LightingAppCommandHandler(Json::Value && jasonValue) : mJsonValue(std::move(jasonValue)) {}
- private:
- Json::Value mJsonValue;
- bool IsClusterPresentOnAnyEndpoint(chip::ClusterId clusterId);
- /**
- * Should be called when a reason that caused the device to start-up has been set.
- */
- void OnRebootSignalHandler(chip::DeviceLayer::BootReasonType bootReason);
- /**
- * Should be called when a general fault takes place on the Node.
- */
- void OnGeneralFaultEventHandler(uint32_t eventId);
- /**
- * Should be called when a software fault takes place on the Node.
- */
- void OnSoftwareFaultEventHandler(uint32_t eventId);
- /**
- * Should be called when the latching switch is moved to a new position.
- */
- void OnSwitchLatchedHandler(uint8_t newPosition);
- /**
- * Should be called when the momentary switch starts to be pressed.
- */
- void OnSwitchInitialPressedHandler(uint8_t newPosition);
- /**
- * Should be called when the momentary switch has been pressed for a "long" time.
- */
- void OnSwitchLongPressedHandler(uint8_t newPosition);
- /**
- * Should be called when the momentary switch has been released.
- */
- void OnSwitchShortReleasedHandler(uint8_t previousPosition);
- /**
- * Should be called when the momentary switch has been released after having been pressed for a long time.
- */
- void OnSwitchLongReleasedHandler(uint8_t previousPosition);
- /**
- * Should be called to indicate how many times the momentary switch has been pressed in a multi-press
- * sequence, during that sequence.
- */
- void OnSwitchMultiPressOngoingHandler(uint8_t newPosition, uint8_t count);
- /**
- * Should be called to indicate how many times the momentary switch has been pressed in a multi-press
- * sequence, after it has been detected that the sequence has ended.
- */
- void OnSwitchMultiPressCompleteHandler(uint8_t previousPosition, uint8_t count);
- };
- class LightingAppCommandDelegate : public NamedPipeCommandDelegate
- {
- public:
- void OnEventCommandReceived(const char * json) override;
- };
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