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- // Tencent is pleased to support the open source community by making ncnn available.
- //
- // Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
- //
- // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
- // in compliance with the License. You may obtain a copy of the License at
- //
- // https://opensource.org/licenses/BSD-3-Clause
- //
- // Unless required by applicable law or agreed to in writing, software distributed
- // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
- // CONDITIONS OF ANY KIND, either express or implied. See the License for the
- // specific language governing permissions and limitations under the License.
- #ifndef NCNN_PIPELINECACHE_H
- #define NCNN_PIPELINECACHE_H
- #include "platform.h"
- #if NCNN_VULKAN
- #include <vulkan/vulkan.h>
- #endif // NCNN_VULKAN
- #include "mat.h"
- #include "gpu.h"
- namespace ncnn {
- #if NCNN_VULKAN
- class VulkanDevice;
- class PipelineCachePrivate;
- class NCNN_EXPORT PipelineCache
- {
- public:
- explicit PipelineCache(const VulkanDevice* _vkdev);
- virtual ~PipelineCache();
- void clear();
- int get_pipeline(const uint32_t* spv_data, size_t spv_data_size, const std::vector<vk_specialization_type>& specializations,
- uint32_t local_size_x, uint32_t local_size_y, uint32_t local_size_z,
- VkShaderModule* shader_module,
- VkDescriptorSetLayout* descriptorset_layout,
- VkPipelineLayout* pipeline_layout,
- VkPipeline* pipeline,
- VkDescriptorUpdateTemplateKHR* descriptor_update_template,
- ShaderInfo& shader_info) const;
- int get_pipeline(int shader_type_index, const Option& opt, const std::vector<vk_specialization_type>& specializations,
- uint32_t local_size_x, uint32_t local_size_y, uint32_t local_size_z,
- VkShaderModule* shader_module,
- VkDescriptorSetLayout* descriptorset_layout,
- VkPipelineLayout* pipeline_layout,
- VkPipeline* pipeline,
- VkDescriptorUpdateTemplateKHR* descriptor_update_template,
- ShaderInfo& shader_info) const;
- protected:
- int create_shader_module(int shader_type_index, const Option& opt, uint32_t local_size_x, uint32_t local_size_y, uint32_t local_size_z,
- VkShaderModule* _shader_module, ShaderInfo& si) const;
- int new_pipeline(VkShaderModule shader_module, const ShaderInfo& shader_info, const std::vector<vk_specialization_type>& specializations,
- VkDescriptorSetLayout* descriptorset_layout,
- VkPipelineLayout* pipeline_layout,
- VkPipeline* pipeline,
- VkDescriptorUpdateTemplateKHR* descriptor_update_template) const;
- protected:
- const VulkanDevice* vkdev;
- private:
- PipelineCache(const PipelineCache&);
- PipelineCache& operator=(const PipelineCache&);
- private:
- PipelineCachePrivate* const d;
- };
- #endif // NCNN_VULKAN
- } // namespace ncnn
- #endif // NCNN_PIPELINECACHE_H
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