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- /*
- ** 2001 September 15
- **
- ** The author disclaims copyright to this source code. In place of
- ** a legal notice, here is a blessing:
- **
- ** May you do good and not evil.
- ** May you find forgiveness for yourself and forgive others.
- ** May you share freely, never taking more than you give.
- **
- *************************************************************************
- **
- ** Memory allocation functions used throughout sqlite.
- */
- #include "sqliteInt.h"
- #include <stdarg.h>
- /*
- ** Attempt to release up to n bytes of non-essential memory currently
- ** held by SQLite. An example of non-essential memory is memory used to
- ** cache database pages that are not currently in use.
- */
- int sqlite3_release_memory(int n){
- #ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- return sqlite3PcacheReleaseMemory(n);
- #else
- /* IMPLEMENTATION-OF: R-34391-24921 The sqlite3_release_memory() routine
- ** is a no-op returning zero if SQLite is not compiled with
- ** SQLITE_ENABLE_MEMORY_MANAGEMENT. */
- UNUSED_PARAMETER(n);
- return 0;
- #endif
- }
- /*
- ** An instance of the following object records the location of
- ** each unused scratch buffer.
- */
- typedef struct ScratchFreeslot {
- struct ScratchFreeslot *pNext; /* Next unused scratch buffer */
- } ScratchFreeslot;
- /*
- ** State information local to the memory allocation subsystem.
- */
- static SQLITE_WSD struct Mem0Global {
- sqlite3_mutex *mutex; /* Mutex to serialize access */
- /*
- ** The alarm callback and its arguments. The mem0.mutex lock will
- ** be held while the callback is running. Recursive calls into
- ** the memory subsystem are allowed, but no new callbacks will be
- ** issued.
- */
- sqlite3_int64 alarmThreshold;
- void (*alarmCallback)(void*, sqlite3_int64,int);
- void *alarmArg;
- /*
- ** Pointers to the end of sqlite3GlobalConfig.pScratch memory
- ** (so that a range test can be used to determine if an allocation
- ** being freed came from pScratch) and a pointer to the list of
- ** unused scratch allocations.
- */
- void *pScratchEnd;
- ScratchFreeslot *pScratchFree;
- u32 nScratchFree;
- /*
- ** True if heap is nearly "full" where "full" is defined by the
- ** sqlite3_soft_heap_limit() setting.
- */
- int nearlyFull;
- } mem0 = { 0, 0, 0, 0, 0, 0, 0, 0 };
- #define mem0 GLOBAL(struct Mem0Global, mem0)
- /*
- ** This routine runs when the memory allocator sees that the
- ** total memory allocation is about to exceed the soft heap
- ** limit.
- */
- static void softHeapLimitEnforcer(
- void *NotUsed,
- sqlite3_int64 NotUsed2,
- int allocSize
- ){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- sqlite3_release_memory(allocSize);
- }
- /*
- ** Change the alarm callback
- */
- static int sqlite3MemoryAlarm(
- void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
- void *pArg,
- sqlite3_int64 iThreshold
- ){
- int nUsed;
- sqlite3_mutex_enter(mem0.mutex);
- mem0.alarmCallback = xCallback;
- mem0.alarmArg = pArg;
- mem0.alarmThreshold = iThreshold;
- nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- mem0.nearlyFull = (iThreshold>0 && iThreshold<=nUsed);
- sqlite3_mutex_leave(mem0.mutex);
- return SQLITE_OK;
- }
- #ifndef SQLITE_OMIT_DEPRECATED
- /*
- ** Deprecated external interface. Internal/core SQLite code
- ** should call sqlite3MemoryAlarm.
- */
- int sqlite3_memory_alarm(
- void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
- void *pArg,
- sqlite3_int64 iThreshold
- ){
- return sqlite3MemoryAlarm(xCallback, pArg, iThreshold);
- }
- #endif
- /*
- ** Set the soft heap-size limit for the library. Passing a zero or
- ** negative value indicates no limit.
- */
- sqlite3_int64 sqlite3_soft_heap_limit64(sqlite3_int64 n){
- sqlite3_int64 priorLimit;
- sqlite3_int64 excess;
- #ifndef SQLITE_OMIT_AUTOINIT
- int rc = sqlite3_initialize();
- if( rc ) return -1;
- #endif
- sqlite3_mutex_enter(mem0.mutex);
- priorLimit = mem0.alarmThreshold;
- sqlite3_mutex_leave(mem0.mutex);
- if( n<0 ) return priorLimit;
- if( n>0 ){
- sqlite3MemoryAlarm(softHeapLimitEnforcer, 0, n);
- }else{
- sqlite3MemoryAlarm(0, 0, 0);
- }
- excess = sqlite3_memory_used() - n;
- if( excess>0 ) sqlite3_release_memory((int)(excess & 0x7fffffff));
- return priorLimit;
- }
- void sqlite3_soft_heap_limit(int n){
- if( n<0 ) n = 0;
- sqlite3_soft_heap_limit64(n);
- }
- /*
- ** Initialize the memory allocation subsystem.
- */
- int sqlite3MallocInit(void){
- if( sqlite3GlobalConfig.m.xMalloc==0 ){
- sqlite3MemSetDefault();
- }
- memset(&mem0, 0, sizeof(mem0));
- if( sqlite3GlobalConfig.bCoreMutex ){
- mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
- if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100
- && sqlite3GlobalConfig.nScratch>0 ){
- int i, n, sz;
- ScratchFreeslot *pSlot;
- sz = ROUNDDOWN8(sqlite3GlobalConfig.szScratch);
- sqlite3GlobalConfig.szScratch = sz;
- pSlot = (ScratchFreeslot*)sqlite3GlobalConfig.pScratch;
- n = sqlite3GlobalConfig.nScratch;
- mem0.pScratchFree = pSlot;
- mem0.nScratchFree = n;
- for(i=0; i<n-1; i++){
- pSlot->pNext = (ScratchFreeslot*)(sz+(char*)pSlot);
- pSlot = pSlot->pNext;
- }
- pSlot->pNext = 0;
- mem0.pScratchEnd = (void*)&pSlot[1];
- }else{
- mem0.pScratchEnd = 0;
- sqlite3GlobalConfig.pScratch = 0;
- sqlite3GlobalConfig.szScratch = 0;
- sqlite3GlobalConfig.nScratch = 0;
- }
- if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512
- || sqlite3GlobalConfig.nPage<1 ){
- sqlite3GlobalConfig.pPage = 0;
- sqlite3GlobalConfig.szPage = 0;
- sqlite3GlobalConfig.nPage = 0;
- }
- return sqlite3GlobalConfig.m.xInit(sqlite3GlobalConfig.m.pAppData);
- }
- /*
- ** Return true if the heap is currently under memory pressure - in other
- ** words if the amount of heap used is close to the limit set by
- ** sqlite3_soft_heap_limit().
- */
- int sqlite3HeapNearlyFull(void){
- return mem0.nearlyFull;
- }
- /*
- ** Deinitialize the memory allocation subsystem.
- */
- void sqlite3MallocEnd(void){
- if( sqlite3GlobalConfig.m.xShutdown ){
- sqlite3GlobalConfig.m.xShutdown(sqlite3GlobalConfig.m.pAppData);
- }
- memset(&mem0, 0, sizeof(mem0));
- }
- /*
- ** Return the amount of memory currently checked out.
- */
- sqlite3_int64 sqlite3_memory_used(void){
- int n, mx;
- sqlite3_int64 res;
- sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, 0);
- res = (sqlite3_int64)n; /* Work around bug in Borland C. Ticket #3216 */
- return res;
- }
- /*
- ** Return the maximum amount of memory that has ever been
- ** checked out since either the beginning of this process
- ** or since the most recent reset.
- */
- sqlite3_int64 sqlite3_memory_highwater(int resetFlag){
- int n, mx;
- sqlite3_int64 res;
- sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, resetFlag);
- res = (sqlite3_int64)mx; /* Work around bug in Borland C. Ticket #3216 */
- return res;
- }
- /*
- ** Trigger the alarm
- */
- static void sqlite3MallocAlarm(int nByte){
- void (*xCallback)(void*,sqlite3_int64,int);
- sqlite3_int64 nowUsed;
- void *pArg;
- if( mem0.alarmCallback==0 ) return;
- xCallback = mem0.alarmCallback;
- nowUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- pArg = mem0.alarmArg;
- mem0.alarmCallback = 0;
- sqlite3_mutex_leave(mem0.mutex);
- xCallback(pArg, nowUsed, nByte);
- sqlite3_mutex_enter(mem0.mutex);
- mem0.alarmCallback = xCallback;
- mem0.alarmArg = pArg;
- }
- /*
- ** Do a memory allocation with statistics and alarms. Assume the
- ** lock is already held.
- */
- static int mallocWithAlarm(int n, void **pp){
- int nFull;
- void *p;
- assert( sqlite3_mutex_held(mem0.mutex) );
- nFull = sqlite3GlobalConfig.m.xRoundup(n);
- sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, n);
- if( mem0.alarmCallback!=0 ){
- int nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- if( nUsed >= mem0.alarmThreshold - nFull ){
- mem0.nearlyFull = 1;
- sqlite3MallocAlarm(nFull);
- }else{
- mem0.nearlyFull = 0;
- }
- }
- p = sqlite3GlobalConfig.m.xMalloc(nFull);
- #ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- if( p==0 && mem0.alarmCallback ){
- sqlite3MallocAlarm(nFull);
- p = sqlite3GlobalConfig.m.xMalloc(nFull);
- }
- #endif
- if( p ){
- nFull = sqlite3MallocSize(p);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nFull);
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, 1);
- }
- *pp = p;
- return nFull;
- }
- /*
- ** Allocate memory. This routine is like sqlite3_malloc() except that it
- ** assumes the memory subsystem has already been initialized.
- */
- void *sqlite3Malloc(int n){
- void *p;
- if( n<=0 /* IMP: R-65312-04917 */
- || n>=0x7fffff00
- ){
- /* A memory allocation of a number of bytes which is near the maximum
- ** signed integer value might cause an integer overflow inside of the
- ** xMalloc(). Hence we limit the maximum size to 0x7fffff00, giving
- ** 255 bytes of overhead. SQLite itself will never use anything near
- ** this amount. The only way to reach the limit is with sqlite3_malloc() */
- p = 0;
- }else if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- mallocWithAlarm(n, &p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
- assert( EIGHT_BYTE_ALIGNMENT(p) ); /* IMP: R-04675-44850 */
- return p;
- }
- /*
- ** This version of the memory allocation is for use by the application.
- ** First make sure the memory subsystem is initialized, then do the
- ** allocation.
- */
- void *sqlite3_malloc(int n){
- #ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
- #endif
- return sqlite3Malloc(n);
- }
- /*
- ** Each thread may only have a single outstanding allocation from
- ** xScratchMalloc(). We verify this constraint in the single-threaded
- ** case by setting scratchAllocOut to 1 when an allocation
- ** is outstanding clearing it when the allocation is freed.
- */
- #if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- static int scratchAllocOut = 0;
- #endif
- /*
- ** Allocate memory that is to be used and released right away.
- ** This routine is similar to alloca() in that it is not intended
- ** for situations where the memory might be held long-term. This
- ** routine is intended to get memory to old large transient data
- ** structures that would not normally fit on the stack of an
- ** embedded processor.
- */
- void *sqlite3ScratchMalloc(int n){
- void *p;
- assert( n>0 );
- sqlite3_mutex_enter(mem0.mutex);
- if( mem0.nScratchFree && sqlite3GlobalConfig.szScratch>=n ){
- p = mem0.pScratchFree;
- mem0.pScratchFree = mem0.pScratchFree->pNext;
- mem0.nScratchFree--;
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- n = mallocWithAlarm(n, &p);
- if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3_mutex_leave(mem0.mutex);
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
- sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH);
- }
- assert( sqlite3_mutex_notheld(mem0.mutex) );
- #if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than two scratch allocations per thread
- ** are outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut<=1 );
- if( p ) scratchAllocOut++;
- #endif
- return p;
- }
- void sqlite3ScratchFree(void *p){
- if( p ){
- #if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than two scratch allocation per thread
- ** is outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut>=1 && scratchAllocOut<=2 );
- scratchAllocOut--;
- #endif
- if( p>=sqlite3GlobalConfig.pScratch && p<mem0.pScratchEnd ){
- /* Release memory from the SQLITE_CONFIG_SCRATCH allocation */
- ScratchFreeslot *pSlot;
- pSlot = (ScratchFreeslot*)p;
- sqlite3_mutex_enter(mem0.mutex);
- pSlot->pNext = mem0.pScratchFree;
- mem0.pScratchFree = pSlot;
- mem0.nScratchFree++;
- assert( mem0.nScratchFree <= (u32)sqlite3GlobalConfig.nScratch );
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- /* Release memory back to the heap */
- assert( sqlite3MemdebugHasType(p, MEMTYPE_SCRATCH) );
- assert( sqlite3MemdebugNoType(p, ~MEMTYPE_SCRATCH) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- if( sqlite3GlobalConfig.bMemstat ){
- int iSize = sqlite3MallocSize(p);
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, -iSize);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -iSize);
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
- sqlite3GlobalConfig.m.xFree(p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3GlobalConfig.m.xFree(p);
- }
- }
- }
- }
- /*
- ** TRUE if p is a lookaside memory allocation from db
- */
- #ifndef SQLITE_OMIT_LOOKASIDE
- static int isLookaside(sqlite3 *db, void *p){
- return p && p>=db->lookaside.pStart && p<db->lookaside.pEnd;
- }
- #else
- #define isLookaside(A,B) 0
- #endif
- /*
- ** Return the size of a memory allocation previously obtained from
- ** sqlite3Malloc() or sqlite3_malloc().
- */
- int sqlite3MallocSize(void *p){
- assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );
- assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
- return sqlite3GlobalConfig.m.xSize(p);
- }
- int sqlite3DbMallocSize(sqlite3 *db, void *p){
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- if( db && isLookaside(db, p) ){
- return db->lookaside.sz;
- }else{
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );
- return sqlite3GlobalConfig.m.xSize(p);
- }
- }
- /*
- ** Free memory previously obtained from sqlite3Malloc().
- */
- void sqlite3_free(void *p){
- if( p==0 ) return; /* IMP: R-49053-54554 */
- assert( sqlite3MemdebugNoType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_HEAP) );
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -sqlite3MallocSize(p));
- sqlite3StatusAdd(SQLITE_STATUS_MALLOC_COUNT, -1);
- sqlite3GlobalConfig.m.xFree(p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3GlobalConfig.m.xFree(p);
- }
- }
- /*
- ** Free memory that might be associated with a particular database
- ** connection.
- */
- void sqlite3DbFree(sqlite3 *db, void *p){
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- if( p==0 ) return;
- if( db ){
- if( db->pnBytesFreed ){
- *db->pnBytesFreed += sqlite3DbMallocSize(db, p);
- return;
- }
- if( isLookaside(db, p) ){
- LookasideSlot *pBuf = (LookasideSlot*)p;
- #if SQLITE_DEBUG
- /* Trash all content in the buffer being freed */
- memset(p, 0xaa, db->lookaside.sz);
- #endif
- pBuf->pNext = db->lookaside.pFree;
- db->lookaside.pFree = pBuf;
- db->lookaside.nOut--;
- return;
- }
- }
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- assert( db!=0 || sqlite3MemdebugNoType(p, MEMTYPE_LOOKASIDE) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- sqlite3_free(p);
- }
- /*
- ** Change the size of an existing memory allocation
- */
- void *sqlite3Realloc(void *pOld, int nBytes){
- int nOld, nNew, nDiff;
- void *pNew;
- if( pOld==0 ){
- return sqlite3Malloc(nBytes); /* IMP: R-28354-25769 */
- }
- if( nBytes<=0 ){
- sqlite3_free(pOld); /* IMP: R-31593-10574 */
- return 0;
- }
- if( nBytes>=0x7fffff00 ){
- /* The 0x7ffff00 limit term is explained in comments on sqlite3Malloc() */
- return 0;
- }
- nOld = sqlite3MallocSize(pOld);
- /* IMPLEMENTATION-OF: R-46199-30249 SQLite guarantees that the second
- ** argument to xRealloc is always a value returned by a prior call to
- ** xRoundup. */
- nNew = sqlite3GlobalConfig.m.xRoundup(nBytes);
- if( nOld==nNew ){
- pNew = pOld;
- }else if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, nBytes);
- nDiff = nNew - nOld;
- if( sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED) >=
- mem0.alarmThreshold-nDiff ){
- sqlite3MallocAlarm(nDiff);
- }
- assert( sqlite3MemdebugHasType(pOld, MEMTYPE_HEAP) );
- assert( sqlite3MemdebugNoType(pOld, ~MEMTYPE_HEAP) );
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- if( pNew==0 && mem0.alarmCallback ){
- sqlite3MallocAlarm(nBytes);
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- }
- if( pNew ){
- nNew = sqlite3MallocSize(pNew);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nNew-nOld);
- }
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- }
- assert( EIGHT_BYTE_ALIGNMENT(pNew) ); /* IMP: R-04675-44850 */
- return pNew;
- }
- /*
- ** The public interface to sqlite3Realloc. Make sure that the memory
- ** subsystem is initialized prior to invoking sqliteRealloc.
- */
- void *sqlite3_realloc(void *pOld, int n){
- #ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
- #endif
- return sqlite3Realloc(pOld, n);
- }
- /*
- ** Allocate and zero memory.
- */
- void *sqlite3MallocZero(int n){
- void *p = sqlite3Malloc(n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
- }
- /*
- ** Allocate and zero memory. If the allocation fails, make
- ** the mallocFailed flag in the connection pointer.
- */
- void *sqlite3DbMallocZero(sqlite3 *db, int n){
- void *p = sqlite3DbMallocRaw(db, n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
- }
- /*
- ** Allocate and zero memory. If the allocation fails, make
- ** the mallocFailed flag in the connection pointer.
- **
- ** If db!=0 and db->mallocFailed is true (indicating a prior malloc
- ** failure on the same database connection) then always return 0.
- ** Hence for a particular database connection, once malloc starts
- ** failing, it fails consistently until mallocFailed is reset.
- ** This is an important assumption. There are many places in the
- ** code that do things like this:
- **
- ** int *a = (int*)sqlite3DbMallocRaw(db, 100);
- ** int *b = (int*)sqlite3DbMallocRaw(db, 200);
- ** if( b ) a[10] = 9;
- **
- ** In other words, if a subsequent malloc (ex: "b") worked, it is assumed
- ** that all prior mallocs (ex: "a") worked too.
- */
- void *sqlite3DbMallocRaw(sqlite3 *db, int n){
- void *p;
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- assert( db==0 || db->pnBytesFreed==0 );
- #ifndef SQLITE_OMIT_LOOKASIDE
- if( db ){
- LookasideSlot *pBuf;
- if( db->mallocFailed ){
- return 0;
- }
- if( db->lookaside.bEnabled ){
- if( n>db->lookaside.sz ){
- db->lookaside.anStat[1]++;
- }else if( (pBuf = db->lookaside.pFree)==0 ){
- db->lookaside.anStat[2]++;
- }else{
- db->lookaside.pFree = pBuf->pNext;
- db->lookaside.nOut++;
- db->lookaside.anStat[0]++;
- if( db->lookaside.nOut>db->lookaside.mxOut ){
- db->lookaside.mxOut = db->lookaside.nOut;
- }
- return (void*)pBuf;
- }
- }
- }
- #else
- if( db && db->mallocFailed ){
- return 0;
- }
- #endif
- p = sqlite3Malloc(n);
- if( !p && db ){
- db->mallocFailed = 1;
- }
- sqlite3MemdebugSetType(p, MEMTYPE_DB |
- ((db && db->lookaside.bEnabled) ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));
- return p;
- }
- /*
- ** Resize the block of memory pointed to by p to n bytes. If the
- ** resize fails, set the mallocFailed flag in the connection object.
- */
- void *sqlite3DbRealloc(sqlite3 *db, void *p, int n){
- void *pNew = 0;
- assert( db!=0 );
- assert( sqlite3_mutex_held(db->mutex) );
- if( db->mallocFailed==0 ){
- if( p==0 ){
- return sqlite3DbMallocRaw(db, n);
- }
- if( isLookaside(db, p) ){
- if( n<=db->lookaside.sz ){
- return p;
- }
- pNew = sqlite3DbMallocRaw(db, n);
- if( pNew ){
- memcpy(pNew, p, db->lookaside.sz);
- sqlite3DbFree(db, p);
- }
- }else{
- assert( sqlite3MemdebugHasType(p, MEMTYPE_DB) );
- assert( sqlite3MemdebugHasType(p, MEMTYPE_LOOKASIDE|MEMTYPE_HEAP) );
- sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
- pNew = sqlite3_realloc(p, n);
- if( !pNew ){
- sqlite3MemdebugSetType(p, MEMTYPE_DB|MEMTYPE_HEAP);
- db->mallocFailed = 1;
- }
- sqlite3MemdebugSetType(pNew, MEMTYPE_DB |
- (db->lookaside.bEnabled ? MEMTYPE_LOOKASIDE : MEMTYPE_HEAP));
- }
- }
- return pNew;
- }
- /*
- ** Attempt to reallocate p. If the reallocation fails, then free p
- ** and set the mallocFailed flag in the database connection.
- */
- void *sqlite3DbReallocOrFree(sqlite3 *db, void *p, int n){
- void *pNew;
- pNew = sqlite3DbRealloc(db, p, n);
- if( !pNew ){
- sqlite3DbFree(db, p);
- }
- return pNew;
- }
- /*
- ** Make a copy of a string in memory obtained from sqliteMalloc(). These
- ** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This
- ** is because when memory debugging is turned on, these two functions are
- ** called via macros that record the current file and line number in the
- ** ThreadData structure.
- */
- char *sqlite3DbStrDup(sqlite3 *db, const char *z){
- char *zNew;
- size_t n;
- if( z==0 ){
- return 0;
- }
- n = sqlite3Strlen30(z) + 1;
- assert( (n&0x7fffffff)==n );
- zNew = sqlite3DbMallocRaw(db, (int)n);
- if( zNew ){
- memcpy(zNew, z, n);
- }
- return zNew;
- }
- char *sqlite3DbStrNDup(sqlite3 *db, const char *z, int n){
- char *zNew;
- if( z==0 ){
- return 0;
- }
- assert( (n&0x7fffffff)==n );
- zNew = sqlite3DbMallocRaw(db, n+1);
- if( zNew ){
- memcpy(zNew, z, n);
- zNew[n] = 0;
- }
- return zNew;
- }
- /*
- ** Create a string from the zFromat argument and the va_list that follows.
- ** Store the string in memory obtained from sqliteMalloc() and make *pz
- ** point to that string.
- */
- void sqlite3SetString(char **pz, sqlite3 *db, const char *zFormat, ...){
- va_list ap;
- char *z;
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- sqlite3DbFree(db, *pz);
- *pz = z;
- }
- /*
- ** This function must be called before exiting any API function (i.e.
- ** returning control to the user) that has called sqlite3_malloc or
- ** sqlite3_realloc.
- **
- ** The returned value is normally a copy of the second argument to this
- ** function. However, if a malloc() failure has occurred since the previous
- ** invocation SQLITE_NOMEM is returned instead.
- **
- ** If the first argument, db, is not NULL and a malloc() error has occurred,
- ** then the connection error-code (the value returned by sqlite3_errcode())
- ** is set to SQLITE_NOMEM.
- */
- int sqlite3ApiExit(sqlite3* db, int rc){
- /* If the db handle is not NULL, then we must hold the connection handle
- ** mutex here. Otherwise the read (and possible write) of db->mallocFailed
- ** is unsafe, as is the call to sqlite3Error().
- */
- assert( !db || sqlite3_mutex_held(db->mutex) );
- if( db && (db->mallocFailed || rc==SQLITE_IOERR_NOMEM) ){
- sqlite3Error(db, SQLITE_NOMEM, 0);
- db->mallocFailed = 0;
- rc = SQLITE_NOMEM;
- }
- return rc & (db ? db->errMask : 0xff);
- }
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