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- #include "fitz-internal.h"
- char *
- fz_strsep(char **stringp, const char *delim)
- {
- char *ret = *stringp;
- if (!ret) return NULL;
- if ((*stringp = strpbrk(*stringp, delim)))
- *((*stringp)++) = '\0';
- return ret;
- }
- int
- fz_strlcpy(char *dst, const char *src, int siz)
- {
- register char *d = dst;
- register const char *s = src;
- register int n = siz;
- /* Copy as many bytes as will fit */
- if (n != 0 && --n != 0) {
- do {
- if ((*d++ = *s++) == 0)
- break;
- } while (--n != 0);
- }
- /* Not enough room in dst, add NUL and traverse rest of src */
- if (n == 0) {
- if (siz != 0)
- *d = '\0'; /* NUL-terminate dst */
- while (*s++)
- ;
- }
- return(s - src - 1); /* count does not include NUL */
- }
- int
- fz_strlcat(char *dst, const char *src, int siz)
- {
- register char *d = dst;
- register const char *s = src;
- register int n = siz;
- int dlen;
- /* Find the end of dst and adjust bytes left but don't go past end */
- while (*d != '\0' && n-- != 0)
- d++;
- dlen = d - dst;
- n = siz - dlen;
- if (n == 0)
- return dlen + strlen(s);
- while (*s != '\0') {
- if (n != 1) {
- *d++ = *s;
- n--;
- }
- s++;
- }
- *d = '\0';
- return dlen + (s - src); /* count does not include NUL */
- }
- enum
- {
- UTFmax = 4, /* maximum bytes per rune */
- Runesync = 0x80, /* cannot represent part of a UTF sequence (<) */
- Runeself = 0x80, /* rune and UTF sequences are the same (<) */
- Runeerror = 0xFFFD, /* decoding error in UTF */
- Runemax = 0x10FFFF, /* maximum rune value */
- };
- enum
- {
- Bit1 = 7,
- Bitx = 6,
- Bit2 = 5,
- Bit3 = 4,
- Bit4 = 3,
- Bit5 = 2,
- T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */
- Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */
- T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */
- T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */
- T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */
- T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */
- Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0111 1111 */
- Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0111 1111 1111 */
- Rune3 = (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */
- Rune4 = (1<<(Bit4+3*Bitx))-1, /* 0001 1111 1111 1111 1111 1111 */
- Maskx = (1<<Bitx)-1, /* 0011 1111 */
- Testx = Maskx ^ 0xFF, /* 1100 0000 */
- Bad = Runeerror,
- };
- int
- fz_chartorune(int *rune, char *str)
- {
- int c, c1, c2, c3;
- long l;
- /*
- * one character sequence
- * 00000-0007F => T1
- */
- c = *(unsigned char*)str;
- if(c < Tx) {
- *rune = c;
- return 1;
- }
- /*
- * two character sequence
- * 0080-07FF => T2 Tx
- */
- c1 = *(unsigned char*)(str+1) ^ Tx;
- if(c1 & Testx)
- goto bad;
- if(c < T3) {
- if(c < T2)
- goto bad;
- l = ((c << Bitx) | c1) & Rune2;
- if(l <= Rune1)
- goto bad;
- *rune = l;
- return 2;
- }
- /*
- * three character sequence
- * 0800-FFFF => T3 Tx Tx
- */
- c2 = *(unsigned char*)(str+2) ^ Tx;
- if(c2 & Testx)
- goto bad;
- if(c < T4) {
- l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
- if(l <= Rune2)
- goto bad;
- *rune = l;
- return 3;
- }
- /*
- * four character sequence (21-bit value)
- * 10000-1FFFFF => T4 Tx Tx Tx
- */
- c3 = *(unsigned char*)(str+3) ^ Tx;
- if (c3 & Testx)
- goto bad;
- if (c < T5) {
- l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
- if (l <= Rune3)
- goto bad;
- *rune = l;
- return 4;
- }
- /*
- * Support for 5-byte or longer UTF-8 would go here, but
- * since we don't have that, we'll just fall through to bad.
- */
- /*
- * bad decoding
- */
- bad:
- *rune = Bad;
- return 1;
- }
- int
- fz_runetochar(char *str, int rune)
- {
- /* Runes are signed, so convert to unsigned for range check. */
- unsigned long c = (unsigned long)rune;
- /*
- * one character sequence
- * 00000-0007F => 00-7F
- */
- if(c <= Rune1) {
- str[0] = c;
- return 1;
- }
- /*
- * two character sequence
- * 0080-07FF => T2 Tx
- */
- if(c <= Rune2) {
- str[0] = T2 | (c >> 1*Bitx);
- str[1] = Tx | (c & Maskx);
- return 2;
- }
- /*
- * If the Rune is out of range, convert it to the error rune.
- * Do this test here because the error rune encodes to three bytes.
- * Doing it earlier would duplicate work, since an out of range
- * Rune wouldn't have fit in one or two bytes.
- */
- if (c > Runemax)
- c = Runeerror;
- /*
- * three character sequence
- * 0800-FFFF => T3 Tx Tx
- */
- if (c <= Rune3) {
- str[0] = T3 | (c >> 2*Bitx);
- str[1] = Tx | ((c >> 1*Bitx) & Maskx);
- str[2] = Tx | (c & Maskx);
- return 3;
- }
- /*
- * four character sequence (21-bit value)
- * 10000-1FFFFF => T4 Tx Tx Tx
- */
- str[0] = T4 | (c >> 3*Bitx);
- str[1] = Tx | ((c >> 2*Bitx) & Maskx);
- str[2] = Tx | ((c >> 1*Bitx) & Maskx);
- str[3] = Tx | (c & Maskx);
- return 4;
- }
- int
- fz_runelen(int c)
- {
- char str[10];
- return fz_runetochar(str, c);
- }
- float fz_atof(const char *s)
- {
- double d;
- /* The errno voodoo here checks for us reading numbers that are too
- * big to fit into a double. The checks for FLT_MAX ensure that we
- * don't read a number that's OK as a double and then become invalid
- * as we convert to a float. */
- errno = 0;
- d = strtod(s, NULL);
- if (errno == ERANGE || isnan(d)) {
- /* Return 1.0, as it's a small known value that won't cause a divide by 0. */
- return 1.0;
- }
- d = fz_clampd(d, -FLT_MAX, FLT_MAX);
- return (float)d;
- }
- int fz_atoi(const char *s)
- {
- if (s == NULL)
- return 0;
- return atoi(s);
- }
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