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@@ -1,25 +1,37 @@
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/*
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/*
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- * Copyright (c) 2016 Zibin Zheng <znbin@qq.com>
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- * All rights reserved
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- */
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+ * @File: multi_button.c
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+ * @Author: Zibin Zheng
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+ * @Date: 2018-01-23 20:36:01
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+ *
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+ * @LICENSE: Copyright (c) 2016 Zibin Zheng <znbin@qq.com>
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+ * All rights reserved.
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+ *
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+ * @NOTE: The original author of MultiButton is Zibin Zheng.
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+ * Please contact the original author for authorization
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+ * before use.I(liu2guang) only adapt the library to
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+ * rt-thread and fix some bugs. I(liu2guang) am not
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+ * responsible for the authorization of the library.
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+ *
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+ * Change Logs:
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+ * Date Author Notes
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+ * 2018-01-23 liu2guang Adapter rtthread and Fix the bug.
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+ */
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+#include "multi_button.h"
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-#include "multi_button.h"
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-
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-#define EVENT_CB(ev) if(handle->cb[ev])handle->cb[ev]((Button*)handle)
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-
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-//button handle list head.
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-static struct Button* head_handle = NULL;
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+#define EVENT_CB(ev) if(handle->cb[ev]) handle->cb[ev]((button*)handle)
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+
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+static struct button* head_handle = NULL;
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/**
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/**
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* @brief Initializes the button struct handle.
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* @brief Initializes the button struct handle.
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* @param handle: the button handle strcut.
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* @param handle: the button handle strcut.
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- * @param pin_level: read the HAL GPIO of the connet button level.
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- * @param active_level: pressed GPIO level.
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+ * @param pin_level: read the pin of the connet button level.
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+ * @param active_level: pin pressed level.
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* @retval None
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* @retval None
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*/
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*/
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-void button_init(struct Button* handle, uint8_t(*pin_level)(), uint8_t active_level)
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+void button_init(struct button* handle, uint8_t(*pin_level)(void), uint8_t active_level)
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{
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{
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- memset(handle, sizeof(struct Button), 0);
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+ memset(handle, sizeof(struct button), 0);
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handle->event = (uint8_t)NONE_PRESS;
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handle->event = (uint8_t)NONE_PRESS;
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handle->hal_button_Level = pin_level;
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handle->hal_button_Level = pin_level;
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handle->button_level = handle->hal_button_Level();
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handle->button_level = handle->hal_button_Level();
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@@ -33,7 +45,7 @@ void button_init(struct Button* handle, uint8_t(*pin_level)(), uint8_t active_le
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* @param cb: callback function.
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* @param cb: callback function.
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* @retval None
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* @retval None
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*/
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*/
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-void button_attach(struct Button* handle, PressEvent event, BtnCallback cb)
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+void button_attach(struct button* handle, PressEvent event, BtnCallback cb)
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{
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{
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handle->cb[event] = cb;
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handle->cb[event] = cb;
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}
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}
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@@ -43,107 +55,137 @@ void button_attach(struct Button* handle, PressEvent event, BtnCallback cb)
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* @param handle: the button handle strcut.
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* @param handle: the button handle strcut.
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* @retval button event.
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* @retval button event.
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*/
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*/
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-PressEvent get_button_event(struct Button* handle)
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+PressEvent get_button_event(struct button* handle)
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{
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{
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return (PressEvent)(handle->event);
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return (PressEvent)(handle->event);
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}
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}
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/**
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/**
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- * @brief Button driver core function, driver state machine.
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+ * @brief button driver core function, driver state machine.
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* @param handle: the button handle strcut.
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* @param handle: the button handle strcut.
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* @retval None
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* @retval None
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*/
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*/
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-void button_handler(struct Button* handle)
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+void button_handler(struct button* handle)
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{
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{
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uint8_t read_gpio_level = handle->hal_button_Level();
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uint8_t read_gpio_level = handle->hal_button_Level();
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//ticks counter working..
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//ticks counter working..
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- if((handle->state) > 0) handle->ticks++;
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+ if((handle->state) > 0)
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+ {
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+ handle->ticks++;
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+ }
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/*------------button debounce handle---------------*/
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/*------------button debounce handle---------------*/
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- if(read_gpio_level != handle->button_level) { //not equal to prev one
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+ if(read_gpio_level != handle->button_level)
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+ {
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+ //not equal to prev one
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//continue read 3 times same new level change
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//continue read 3 times same new level change
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- if(++(handle->debounce_cnt) >= DEBOUNCE_TICKS) {
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+ if(++(handle->debounce_cnt) >= DEBOUNCE_TICKS)
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+ {
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handle->button_level = read_gpio_level;
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handle->button_level = read_gpio_level;
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handle->debounce_cnt = 0;
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handle->debounce_cnt = 0;
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}
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}
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- } else { //leved not change ,counter reset.
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+ }
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+ else
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+ {
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+ // leved not change ,counter reset.
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handle->debounce_cnt = 0;
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handle->debounce_cnt = 0;
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}
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}
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/*-----------------State machine-------------------*/
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/*-----------------State machine-------------------*/
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- switch (handle->state) {
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+ switch (handle->state)
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+ {
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case 0:
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case 0:
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- if(handle->button_level == handle->active_level) { //start press down
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+ if(handle->button_level == handle->active_level)
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+ {
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handle->event = (uint8_t)PRESS_DOWN;
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handle->event = (uint8_t)PRESS_DOWN;
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EVENT_CB(PRESS_DOWN);
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EVENT_CB(PRESS_DOWN);
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- handle->ticks = 0;
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+ handle->ticks = 0;
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handle->repeat = 1;
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handle->repeat = 1;
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- handle->state = 1;
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- } else {
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+ handle->state = 1;
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+ }
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+ else
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+ {
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handle->event = (uint8_t)NONE_PRESS;
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handle->event = (uint8_t)NONE_PRESS;
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}
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}
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break;
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break;
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case 1:
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case 1:
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- if(handle->button_level != handle->active_level) { //released press up
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+ if(handle->button_level != handle->active_level)
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+ {
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handle->event = (uint8_t)PRESS_UP;
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handle->event = (uint8_t)PRESS_UP;
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EVENT_CB(PRESS_UP);
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EVENT_CB(PRESS_UP);
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handle->ticks = 0;
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handle->ticks = 0;
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- handle->state = 2;
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+ handle->state = 2;
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- } else if(handle->ticks > LONG_TICKS) {
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+ }
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+ else if(handle->ticks > LONG_TICKS)
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+ {
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handle->event = (uint8_t)LONG_RRESS_START;
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handle->event = (uint8_t)LONG_RRESS_START;
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EVENT_CB(LONG_RRESS_START);
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EVENT_CB(LONG_RRESS_START);
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- handle->state = 5;
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+ handle->state = 5;
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}
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}
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break;
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break;
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case 2:
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case 2:
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- if(handle->button_level == handle->active_level) { //press down again
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+ if(handle->button_level == handle->active_level)
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+ {
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handle->event = (uint8_t)PRESS_DOWN;
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handle->event = (uint8_t)PRESS_DOWN;
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EVENT_CB(PRESS_DOWN);
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EVENT_CB(PRESS_DOWN);
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handle->repeat++;
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handle->repeat++;
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- if(handle->repeat == 2) {
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- EVENT_CB(DOUBLE_CLICK); // repeat hit
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- }
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- EVENT_CB(PRESS_REPEAT); // repeat hit
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+
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+ handle->event = (uint8_t)PRESS_REPEAT;
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+ EVENT_CB(PRESS_REPEAT);
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handle->ticks = 0;
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handle->ticks = 0;
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handle->state = 3;
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handle->state = 3;
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- } else if(handle->ticks > SHORT_TICKS) { //released timeout
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- if(handle->repeat == 1) {
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+
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+ }
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+ else if(handle->ticks > SHORT_TICKS)
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+ {
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+ if(handle->repeat == 1)
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+ {
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handle->event = (uint8_t)SINGLE_CLICK;
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handle->event = (uint8_t)SINGLE_CLICK;
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EVENT_CB(SINGLE_CLICK);
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EVENT_CB(SINGLE_CLICK);
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- } else if(handle->repeat == 2) {
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+ }
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+ else if(handle->repeat == 2)
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+ {
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handle->event = (uint8_t)DOUBLE_CLICK;
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handle->event = (uint8_t)DOUBLE_CLICK;
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+ EVENT_CB(DOUBLE_CLICK);
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}
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}
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handle->state = 0;
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handle->state = 0;
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}
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}
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break;
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break;
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case 3:
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case 3:
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- if(handle->button_level != handle->active_level) { //released press up
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+ if(handle->button_level != handle->active_level)
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+ {
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handle->event = (uint8_t)PRESS_UP;
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handle->event = (uint8_t)PRESS_UP;
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EVENT_CB(PRESS_UP);
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EVENT_CB(PRESS_UP);
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- if(handle->ticks < SHORT_TICKS) {
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+
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+ if(handle->ticks < SHORT_TICKS)
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+ {
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handle->ticks = 0;
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handle->ticks = 0;
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- handle->state = 2; //repeat press
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- } else {
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+ handle->state = 2;
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+ }
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+ else
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+ {
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handle->state = 0;
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handle->state = 0;
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}
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}
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}
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}
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break;
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break;
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case 5:
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case 5:
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- if(handle->button_level == handle->active_level) {
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- //continue hold trigger
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+ if(handle->button_level == handle->active_level)
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+ {
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handle->event = (uint8_t)LONG_PRESS_HOLD;
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handle->event = (uint8_t)LONG_PRESS_HOLD;
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EVENT_CB(LONG_PRESS_HOLD);
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EVENT_CB(LONG_PRESS_HOLD);
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-
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- } else { //releasd
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+ }
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+ else
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+ {
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handle->event = (uint8_t)PRESS_UP;
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handle->event = (uint8_t)PRESS_UP;
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EVENT_CB(PRESS_UP);
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EVENT_CB(PRESS_UP);
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- handle->state = 0; //reset
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+
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+ handle->state = 0;
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}
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}
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break;
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break;
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}
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}
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@@ -154,15 +196,23 @@ void button_handler(struct Button* handle)
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* @param handle: target handle strcut.
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* @param handle: target handle strcut.
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* @retval 0: succeed. -1: already exist.
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* @retval 0: succeed. -1: already exist.
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*/
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*/
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-int button_start(struct Button* handle)
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+int button_start(struct button* handle)
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{
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{
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- struct Button* target = head_handle;
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- while(target) {
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- if(target == handle) return -1; //already exist.
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+ struct button* target = head_handle;
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+
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+ while(target)
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+ {
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+ if(target == handle)
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+ {
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+ return -1; //already exist.
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+ }
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+
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target = target->next;
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target = target->next;
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}
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}
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+
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handle->next = head_handle;
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handle->next = head_handle;
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head_handle = handle;
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head_handle = handle;
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+
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return 0;
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return 0;
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}
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}
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@@ -171,16 +221,22 @@ int button_start(struct Button* handle)
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* @param handle: target handle strcut.
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* @param handle: target handle strcut.
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* @retval None
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* @retval None
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*/
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*/
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-void button_stop(struct Button* handle)
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+void button_stop(struct button* handle)
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{
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{
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- struct Button** curr;
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- for(curr = &head_handle; *curr; ) {
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- struct Button* entry = *curr;
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- if (entry == handle) {
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+ struct button** curr;
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+
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+ for(curr = &head_handle; *curr;)
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+ {
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+ struct button* entry = *curr;
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+
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+ if (entry == handle)
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+ {
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*curr = entry->next;
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*curr = entry->next;
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-// free(entry);
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- } else
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+ }
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+ else
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+ {
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curr = &entry->next;
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curr = &entry->next;
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+ }
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}
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}
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}
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}
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@@ -189,11 +245,12 @@ void button_stop(struct Button* handle)
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* @param None.
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* @param None.
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* @retval None
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* @retval None
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*/
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*/
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-void button_ticks()
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+void button_ticks(void)
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{
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{
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- struct Button* target;
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- for(target=head_handle; target; target=target->next) {
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+ struct button* target;
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+
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+ for(target = head_handle; target != NULL; target = target->next)
|
|
|
|
|
+ {
|
|
|
button_handler(target);
|
|
button_handler(target);
|
|
|
}
|
|
}
|
|
|
}
|
|
}
|
|
|
-
|
|
|